Loading services/inputflinger/dispatcher/InputDispatcher.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -2578,7 +2578,7 @@ void InputDispatcher::addDragEventLocked(const MotionEntry& entry) { void InputDispatcher::addWindowTargetLocked(const sp<WindowInfoHandle>& windowHandle, int32_t targetFlags, BitSet32 pointerIds, std::optional<nsecs_t> firstDownTimeInTarget, std::vector<InputTarget>& inputTargets) { std::vector<InputTarget>& inputTargets) const { std::vector<InputTarget>::iterator it = std::find_if(inputTargets.begin(), inputTargets.end(), [&windowHandle](const InputTarget& inputTarget) { Loading services/inputflinger/dispatcher/InputDispatcher.h +1 −1 Original line number Diff line number Diff line Loading @@ -554,7 +554,7 @@ private: void addWindowTargetLocked(const sp<android::gui::WindowInfoHandle>& windowHandle, int32_t targetFlags, BitSet32 pointerIds, std::optional<nsecs_t> firstDownTimeInTarget, std::vector<InputTarget>& inputTargets) REQUIRES(mLock); std::vector<InputTarget>& inputTargets) const REQUIRES(mLock); void addGlobalMonitoringTargetsLocked(std::vector<InputTarget>& inputTargets, int32_t displayId) REQUIRES(mLock); void pokeUserActivityLocked(const EventEntry& eventEntry) REQUIRES(mLock); Loading Loading
services/inputflinger/dispatcher/InputDispatcher.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -2578,7 +2578,7 @@ void InputDispatcher::addDragEventLocked(const MotionEntry& entry) { void InputDispatcher::addWindowTargetLocked(const sp<WindowInfoHandle>& windowHandle, int32_t targetFlags, BitSet32 pointerIds, std::optional<nsecs_t> firstDownTimeInTarget, std::vector<InputTarget>& inputTargets) { std::vector<InputTarget>& inputTargets) const { std::vector<InputTarget>::iterator it = std::find_if(inputTargets.begin(), inputTargets.end(), [&windowHandle](const InputTarget& inputTarget) { Loading
services/inputflinger/dispatcher/InputDispatcher.h +1 −1 Original line number Diff line number Diff line Loading @@ -554,7 +554,7 @@ private: void addWindowTargetLocked(const sp<android::gui::WindowInfoHandle>& windowHandle, int32_t targetFlags, BitSet32 pointerIds, std::optional<nsecs_t> firstDownTimeInTarget, std::vector<InputTarget>& inputTargets) REQUIRES(mLock); std::vector<InputTarget>& inputTargets) const REQUIRES(mLock); void addGlobalMonitoringTargetsLocked(std::vector<InputTarget>& inputTargets, int32_t displayId) REQUIRES(mLock); void pokeUserActivityLocked(const EventEntry& eventEntry) REQUIRES(mLock); Loading