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Commit 4ceff3d5 authored by Mathias Agopian's avatar Mathias Agopian
Browse files

screenshot layers wouldn't work in some cases

specifically when the display size and the screenshot window
size didn't match, the buffer would be rejected.
We simply fix this by setting the scalling mode to
"SCALE_TO_WINDOW".

Bug: 9992306
Change-Id: Ib821767899af330bb70d3cbbfa7d41b02794a075
parent 56968ec0
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+2 −0
Original line number Diff line number Diff line
@@ -991,6 +991,8 @@ Region Layer::latchBuffer(bool& recomputeVisibleRegions)
                    if (front.active.w != bufWidth ||
                        front.active.h != bufHeight) {
                        // reject this buffer
                        //ALOGD("rejecting buffer: bufWidth=%d, bufHeight=%d, front.active.{w=%d, h=%d}",
                        //        bufWidth, bufHeight, front.active.w, front.active.h);
                        return true;
                    }
                }
+1 −0
Original line number Diff line number Diff line
@@ -2769,6 +2769,7 @@ status_t SurfaceFlinger::captureScreenImplLocked(

        int err = 0;
        err = native_window_set_buffers_dimensions(window, reqWidth, reqHeight);
        err |= native_window_set_scaling_mode(window, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW);
        err |= native_window_set_buffers_format(window, HAL_PIXEL_FORMAT_RGBA_8888);
        err |= native_window_set_usage(window, usage);