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Commit 59586615 authored by Mathias Agopian's avatar Mathias Agopian
Browse files

Merge commit 'goog/master' into merge_master

parents 15e37470 a1b9b6a5
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+2 −0
Original line number Diff line number Diff line
@@ -143,6 +143,8 @@ public:
    virtual void        errorCallback(status_t error);
    virtual void        autoFocusCallback(bool focused);
    virtual void        recordingCallback(const sp<IMemory>& frame);
    virtual void        notifyCallback(int32_t msgType, int32_t ext, int32_t ext2);
    virtual void        dataCallback(int32_t msgType, const sp<IMemory>& frame);

    sp<ICamera>         remote();

+19 −0
Original line number Diff line number Diff line
@@ -29,6 +29,23 @@ class ICameraClient: public IInterface
public:
    DECLARE_META_INTERFACE(CameraClient);

    // msgType in notifyCallback function
    enum {
        ERROR,
        SHUTTER,
        FOCUSED,
        ZOOM
    } notify_callback_message_type;

    // msgType in dataCallback function
    enum {
        PREVIEW,
        RECORD,
        POSTVIEW,
        RAW,
        COMPRESSED
    } data_callback_message_type;

    virtual void            shutterCallback() = 0;
    virtual void            rawCallback(const sp<IMemory>& picture) = 0;
    virtual void            jpegCallback(const sp<IMemory>& picture) = 0;
@@ -36,6 +53,8 @@ public:
    virtual void            errorCallback(status_t error) = 0;
    virtual void            autoFocusCallback(bool focused) = 0;
    virtual void            recordingCallback(const sp<IMemory>& frame) = 0;
    virtual void            notifyCallback(int32_t msgType, int32_t ext1, int32_t ext2) = 0;
    virtual void            dataCallback(int32_t msgType, const sp<IMemory>& data) = 0;

};

+12 −0
Original line number Diff line number Diff line
@@ -397,6 +397,18 @@ void Camera::errorCallback(status_t error)
    }
}

// callback from camera service
void Camera::notifyCallback(int32_t msgType, int32_t ext1, int32_t ext2)
{
    LOGV("notifyCallback");
}

// callback from camera service when image is ready
void Camera::dataCallback(int32_t msgType, const sp<IMemory>& frame)
{
    LOGV("dataCallback");
}

void Camera::binderDied(const wp<IBinder>& who) {
    LOGW("ICamera died");
    if (mErrorCallback) {
+43 −0
Original line number Diff line number Diff line
@@ -32,6 +32,8 @@ enum {
    ERROR_CALLBACK,
    AUTOFOCUS_CALLBACK,
    RECORDING_CALLBACK,
    NOTIFY_CALLBACK,
    DATA_CALLBACK,
};

class BpCameraClient: public BpInterface<ICameraClient>
@@ -110,6 +112,30 @@ public:
        data.writeInt32(focused);
        remote()->transact(AUTOFOCUS_CALLBACK, data, &reply, IBinder::FLAG_ONEWAY);
    }

    // generic callback from camera service to app
    void notifyCallback(int32_t msgType, int32_t ext1, int32_t ext2)
    {
        LOGV("notifyCallback");
        Parcel data, reply;
        data.writeInterfaceToken(ICameraClient::getInterfaceDescriptor());
        data.writeInt32(msgType);
        data.writeInt32(ext1);
        data.writeInt32(ext2);
        remote()->transact(NOTIFY_CALLBACK, data, &reply, IBinder::FLAG_ONEWAY);
    }

    // generic data callback from camera service to app with image data
    void dataCallback(int32_t msgType, const sp<IMemory>& imageData)
    {
        LOGV("dataCallback");
        Parcel data, reply;
        data.writeInterfaceToken(ICameraClient::getInterfaceDescriptor());
        data.writeInt32(msgType);
        data.writeStrongBinder(imageData->asBinder());
        remote()->transact(DATA_CALLBACK, data, &reply, IBinder::FLAG_ONEWAY);
    }

