Loading services/surfaceflinger/CompositionEngine/Android.bp +0 −5 Original line number Diff line number Diff line Loading @@ -41,10 +41,6 @@ cc_defaults { "libtonemap", "libtrace_proto", "libaidlcommonsupport", "libprocessgroup", "libcgrouprc", "libjsoncpp", "libcgrouprc_format", ], header_libs: [ "android.hardware.graphics.composer@2.1-command-buffer", Loading Loading @@ -72,7 +68,6 @@ cc_library { "src/DisplayColorProfile.cpp", "src/DisplaySurface.cpp", "src/DumpHelpers.cpp", "src/HwcAsyncWorker.cpp", "src/HwcBufferCache.cpp", "src/LayerFECompositionState.cpp", "src/Output.cpp", Loading services/surfaceflinger/CompositionEngine/include/compositionengine/DisplaySurface.h +0 −3 Original line number Diff line number Diff line Loading @@ -72,9 +72,6 @@ public: virtual void resizeBuffers(const ui::Size&) = 0; virtual const sp<Fence>& getClientTargetAcquireFence() const = 0; // Returns true if the render surface supports client composition prediction. virtual bool supportsCompositionStrategyPrediction() const; }; } // namespace compositionengine Loading services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h +3 −18 Original line number Diff line number Diff line Loading @@ -35,7 +35,6 @@ #include <utils/Vector.h> #include <ui/DisplayIdentification.h> #include "DisplayHardware/HWComposer.h" namespace android { Loading @@ -55,7 +54,6 @@ struct LayerFECompositionState; namespace impl { struct OutputCompositionState; struct GpuCompositionResult; } // namespace impl /** Loading Loading @@ -264,9 +262,6 @@ public: // Latches the front-end layer state for each output layer virtual void updateLayerStateFromFE(const CompositionRefreshArgs&) const = 0; // Enables predicting composition strategy to run client composition earlier virtual void setPredictCompositionStrategy(bool) = 0; protected: virtual void setDisplayColorProfile(std::unique_ptr<DisplayColorProfile>) = 0; virtual void setRenderSurface(std::unique_ptr<RenderSurface>) = 0; Loading @@ -283,22 +278,13 @@ protected: virtual void updateColorProfile(const CompositionRefreshArgs&) = 0; virtual void beginFrame() = 0; virtual void prepareFrame() = 0; using GpuCompositionResult = compositionengine::impl::GpuCompositionResult; // Runs prepare frame in another thread while running client composition using // the previous frame's composition strategy. virtual GpuCompositionResult prepareFrameAsync(const CompositionRefreshArgs&) = 0; virtual void devOptRepaintFlash(const CompositionRefreshArgs&) = 0; virtual void finishFrame(const CompositionRefreshArgs&, GpuCompositionResult&&) = 0; virtual void finishFrame(const CompositionRefreshArgs&) = 0; virtual std::optional<base::unique_fd> composeSurfaces( const Region&, const compositionengine::CompositionRefreshArgs&, std::shared_ptr<renderengine::ExternalTexture>, base::unique_fd&) = 0; const Region&, const compositionengine::CompositionRefreshArgs& refreshArgs) = 0; virtual void postFramebuffer() = 0; virtual void renderCachedSets(const CompositionRefreshArgs&) = 0; virtual std::optional<android::HWComposer::DeviceRequestedChanges> chooseCompositionStrategy() = 0; virtual void applyCompositionStrategy( const std::optional<android::HWComposer::DeviceRequestedChanges>& changes) = 0; virtual void chooseCompositionStrategy() = 0; virtual bool getSkipColorTransform() const = 0; virtual FrameFences presentAndGetFrameFences() = 0; virtual std::vector<LayerFE::LayerSettings> generateClientCompositionRequests( Loading @@ -309,7 +295,6 @@ protected: std::vector<LayerFE::LayerSettings>& clientCompositionLayers) = 0; virtual void setExpensiveRenderingExpected(bool enabled) = 0; virtual void cacheClientCompositionRequests(uint32_t cacheSize) = 0; virtual bool canPredictCompositionStrategy(const CompositionRefreshArgs&) = 0; }; } // namespace compositionengine Loading services/surfaceflinger/CompositionEngine/include/compositionengine/RenderSurface.h +0 −3 Original line number Diff line number Diff line Loading @@ -100,9 +100,6 @@ public: // Debugging - gets the page flip count for the RenderSurface virtual std::uint32_t getPageFlipCount() const = 0; // Returns