Loading services/surfaceflinger/Layer.cpp +10 −0 Original line number Diff line number Diff line Loading @@ -1067,6 +1067,16 @@ Region Layer::latchBuffer(bool& recomputeVisibleRegions) if (!front.activeTransparentRegion.isTriviallyEqual( front.requestedTransparentRegion)) { front.activeTransparentRegion = front.requestedTransparentRegion; // We also need to update the current state so that // we don't end-up overwriting the drawing state with // this stale current state during the next transaction // // NOTE: We don't need to hold the transaction lock here // because State::active is only accessed from this thread. current.activeTransparentRegion = front.activeTransparentRegion; // recompute visible region recomputeVisibleRegions = true; } Loading Loading
services/surfaceflinger/Layer.cpp +10 −0 Original line number Diff line number Diff line Loading @@ -1067,6 +1067,16 @@ Region Layer::latchBuffer(bool& recomputeVisibleRegions) if (!front.activeTransparentRegion.isTriviallyEqual( front.requestedTransparentRegion)) { front.activeTransparentRegion = front.requestedTransparentRegion; // We also need to update the current state so that // we don't end-up overwriting the drawing state with // this stale current state during the next transaction // // NOTE: We don't need to hold the transaction lock here // because State::active is only accessed from this thread. current.activeTransparentRegion = front.activeTransparentRegion; // recompute visible region recomputeVisibleRegions = true; } Loading