Loading opengl/include/EGL/eglext_angle.h +2 −2 Original line number Diff line number Diff line Loading @@ -4,12 +4,12 @@ // found in the LICENSE file. // // eglext_angle.h: ANGLE modifications to the eglext.h header file. // Currently we don't include this file directly, we patch eglext.h // to include it implicitly so it is visible throughout our code. #ifndef INCLUDE_EGL_EGLEXT_ANGLE_ #define INCLUDE_EGL_EGLEXT_ANGLE_ #include <EGL/eglext.h> // clang-format off #ifndef EGL_ANGLE_robust_resource_initialization Loading opengl/libs/EGL/Loader.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -30,10 +30,10 @@ #include <string> #include "EGL/eglext_angle.h" #include "egl_platform_entries.h" #include "egl_trace.h" #include "egldefs.h" #include "EGL/eglext_angle.h" namespace android { Loading opengl/libs/EGL/egl_display.cpp +10 −13 Original line number Diff line number Diff line Loading @@ -19,25 +19,22 @@ #include "egl_display.h" #include "../egl_impl.h" #include <EGL/eglext_angle.h> #include <private/EGL/display.h> #include "Loader.h" #include "egl_angle_platform.h" #include "egl_cache.h" #include "egl_object.h" #include "egl_tls.h" #include <SurfaceFlingerProperties.h> #include <android-base/properties.h> #include <android/dlext.h> #include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h> #include <configstore/Utils.h> #include <dlfcn.h> #include <graphicsenv/GraphicsEnv.h> #include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h> #include <configstore/Utils.h> #include "../egl_impl.h" #include "EGL/eglext_angle.h" #include "Loader.h" #include "egl_angle_platform.h" #include "egl_cache.h" #include "egl_object.h" #include "egl_tls.h" #include "private/EGL/display.h" using namespace android::hardware::configstore; using namespace android::hardware::configstore::V1_0; Loading opengl/libs/EGL/egl_platform_entries.cpp +11 −15 Original line number Diff line number Diff line Loading @@ -18,36 +18,32 @@ #include "egl_platform_entries.h" #include <ctype.h> #include <dlfcn.h> #include <stdlib.h> #include <string.h> #include <EGL/egl.h> #include <EGL/eglext.h> #include <EGL/eglext_angle.h> #include <android-base/properties.h> #include <android-base/strings.h> #include <android/hardware_buffer.h> #include <graphicsenv/GraphicsEnv.h> #include <private/android/AHardwareBufferHelpers.h> #include <ctype.h> #include <cutils/compiler.h> #include <dlfcn.h> #include <graphicsenv/GraphicsEnv.h> #include <log/log.h> #include <private/android/AHardwareBufferHelpers.h> #include <stdlib.h> #include <string.h> #include <condition_variable> #include <deque> #include <mutex> #include <unordered_map> #include <string> #include <thread> #include <unordered_map> #include "../egl_impl.h" #include "EGL/egl.h" #include "EGL/eglext.h" #include "EGL/eglext_angle.h" #include "egl_display.h" #include "egl_object.h" #include "egl_layers.h" #include "egl_object.h" #include "egl_tls.h" #include "egl_trace.h" Loading Loading
opengl/include/EGL/eglext_angle.h +2 −2 Original line number Diff line number Diff line Loading @@ -4,12 +4,12 @@ // found in the LICENSE file. // // eglext_angle.h: ANGLE modifications to the eglext.h header file. // Currently we don't include this file directly, we patch eglext.h // to include it implicitly so it is visible throughout our code. #ifndef INCLUDE_EGL_EGLEXT_ANGLE_ #define INCLUDE_EGL_EGLEXT_ANGLE_ #include <EGL/eglext.h> // clang-format off #ifndef EGL_ANGLE_robust_resource_initialization Loading
opengl/libs/EGL/Loader.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -30,10 +30,10 @@ #include <string> #include "EGL/eglext_angle.h" #include "egl_platform_entries.h" #include "egl_trace.h" #include "egldefs.h" #include "EGL/eglext_angle.h" namespace android { Loading
opengl/libs/EGL/egl_display.cpp +10 −13 Original line number Diff line number Diff line Loading @@ -19,25 +19,22 @@ #include "egl_display.h" #include "../egl_impl.h" #include <EGL/eglext_angle.h> #include <private/EGL/display.h> #include "Loader.h" #include "egl_angle_platform.h" #include "egl_cache.h" #include "egl_object.h" #include "egl_tls.h" #include <SurfaceFlingerProperties.h> #include <android-base/properties.h> #include <android/dlext.h> #include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h> #include <configstore/Utils.h> #include <dlfcn.h> #include <graphicsenv/GraphicsEnv.h> #include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h> #include <configstore/Utils.h> #include "../egl_impl.h" #include "EGL/eglext_angle.h" #include "Loader.h" #include "egl_angle_platform.h" #include "egl_cache.h" #include "egl_object.h" #include "egl_tls.h" #include "private/EGL/display.h" using namespace android::hardware::configstore; using namespace android::hardware::configstore::V1_0; Loading
opengl/libs/EGL/egl_platform_entries.cpp +11 −15 Original line number Diff line number Diff line Loading @@ -18,36 +18,32 @@ #include "egl_platform_entries.h" #include <ctype.h> #include <dlfcn.h> #include <stdlib.h> #include <string.h> #include <EGL/egl.h> #include <EGL/eglext.h> #include <EGL/eglext_angle.h> #include <android-base/properties.h> #include <android-base/strings.h> #include <android/hardware_buffer.h> #include <graphicsenv/GraphicsEnv.h> #include <private/android/AHardwareBufferHelpers.h> #include <ctype.h> #include <cutils/compiler.h> #include <dlfcn.h> #include <graphicsenv/GraphicsEnv.h> #include <log/log.h> #include <private/android/AHardwareBufferHelpers.h> #include <stdlib.h> #include <string.h> #include <condition_variable> #include <deque> #include <mutex> #include <unordered_map> #include <string> #include <thread> #include <unordered_map> #include "../egl_impl.h" #include "EGL/egl.h" #include "EGL/eglext.h" #include "EGL/eglext_angle.h" #include "egl_display.h" #include "egl_object.h" #include "egl_layers.h" #include "egl_object.h" #include "egl_tls.h" #include "egl_trace.h" Loading