Loading services/surfaceflinger/Layer.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -2435,8 +2435,8 @@ bool Layer::isRemovedFromCurrentState() const { InputWindowInfo Layer::fillInputInfo() { if (!hasInputInfo()) { mDrawingState.inputInfo.name = getName(); mDrawingState.inputInfo.ownerUid = mCallingUid; mDrawingState.inputInfo.ownerPid = mCallingPid; mDrawingState.inputInfo.ownerUid = mOwnerUid; mDrawingState.inputInfo.ownerPid = mOwnerPid; mDrawingState.inputInfo.inputFeatures = InputWindowInfo::Feature::NO_INPUT_CHANNEL; mDrawingState.inputInfo.flags = InputWindowInfo::Flag::NOT_TOUCH_MODAL; mDrawingState.inputInfo.displayId = getLayerStack(); Loading Loading
services/surfaceflinger/Layer.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -2435,8 +2435,8 @@ bool Layer::isRemovedFromCurrentState() const { InputWindowInfo Layer::fillInputInfo() { if (!hasInputInfo()) { mDrawingState.inputInfo.name = getName(); mDrawingState.inputInfo.ownerUid = mCallingUid; mDrawingState.inputInfo.ownerPid = mCallingPid; mDrawingState.inputInfo.ownerUid = mOwnerUid; mDrawingState.inputInfo.ownerPid = mOwnerPid; mDrawingState.inputInfo.inputFeatures = InputWindowInfo::Feature::NO_INPUT_CHANNEL; mDrawingState.inputInfo.flags = InputWindowInfo::Flag::NOT_TOUCH_MODAL; mDrawingState.inputInfo.displayId = getLayerStack(); Loading