Loading libs/renderengine/RenderEngine.cpp +8 −5 Original line number Diff line number Diff line Loading @@ -49,7 +49,8 @@ std::unique_ptr<RenderEngine> RenderEngine::create(const RenderEngineCreationArg case RenderEngineType::THREADED: ALOGD("Threaded RenderEngine with GLES Backend"); return renderengine::threaded::RenderEngineThreaded::create( [args]() { return android::renderengine::gl::GLESRenderEngine::create(args); }); [args]() { return android::renderengine::gl::GLESRenderEngine::create(args); }, renderEngineType); case RenderEngineType::SKIA_GL: ALOGD("RenderEngine with SkiaGL Backend"); return renderengine::skia::SkiaGLRenderEngine::create(args); Loading @@ -66,12 +67,14 @@ std::unique_ptr<RenderEngine> RenderEngine::create(const RenderEngineCreationArg .setPrecacheToneMapperShaderOnly(args.precacheToneMapperShaderOnly) .setSupportsBackgroundBlur(args.supportsBackgroundBlur) .setContextPriority(args.contextPriority) .setRenderEngineType(RenderEngineType::SKIA_GL_THREADED) .setRenderEngineType(renderEngineType) .build(); ALOGD("Threaded RenderEngine with SkiaGL Backend"); return renderengine::threaded::RenderEngineThreaded::create([skiaArgs]() { return renderengine::threaded::RenderEngineThreaded::create( [skiaArgs]() { return android::renderengine::skia::SkiaGLRenderEngine::create(skiaArgs); }); }, renderEngineType); } case RenderEngineType::GLES: default: Loading libs/renderengine/gl/GLESRenderEngine.cpp +2 −1 Original line number Diff line number Diff line Loading @@ -379,7 +379,8 @@ EGLConfig GLESRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool GLESRenderEngine::GLESRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display, EGLConfig config, EGLContext ctxt, EGLSurface stub, EGLContext protectedContext, EGLSurface protectedStub) : mEGLDisplay(display), : RenderEngine(args.renderEngineType), mEGLDisplay(display), mEGLConfig(config), mEGLContext(ctxt), mStubSurface(stub), Loading libs/renderengine/include/renderengine/RenderEngine.h +10 −0 Original line number Diff line number Diff line Loading @@ -87,6 +87,10 @@ public: static std::unique_ptr<RenderEngine> create(const RenderEngineCreationArgs& args); RenderEngine() : RenderEngine(RenderEngineType::GLES) {} RenderEngine(RenderEngineType type) : mRenderEngineType(type) {} virtual ~RenderEngine() = 0; // ----- BEGIN DEPRECATED INTERFACE ----- Loading Loading @@ -192,8 +196,14 @@ public: // also supports background blur. If false, no blur will be applied when drawing layers. virtual bool supportsBackgroundBlur() = 0; // Returns the current type of RenderEngine instance that was created. // TODO(b/180767535): This is only implemented to allow for backend-specific behavior, which // we should not allow in general, so remove this. RenderEngineType getRenderEngineType() const { return mRenderEngineType; } protected: friend class threaded::RenderEngineThreaded; const RenderEngineType mRenderEngineType; }; struct RenderEngineCreationArgs { Loading libs/renderengine/skia/SkiaGLRenderEngine.cpp +3 −3 Original line number Diff line number Diff line Loading @@ -266,13 +266,13 @@ EGLConfig SkiaGLRenderEngine::chooseEglConfig(EGLDisplay display, int format, bo SkiaGLRenderEngine::SkiaGLRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display, EGLContext ctxt, EGLSurface placeholder, EGLContext protectedContext, EGLSurface protectedPlaceholder) : mEGLDisplay(display), : SkiaRenderEngine(args.renderEngineType), mEGLDisplay(display), mEGLContext(ctxt), mPlaceholderSurface(placeholder), mProtectedEGLContext(protectedContext), mProtectedPlaceholderSurface(protectedPlaceholder), mUseColorManagement(args.useColorManagement), mRenderEngineType(args.renderEngineType) { mUseColorManagement(args.useColorManagement) { sk_sp<const GrGLInterface> glInterface(GrGLCreateNativeInterface()); LOG_ALWAYS_FATAL_IF(!glInterface.get()); Loading libs/renderengine/skia/SkiaGLRenderEngine.h +0 −4 Original line number Diff line number Diff line Loading @@ -130,10 +130,6 @@ private: bool mInProtectedContext = false; // Object to capture commands send to Skia. std::unique_ptr<SkiaCapture> mCapture; // Keep this information as a local variable to determine whether the access of the GL // operations is working on the same threads. const RenderEngineType mRenderEngineType = RenderEngineType::SKIA_GL; }; } // namespace skia Loading Loading
