Loading services/surfaceflinger/BufferStateLayer.cpp +4 −2 Original line number Diff line number Diff line Loading @@ -461,6 +461,7 @@ bool BufferStateLayer::setTransactionCompletedListeners( if (willPresent) { // If this transaction set an acquire fence on this layer, set its acquire time handle->acquireTime = mCallbackHandleAcquireTime; handle->frameNumber = mCurrentState.frameNumber; // Notify the transaction completed thread that there is a pending latched callback // handle Loading Loading @@ -632,8 +633,9 @@ status_t BufferStateLayer::updateTexImage(bool& /*recomputeVisibleRegions*/, nse } for (auto& handle : mDrawingState.callbackHandles) { if (handle->frameNumber == mDrawingState.frameNumber) { handle->latchTime = latchTime; handle->frameNumber = mDrawingState.frameNumber; } } const int32_t layerId = getSequence(); Loading Loading
services/surfaceflinger/BufferStateLayer.cpp +4 −2 Original line number Diff line number Diff line Loading @@ -461,6 +461,7 @@ bool BufferStateLayer::setTransactionCompletedListeners( if (willPresent) { // If this transaction set an acquire fence on this layer, set its acquire time handle->acquireTime = mCallbackHandleAcquireTime; handle->frameNumber = mCurrentState.frameNumber; // Notify the transaction completed thread that there is a pending latched callback // handle Loading Loading @@ -632,8 +633,9 @@ status_t BufferStateLayer::updateTexImage(bool& /*recomputeVisibleRegions*/, nse } for (auto& handle : mDrawingState.callbackHandles) { if (handle->frameNumber == mDrawingState.frameNumber) { handle->latchTime = latchTime; handle->frameNumber = mDrawingState.frameNumber; } } const int32_t layerId = getSequence(); Loading