Loading libs/renderengine/include/renderengine/RenderEngine.h +1 −2 Original line number Diff line number Diff line Loading @@ -289,8 +289,7 @@ private: bool precacheToneMapperShaderOnly = false; bool supportsBackgroundBlur = false; RenderEngine::ContextPriority contextPriority = RenderEngine::ContextPriority::MEDIUM; RenderEngine::RenderEngineType renderEngineType = RenderEngine::RenderEngineType::SKIA_GL_THREADED; RenderEngine::RenderEngineType renderEngineType = RenderEngine::RenderEngineType::GLES; }; } // namespace renderengine Loading Loading
libs/renderengine/include/renderengine/RenderEngine.h +1 −2 Original line number Diff line number Diff line Loading @@ -289,8 +289,7 @@ private: bool precacheToneMapperShaderOnly = false; bool supportsBackgroundBlur = false; RenderEngine::ContextPriority contextPriority = RenderEngine::ContextPriority::MEDIUM; RenderEngine::RenderEngineType renderEngineType = RenderEngine::RenderEngineType::SKIA_GL_THREADED; RenderEngine::RenderEngineType renderEngineType = RenderEngine::RenderEngineType::GLES; }; } // namespace renderengine Loading