libs/renderengine/RenderEngine.cpp +8 −5 Original line number Diff line number Diff line Loading @@ -49,7 +49,8 @@ std::unique_ptr<RenderEngine> RenderEngine::create(const RenderEngineCreationArg case RenderEngineType::THREADED: ALOGD("Threaded RenderEngine with GLES Backend"); return renderengine::threaded::RenderEngineThreaded::create( [args]() { return android::renderengine::gl::GLESRenderEngine::create(args); }); [args]() { return android::renderengine::gl::GLESRenderEngine::create(args); }, renderEngineType); case RenderEngineType::SKIA_GL: ALOGD("RenderEngine with SkiaGL Backend"); return renderengine::skia::SkiaGLRenderEngine::create(args); Loading @@ -66,12 +67,14 @@ std::unique_ptr<RenderEngine> RenderEngine::create(const RenderEngineCreationArg .setPrecacheToneMapperShaderOnly(args.precacheToneMapperShaderOnly) .setSupportsBackgroundBlur(args.supportsBackgroundBlur) .setContextPriority(args.contextPriority) .setRenderEngineType(RenderEngineType::SKIA_GL_THREADED) .setRenderEngineType(renderEngineType) .build(); ALOGD("Threaded RenderEngine with SkiaGL Backend"); return renderengine::threaded::RenderEngineThreaded::create([skiaArgs]() { return renderengine::threaded::RenderEngineThreaded::create( [skiaArgs]() { return android::renderengine::skia::SkiaGLRenderEngine::create(skiaArgs); }); }, renderEngineType); } case RenderEngineType::GLES: default: Loading
libs/renderengine/gl/GLESRenderEngine.cpp +2 −1 Original line number Diff line number Diff line Loading @@ -379,7 +379,8 @@ EGLConfig GLESRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool GLESRenderEngine::GLESRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display, EGLConfig config, EGLContext ctxt, EGLSurface stub, EGLContext protectedContext, EGLSurface protectedStub) : mEGLDisplay(display), : RenderEngine(args.renderEngineType), mEGLDisplay(display), mEGLConfig(config), mEGLContext(ctxt), mStubSurface(stub), Loading
libs/renderengine/include/renderengine/RenderEngine.h +10 −0 Original line number Diff line number Diff line Loading @@ -87,6 +87,10 @@ public: static std::unique_ptr<RenderEngine> create(const RenderEngineCreationArgs& args); RenderEngine() : RenderEngine(RenderEngineType::GLES) {} RenderEngine(RenderEngineType type) : mRenderEngineType(type) {} virtual ~RenderEngine() = 0; // ----- BEGIN DEPRECATED INTERFACE ----- Loading Loading @@ -192,8 +196,14 @@ public: // also supports background blur. If false, no blur will be applied when drawing layers. virtual bool supportsBackgroundBlur() = 0; // Returns the current type of RenderEngine instance that was created. // TODO(b/180767535): This is only implemented to allow for backend-specific behavior, which // we should not allow in general, so remove this. RenderEngineType getRenderEngineType() const { return mRenderEngineType; } protected: friend class threaded::RenderEngineThreaded; const RenderEngineType mRenderEngineType; }; struct RenderEngineCreationArgs { Loading
libs/renderengine/skia/SkiaGLRenderEngine.cpp +3 −3 Original line number Diff line number Diff line Loading @@ -266,13 +266,13 @@ EGLConfig SkiaGLRenderEngine::chooseEglConfig(EGLDisplay display, int format, bo SkiaGLRenderEngine::SkiaGLRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display, EGLContext ctxt, EGLSurface placeholder, EGLContext protectedContext, EGLSurface protectedPlaceholder) : mEGLDisplay(display), : SkiaRenderEngine(args.renderEngineType), mEGLDisplay(display), mEGLContext(ctxt), mPlaceholderSurface(placeholder), mProtectedEGLContext(protectedContext), mProtectedPlaceholderSurface(protectedPlaceholder), mUseColorManagement(args.useColorManagement), mRenderEngineType(args.renderEngineType) { mUseColorManagement(args.useColorManagement) { sk_sp<const GrGLInterface> glInterface(GrGLCreateNativeInterface()); LOG_ALWAYS_FATAL_IF(!glInterface.get()); Loading
libs/renderengine/skia/SkiaGLRenderEngine.h +0 −4 Original line number Diff line number Diff line Loading @@ -130,10 +130,6 @@ private: bool mInProtectedContext = false; // Object to capture commands send to Skia. std::unique_ptr<SkiaCapture> mCapture; // Keep this information as a local variable to determine whether the access of the GL // operations is working on the same threads. const RenderEngineType mRenderEngineType = RenderEngineType::SKIA_GL; }; } // namespace skia Loading