true if the render surface supports client composition prediction. virtual bool supportsCompositionStrategyPrediction() const = 0; }; } // namespace compositionengine Loading services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Display.h +3 −6 Original line number Diff line number Diff line Loading @@ -22,7 +22,6 @@ #include <compositionengine/DisplayColorProfile.h> #include <compositionengine/DisplayCreationArgs.h> #include <compositionengine/RenderSurface.h> #include <compositionengine/impl/GpuCompositionResult.h> #include <compositionengine/impl/Output.h> #include <ui/PixelFormat.h> #include <ui/Size.h> Loading Loading @@ -52,14 +51,11 @@ public: void setReleasedLayers(const CompositionRefreshArgs&) override; void setColorTransform(const CompositionRefreshArgs&) override; void setColorProfile(const ColorProfile&) override; using DeviceRequestedChanges = android::HWComposer::DeviceRequestedChanges; std::optional<DeviceRequestedChanges> chooseCompositionStrategy() override; void applyCompositionStrategy(const std::optional<DeviceRequestedChanges>&) override; void chooseCompositionStrategy() override; bool getSkipColorTransform() const override; compositionengine::Output::FrameFences presentAndGetFrameFences() override; void setExpensiveRenderingExpected(bool) override; void finishFrame(const CompositionRefreshArgs&, GpuCompositionResult&&) override; void finishFrame(const CompositionRefreshArgs&) override; // compositionengine::Display overrides DisplayId getId() const override; Loading @@ -77,6 +73,7 @@ public: using DisplayRequests = android::HWComposer::DeviceRequestedChanges::DisplayRequests; using LayerRequests = android::HWComposer::DeviceRequestedChanges::LayerRequests; using ClientTargetProperty = android::HWComposer::DeviceRequestedChanges::ClientTargetProperty; virtual bool anyLayersRequireClientComposition() const; virtual bool allLayersRequireClientComposition() const; virtual void applyChangedTypesToLayers(const ChangedTypes&); virtual void applyDisplayRequests(const DisplayRequests&); Loading Loading
services/surfaceflinger/CompositionEngine/Android.bp +0 −5 Original line number Diff line number Diff line Loading @@ -41,10 +41,6 @@ cc_defaults { "libtonemap", "libtrace_proto", "libaidlcommonsupport", "libprocessgroup", "libcgrouprc", "libjsoncpp", "libcgrouprc_format", ], header_libs: [ "android.hardware.graphics.composer@2.1-command-buffer", Loading Loading @@ -72,7 +68,6 @@ cc_library { "src/DisplayColorProfile.cpp", "src/DisplaySurface.cpp", "src/DumpHelpers.cpp", "src/HwcAsyncWorker.cpp", "src/HwcBufferCache.cpp", "src/LayerFECompositionState.cpp", "src/Output.cpp", Loading
services/surfaceflinger/CompositionEngine/include/compositionengine/DisplaySurface.h +0 −3 Original line number Diff line number Diff line Loading @@ -72,9 +72,6 @@ public: virtual void resizeBuffers(const ui::Size&) = 0; virtual const sp<Fence>& getClientTargetAcquireFence() const = 0; // Returns true if the render surface supports client composition prediction. virtual bool supportsCompositionStrategyPrediction() const; }; } // namespace compositionengine Loading
services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h +3 −18 Original line number Diff line number Diff line Loading @@ -35,7 +35,6 @@ #include <utils/Vector.h> #include <ui/DisplayIdentification.h> #include "DisplayHardware/HWComposer.h" namespace android { Loading @@ -55,7 +54,6 @@ struct LayerFECompositionState; namespace impl { struct OutputCompositionState; struct GpuCompositionResult; } // namespace impl /** Loading Loading @@ -264,9 +262,6 @@ public: // Latches the front-end layer state for each output layer virtual void updateLayerStateFromFE(const CompositionRefreshArgs&) const = 0; // Enables predicting composition strategy to run client composition earlier virtual void setPredictCompositionStrategy(bool) = 0; protected: virtual void setDisplayColorProfile(std::unique_ptr<DisplayColorProfile>) = 0; virtual void setRenderSurface(std::unique_ptr<RenderSurface>) = 0; Loading @@ -283,22 +278,13 @@ protected: virtual void updateColorProfile(const