Loading libs/gui/SurfaceTexture.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -327,9 +327,9 @@ status_t SurfaceTexture::updateTexImage(BufferRejecter* rejecter) { } void SurfaceTexture::setReleaseFence(int fenceFd) { sp<Fence> fence(new Fence(fenceFd)); if (fenceFd == -1 || mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT) return; sp<Fence> fence(new Fence(fenceFd)); if (!mEGLSlots[mCurrentTexture].mReleaseFence.get()) { mEGLSlots[mCurrentTexture].mReleaseFence = fence; } else { Loading Loading
libs/gui/SurfaceTexture.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -327,9 +327,9 @@ status_t SurfaceTexture::updateTexImage(BufferRejecter* rejecter) { } void SurfaceTexture::setReleaseFence(int fenceFd) { sp<Fence> fence(new Fence(fenceFd)); if (fenceFd == -1 || mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT) return; sp<Fence> fence(new Fence(fenceFd)); if (!mEGLSlots[mCurrentTexture].mReleaseFence.get()) { mEGLSlots[mCurrentTexture].mReleaseFence = fence; } else { Loading