Loading libs/gui/ConsumerBase.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -76,7 +76,7 @@ ConsumerBase::ConsumerBase(const sp<IGraphicBufferConsumer>& bufferQueue, bool c } mMessageThread = new MessageThread(this); mMessageThread->run(); mMessageThread->run(mName); } ConsumerBase::~ConsumerBase() { Loading libs/gui/tests/SurfaceTextureClient_test.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -564,7 +564,7 @@ TEST_F(SurfaceTextureClientTest, DISABLED_SurfaceTextureSyncModeWaitRetire) { ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0])); ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1)); thread->run(); thread->run("MyThread"); ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1])); ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1)); //ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[2])); Loading libs/gui/tests/SurfaceTextureGLThreadToGL.h +1 −1 Original line number Diff line number Diff line Loading @@ -171,7 +171,7 @@ protected: mProducerThread = producerThread; producerThread->setEglObjects(mEglDisplay, mProducerEglSurface, mProducerEglContext); producerThread->run(); producerThread->run("ProducerThread"); } sp<ProducerThread> mProducerThread; Loading libs/gui/tests/SurfaceTextureGL_test.cpp +3 −3 Original line number Diff line number Diff line Loading @@ -295,7 +295,7 @@ TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledYV12BuffersRepeatedly) { }; sp<Thread> pt(new ProducerThread(mANW, testPixels)); pt->run(); pt->run("ProducerThread"); glViewport(0, 0, texWidth, texHeight); Loading Loading @@ -484,7 +484,7 @@ TEST_F(SurfaceTextureGLTest, DisconnectStressTest) { sp<Thread> pt(new ProducerThread(mANW)); pt->run(); pt->run("ProducerThread"); // eat a frame so GLConsumer will own an at least one slot dw->waitForFrame(); Loading Loading @@ -681,7 +681,7 @@ TEST_F(SurfaceTextureGLTest, AbandonUnblocksDequeueBuffer) { }; sp<Thread> pt(new ProducerThread(mANW)); pt->run(); pt->run("ProducerThread"); mFW->waitForFrame(); mFW->waitForFrame(); Loading opengl/libs/EGL/egl_cache.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -165,7 +165,7 @@ void egl_cache_t::setBlob(const void* key, EGLsizeiANDROID keySize, // running, so there's no need to keep a ref around. sp<Thread> deferredSaveThread(new DeferredSaveThread()); mSavePending = true; deferredSaveThread->run(); deferredSaveThread->run("DeferredSaveThread"); } } } Loading Loading
libs/gui/ConsumerBase.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -76,7 +76,7 @@ ConsumerBase::ConsumerBase(const sp<IGraphicBufferConsumer>& bufferQueue, bool c } mMessageThread = new MessageThread(this); mMessageThread->run(); mMessageThread->run(mName); } ConsumerBase::~ConsumerBase() { Loading
libs/gui/tests/SurfaceTextureClient_test.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -564,7 +564,7 @@ TEST_F(SurfaceTextureClientTest, DISABLED_SurfaceTextureSyncModeWaitRetire) { ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0])); ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1)); thread->run(); thread->run("MyThread"); ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1])); ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1)); //ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[2])); Loading
libs/gui/tests/SurfaceTextureGLThreadToGL.h +1 −1 Original line number Diff line number Diff line Loading @@ -171,7 +171,7 @@ protected: mProducerThread = producerThread; producerThread->setEglObjects(mEglDisplay, mProducerEglSurface, mProducerEglContext); producerThread->run(); producerThread->run("ProducerThread"); } sp<ProducerThread> mProducerThread; Loading
libs/gui/tests/SurfaceTextureGL_test.cpp +3 −3 Original line number Diff line number Diff line Loading @@ -295,7 +295,7 @@ TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledYV12BuffersRepeatedly) { }; sp<Thread> pt(new ProducerThread(mANW, testPixels)); pt->run(); pt->run("ProducerThread"); glViewport(0, 0, texWidth, texHeight); Loading Loading @@ -484,7 +484,7 @@ TEST_F(SurfaceTextureGLTest, DisconnectStressTest) { sp<Thread> pt(new ProducerThread(mANW)); pt->run(); pt->run("ProducerThread"); // eat a frame so GLConsumer will own an at least one slot dw->waitForFrame(); Loading Loading @@ -681,7 +681,7 @@ TEST_F(SurfaceTextureGLTest, AbandonUnblocksDequeueBuffer) { }; sp<Thread> pt(new ProducerThread(mANW)); pt->run(); pt->run("ProducerThread"); mFW->waitForFrame(); mFW->waitForFrame(); Loading
opengl/libs/EGL/egl_cache.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -165,7 +165,7 @@ void egl_cache_t::setBlob(const void* key, EGLsizeiANDROID keySize, // running, so there's no need to keep a ref around. sp<Thread> deferredSaveThread(new DeferredSaveThread()); mSavePending = true; deferredSaveThread->run(); deferredSaveThread->run("DeferredSaveThread"); } } } Loading