CompositionRefreshArgs&) = 0; virtual void beginFrame() = 0; virtual void prepareFrame() = 0; using GpuCompositionResult = compositionengine::impl::GpuCompositionResult; // Runs prepare frame in another thread while running client composition using // the previous frame's composition strategy. virtual GpuCompositionResult prepareFrameAsync(const CompositionRefreshArgs&) = 0; virtual void devOptRepaintFlash(const CompositionRefreshArgs&) = 0; virtual void finishFrame(const CompositionRefreshArgs&, GpuCompositionResult&&) = 0; virtual void finishFrame(const CompositionRefreshArgs&) = 0; virtual std::optional<base::unique_fd> composeSurfaces( const Region&, const compositionengine::CompositionRefreshArgs&, std::shared_ptr<renderengine::ExternalTexture>, base::unique_fd&) = 0; const Region&, const compositionengine::CompositionRefreshArgs& refreshArgs) = 0; virtual void postFramebuffer() = 0; virtual void renderCachedSets(const CompositionRefreshArgs&) = 0; virtual std::optional<android::HWComposer::DeviceRequestedChanges> chooseCompositionStrategy() = 0; virtual void applyCompositionStrategy( const std::optional<android::HWComposer::DeviceRequestedChanges>& changes) = 0; virtual void chooseCompositionStrategy() = 0; virtual bool getSkipColorTransform() const = 0; virtual FrameFences presentAndGetFrameFences() = 0; virtual std::vector<LayerFE::LayerSettings> generateClientCompositionRequests( Loading @@ -309,7 +295,6 @@ protected: std::vector<LayerFE::LayerSettings>& clientCompositionLayers) = 0; virtual void setExpensiveRenderingExpected(bool enabled) = 0; virtual void cacheClientCompositionRequests(uint32_t cacheSize) = 0; virtual bool canPredictCompositionStrategy(const CompositionRefreshArgs&) = 0; }; } // namespace compositionengine Loading
services/surfaceflinger/CompositionEngine/include/compositionengine/RenderSurface.h +0 −3 Original line number Diff line number Diff line Loading @@ -100,9 +100,6 @@ public: // Debugging - gets the page flip count for the RenderSurface virtual std::uint32_t getPageFlipCount() const = 0; // Returns true if the render surface supports client composition prediction. virtual bool supportsCompositionStrategyPrediction() const = 0; }; } // namespace compositionengine Loading
services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Display.h +3 −6 Original line number Diff line number Diff line Loading @@ -22,7 +22,6 @@ #include <compositionengine/DisplayColorProfile.h> #include <compositionengine/DisplayCreationArgs.h> #include <compositionengine/RenderSurface.h> #include <compositionengine/impl/GpuCompositionResult.h> #include <compositionengine/impl/Output.h> #include <ui/PixelFormat.h> #include <ui/Size.h> Loading Loading @@ -52,14 +51,11 @@ public: void setReleasedLayers(const CompositionRefreshArgs&) override; void setColorTransform(const CompositionRefreshArgs&) override; void setColorProfile(const ColorProfile&) override; using DeviceRequestedChanges = android::HWComposer::DeviceRequestedChanges; std::optional<DeviceRequestedChanges> chooseCompositionStrategy() override; void applyCompositionStrategy(const std::optional<DeviceRequestedChanges>&) override; void chooseCompositionStrategy() override; bool getSkipColorTransform() const override; compositionengine::Output::FrameFences presentAndGetFrameFences() override; void setExpensiveRenderingExpected(bool) override; void finishFrame(const CompositionRefreshArgs&, GpuCompositionResult&&) override; void finishFrame(const CompositionRefreshArgs&) override; // compositionengine::Display overrides DisplayId getId() const override; Loading @@ -77,6 +73,7 @@ public: using DisplayRequests = android::HWComposer::DeviceRequestedChanges::DisplayRequests; using LayerRequests = android::HWComposer::DeviceRequestedChanges::LayerRequests; using ClientTargetProperty = android::HWComposer::DeviceRequestedChanges::ClientTargetProperty; virtual bool anyLayersRequireClientComposition() const; virtual bool allLayersRequireClientComposition() const; virtual void applyChangedTypesToLayers(const ChangedTypes&); virtual void applyDisplayRequests(const DisplayRequests&); Loading