};

IMPLEMENT_META_INTERFACE(CameraClient, "android.hardware.ICameraClient");
@@ -174,6 +200,23 @@ status_t BnCameraClient::onTransact(
            autoFocusCallback(focused);
            return NO_ERROR;
        } break;
        case NOTIFY_CALLBACK: {
            LOGV("NOTIFY_CALLBACK");
            CHECK_INTERFACE(ICameraClient, data, reply);
            int32_t msgType = data.readInt32();
            int32_t ext1 = data.readInt32();
            int32_t ext2 = data.readInt32();
            notifyCallback(msgType, ext1, ext2);
            return NO_ERROR;
        } break;
        case DATA_CALLBACK: {
            LOGV("RAW_CALLBACK");
            CHECK_INTERFACE(ICameraClient, data, reply);
            int32_t msgType = data.readInt32();
            sp<IMemory> imageData = interface_cast<IMemory>(data.readStrongBinder());
            dataCallback(msgType, imageData);
            return NO_ERROR;
        } break;
        default:
            return BBinder::onTransact(code, data, reply, flags);
    }
+1 −1
Original line number Diff line number Diff line
@@ -9,7 +9,7 @@ glFog ifcheck params 1 pname GL_FOG_MODE,GL_FOG_DENSITY,GL_FOG_START,GL_FOG_END
glGenBuffers check buffers n
glGenTextures check textures n
glGetClipPlane check eqn 4
glGetIntegerv ifcheck params 1 pname GL_ALPHA_BITS,GL_ALPHA_TEST_FUNC,GL_ALPHA_TEST_REF,GL_BLEND_DST,GL_BLUE_BITS,GL_COLOR_ARRAY_BUFFER_BINDING,GL_COLOR_ARRAY_SIZE,GL_COLOR_ARRAY_STRIDE,GL_COLOR_ARRAY_TYPE,GL_CULL_FACE,GL_DEPTH_BITS,GL_DEPTH_CLEAR_VALUE,GL_DEPTH_FUNC,GL_DEPTH_WRITEMASK,GL_FOG_DENSITY,GL_FOG_END,GL_FOG_MODE,GL_FOG_START,GL_FRONT_FACE,GL_GREEN_BITS,GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES,GL_IMPLEMENTATION_COLOR_READ_TYPE_OES,GL_LIGHT_MODEL_TWO_SIDE,GL_LINE_SMOOTH_HINT,GL_LINE_WIDTH,GL_LOGIC_OP_MODE,GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES,GL_MATRIX_INDEX_ARRAY_SIZE_OES,GL_MATRIX_INDEX_ARRAY_STRIDE_OES,GL_MATRIX_INDEX_ARRAY_TYPE_OES,GL_MATRIX_MODE,GL_MAX_CLIP_PLANES,GL_MAX_ELEMENTS_INDICES,GL_MAX_ELEMENTS_VERTICES,GL_MAX_LIGHTS,GL_MAX_MODELVIEW_STACK_DEPTH,GL_MAX_PALETTE_MATRICES_OES,GL_MAX_PROJECTION_STACK_DEPTH,GL_MAX_TEXTURE_SIZE,GL_MAX_TEXTURE_STACK_DEPTH,GL_MAX_TEXTURE_UNITS,GL_MAX_VERTEX_UNITS_OES,GL_MODELVIEW_STACK_DEPTH,GL_NORMAL_ARRAY_BUFFER_BINDING,GL_NORMAL_ARRAY_STRIDE,GL_NORMAL_ARRAY_TYPE,GL_NUM_COMPRESSED_TEXTURE_FORMATS,GL_PACK_ALIGNMENT,GL_PERSPECTIVE_CORRECTION_HINT,GL_POINT_SIZE,GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES,GL_POINT_SIZE_ARRAY_STRIDE_OES,GL_POINT_SIZE_ARRAY_TYPE_OES,GL_POINT_SMOOTH_HINT,GL_POLYGON_OFFSET_FACTOR,GL_POLYGON_OFFSET_UNITS,GL_PROJECTION_STACK_DEPTH,GL_RED_BITS,GL_SHADE_MODEL,GL_STENCIL_BITS,GL_STENCIL_CLEAR_VALUE,GL_STENCIL_FAIL,GL_STENCIL_FUNC,GL_STENCIL_PASS_DEPTH_FAIL,GL_STENCIL_PASS_DEPTH_PASS,GL_STENCIL_REF,GL_STENCIL_VALUE_MASK,GL_STENCIL_WRITEMASK,GL_SUBPIXEL_BITS,GL_TEXTURE_BINDING_2D,GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,GL_TEXTURE_COORD_ARRAY_SIZE,GL_TEXTURE_COORD_ARRAY_STRIDE,GL_TEXTURE_COORD_ARRAY_TYPE,GL_TEXTURE_STACK_DEPTH,GL_UNPACK_ALIGNMENT,GL_VERTEX_ARRAY_BUFFER_BINDING,GL_VERTEX_ARRAY_SIZE,GL_VERTEX_ARRAY_STRIDE,GL_VERTEX_ARRAY_TYPE,GL_WEIGHT_ARRAY_BUFFER_BINDING_OES,GL_WEIGHT_ARRAY_SIZE_OES,GL_WEIGHT_ARRAY_STRIDE_OES,GL_WEIGHT_ARRAY_TYPE_OES ifcheck params 2 pname GL_ALIASED_POINT_SIZE_RANGE,GL_ALIASED_LINE_WIDTH_RANGE,GL_DEPTH_RANGE,GL_MAX_VIEWPORT_DIMS,GL_SMOOTH_LINE_WIDTH_RANGE,GL_SMOOTH_POINT_SIZE_RANGE ifcheck params 4 pname GL_COLOR_CLEAR_VALUE,GL_COLOR_WRITEMASK,GL_SCISSOR_BOX,GL_VIEWPORT ifcheck params 16 pname GL_MODELVIEW_MATRIX,GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES,GL_PROJECTION_MATRIX,GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES,GL_TEXTURE_MATRIX,GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES ifcheck params _NUM_COMPRESSED_TEXTURE_FORMATS pname GL_COMPRESSED_TEXTURE_FORMATS,GL_FOG_COLOR,GL_LIGHT_MODEL_AMBIENT
glGetIntegerv ifcheck params 1 pname GL_ALPHA_BITS,GL_ALPHA_TEST_FUNC,GL_ALPHA_TEST_REF,GL_BLEND_DST,GL_BLUE_BITS,GL_COLOR_ARRAY_BUFFER_BINDING,GL_COLOR_ARRAY_SIZE,GL_COLOR_ARRAY_STRIDE,GL_COLOR_ARRAY_TYPE,GL_CULL_FACE,GL_DEPTH_BITS,GL_DEPTH_CLEAR_VALUE,GL_DEPTH_FUNC,GL_DEPTH_WRITEMASK,GL_FOG_DENSITY,GL_FOG_END,GL_FOG_MODE,GL_FOG_START,GL_FRONT_FACE,GL_GREEN_BITS,GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES,GL_IMPLEMENTATION_COLOR_READ_TYPE_OES,GL_LIGHT_MODEL_COLOR_CONTROL,GL_LIGHT_MODEL_LOCAL_VIEWER,GL_LIGHT_MODEL_TWO_SIDE,GL_LINE_SMOOTH_HINT,GL_LINE_WIDTH,GL_LOGIC_OP_MODE,GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES,GL_MATRIX_INDEX_ARRAY_SIZE_OES,GL_MATRIX_INDEX_ARRAY_STRIDE_OES,GL_MATRIX_INDEX_ARRAY_TYPE_OES,GL_MATRIX_MODE,GL_MAX_CLIP_PLANES,GL_MAX_ELEMENTS_INDICES,GL_MAX_ELEMENTS_VERTICES,GL_MAX_LIGHTS,GL_MAX_MODELVIEW_STACK_DEPTH,GL_MAX_PALETTE_MATRICES_OES,GL_MAX_PROJECTION_STACK_DEPTH,GL_MAX_TEXTURE_SIZE,GL_MAX_TEXTURE_STACK_DEPTH,GL_MAX_TEXTURE_UNITS,GL_MAX_VERTEX_UNITS_OES,GL_MODELVIEW_STACK_DEPTH,GL_NORMAL_ARRAY_BUFFER_BINDING,GL_NORMAL_ARRAY_STRIDE,GL_NORMAL_ARRAY_TYPE,GL_NUM_COMPRESSED_TEXTURE_FORMATS,GL_PACK_ALIGNMENT,GL_PERSPECTIVE_CORRECTION_HINT,GL_POINT_SIZE,GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES,GL_POINT_SIZE_ARRAY_STRIDE_OES,GL_POINT_SIZE_ARRAY_TYPE_OES,GL_POINT_SMOOTH_HINT,GL_POLYGON_OFFSET_FACTOR,GL_POLYGON_OFFSET_UNITS,GL_PROJECTION_STACK_DEPTH,GL_RED_BITS,GL_SHADE_MODEL,GL_STENCIL_BITS,GL_STENCIL_CLEAR_VALUE,GL_STENCIL_FAIL,GL_STENCIL_FUNC,GL_STENCIL_PASS_DEPTH_FAIL,GL_STENCIL_PASS_DEPTH_PASS,GL_STENCIL_REF,GL_STENCIL_VALUE_MASK,GL_STENCIL_WRITEMASK,GL_SUBPIXEL_BITS,GL_TEXTURE_BINDING_2D,GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,GL_TEXTURE_COORD_ARRAY_SIZE,GL_TEXTURE_COORD_ARRAY_STRIDE,GL_TEXTURE_COORD_ARRAY_TYPE,GL_TEXTURE_STACK_DEPTH,GL_UNPACK_ALIGNMENT,GL_VERTEX_ARRAY_BUFFER_BINDING,GL_VERTEX_ARRAY_SIZE,GL_VERTEX_ARRAY_STRIDE,GL_VERTEX_ARRAY_TYPE,GL_WEIGHT_ARRAY_BUFFER_BINDING_OES,GL_WEIGHT_ARRAY_SIZE_OES,GL_WEIGHT_ARRAY_STRIDE_OES,GL_WEIGHT_ARRAY_TYPE_OES ifcheck params 2 pname GL_ALIASED_POINT_SIZE_RANGE,GL_ALIASED_LINE_WIDTH_RANGE,GL_DEPTH_RANGE,GL_MAX_VIEWPORT_DIMS,GL_SMOOTH_LINE_WIDTH_RANGE,GL_SMOOTH_POINT_SIZE_RANGE ifcheck params 4 pname GL_COLOR_CLEAR_VALUE,GL_COLOR_WRITEMASK,GL_FOG_COLOR,GL_LIGHT_MODEL_AMBIENT,GL_SCISSOR_BOX,GL_VIEWPORT ifcheck params 16 pname GL_MODELVIEW_MATRIX,GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES,GL_PROJECTION_MATRIX,GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES,GL_TEXTURE_MATRIX,GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES ifcheck params getNumCompressedTextureFormats() pname GL_COMPRESSED_TEXTURE_FORMATS
glGetLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION
glGetMaterial ifcheck params 1 pname GL_SHININESS ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE
glGetTexEnv ifcheck params 1 pname GL_TEXTURE_ENV_MODE,GL_COMBINE_RGB,GL_COMBINE_ALPHA ifcheck params 4 pname GL_TEXTURE_ENV_COLOR
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