Loading libs/renderengine/threaded/RenderEngineThreaded.h +1 −1 Original line number Diff line number Diff line Loading @@ -73,7 +73,7 @@ private: /* ------------------------------------------------------------------------ * Threading */ const char* const mThreadName = "RenderEngineThread"; const char* const mThreadName = "RenderEngine"; // Protects the creation and destruction of mThread. mutable std::mutex mThreadMutex; std::thread mThread GUARDED_BY(mThreadMutex); Loading services/surfaceflinger/RegionSamplingThread.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -176,7 +176,7 @@ RegionSamplingThread::RegionSamplingThread(SurfaceFlinger& flinger, Scheduler& s mScheduler(scheduler), mTunables(tunables), mIdleTimer( "RegionSamplingIdleTimer", "RegSampIdle", std::chrono::duration_cast<std::chrono::milliseconds>( mTunables.mSamplingTimerTimeout), [] {}, [this] { checkForStaleLuma(); }), Loading @@ -184,7 +184,7 @@ RegionSamplingThread::RegionSamplingThread(SurfaceFlinger& flinger, Scheduler& s tunables.mSamplingDuration)), lastSampleTime(0ns) { mThread = std::thread([this]() { threadMain(); }); pthread_setname_np(mThread.native_handle(), "RegionSamplingThread"); pthread_setname_np(mThread.native_handle(), "RegionSampling"); mIdleTimer.start(); } Loading Loading
libs/renderengine/threaded/RenderEngineThreaded.h +1 −1 Original line number Diff line number Diff line Loading @@ -73,7 +73,7 @@ private: /* ------------------------------------------------------------------------ * Threading */ const char* const mThreadName = "RenderEngineThread"; const char* const mThreadName = "RenderEngine"; // Protects the creation and destruction of mThread. mutable std::mutex mThreadMutex; std::thread mThread GUARDED_BY(mThreadMutex); Loading
services/surfaceflinger/RegionSamplingThread.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -176,7 +176,7 @@ RegionSamplingThread::RegionSamplingThread(SurfaceFlinger& flinger, Scheduler& s mScheduler(scheduler), mTunables(tunables), mIdleTimer( "RegionSamplingIdleTimer", "RegSampIdle", std::chrono::duration_cast<std::chrono::milliseconds>( mTunables.mSamplingTimerTimeout), [] {}, [this] { checkForStaleLuma(); }), Loading @@ -184,7 +184,7 @@ RegionSamplingThread::RegionSamplingThread(SurfaceFlinger& flinger, Scheduler& s tunables.mSamplingDuration)), lastSampleTime(0ns) { mThread = std::thread([this]() { threadMain(); }); pthread_setname_np(mThread.native_handle(), "RegionSamplingThread"); pthread_setname_np(mThread.native_handle(), "RegionSampling"); mIdleTimer.start(); } Loading