services/inputflinger/InputThread.cpp
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InputReader and InputDispatcher both manage their own threads. To help manage input processing threads that have elevated priority/nice values, we create the InputThread class. Creating an InputThread starts the thread immediately, and loops the loop function until the InputThread object is destructed. Bug: 130819454 Test: atest inputflinger_tests Test: Touch input works on crosshatch Change-Id: I2cb56250fc62300e195c5b2474d32c2db3fa4711