Loading services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h +2 −25 Original line number Diff line number Diff line Loading @@ -53,31 +53,8 @@ public: // Called before composition starts. Should return true if this layer has // pending updates which would require an extra display refresh cycle to // process. virtual bool onPreComposition(nsecs_t refreshStartTime) = 0; // Used with latchCompositionState() enum class StateSubset { // Gets the basic geometry (bounds, transparent region, visibility, // transforms, alpha) for the layer, for computing visibility and // coverage. BasicGeometry, // Gets the full geometry (crops, buffer transforms, metadata) and // content (buffer or color) state for the layer. GeometryAndContent, // Gets the per frame content (buffer or color) state for the layer. Content, // Gets the cursor state for the layer. Cursor, }; // Prepares the output-independent composition state for the layer. The // StateSubset argument selects what portion of the state is actually needed // by the CompositionEngine code, since computing everything may be // expensive. virtual void prepareCompositionState(StateSubset) = 0; virtual bool onPreComposition(nsecs_t refreshStartTime, bool updatingOutputGeometryThisFrame) = 0; struct ClientCompositionTargetSettings { enum class BlurSetting { Loading services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h +0 −3 Original line number Diff line number Diff line Loading @@ -262,9 +262,6 @@ public: // Presents the output, finalizing all composition details virtual void present(const CompositionRefreshArgs&) = 0; // Latches the front-end layer state for each output layer virtual void updateLayerStateFromFE(const CompositionRefreshArgs&) const = 0; // Enables predicting composition strategy to run client composition earlier virtual void setPredictCompositionStrategy(bool) = 0; Loading services/surfaceflinger/CompositionEngine/include/compositionengine/impl/CompositionEngine.h +0 −2 Original line number Diff line number Diff line Loading @@ -51,8 +51,6 @@ public: // Debugging void dump(std::string&) const override; void updateLayerStateFromFE(CompositionRefreshArgs& args); // Testing void setNeedsAnotherUpdateForTest(bool); Loading services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h +0 −1 Original line number Diff line number Diff line Loading @@ -89,7 +89,6 @@ public: compositionengine::Output::CoverageState&) override; void setReleasedLayers(const compositionengine::CompositionRefreshArgs&) override; void updateLayerStateFromFE(const CompositionRefreshArgs&) const override; void updateCompositionState(const compositionengine::CompositionRefreshArgs&) override; void planComposition() override; void writeCompositionState(const compositionengine::CompositionRefreshArgs&) override; Loading services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h +1 −2 Original line number Diff line number Diff line Loading @@ -42,9 +42,8 @@ public: MOCK_CONST_METHOD0(getCompositionState, const LayerFECompositionState*()); MOCK_METHOD1(onPreComposition, bool(nsecs_t)); MOCK_METHOD2(onPreComposition, bool(nsecs_t, bool)); MOCK_METHOD1(prepareCompositionState, void(compositionengine::LayerFE::StateSubset)); MOCK_CONST_METHOD1(prepareClientComposition, std::optional<compositionengine::LayerFE::LayerSettings>( compositionengine::LayerFE::ClientCompositionTargetSettings&)); Loading Loading
services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h +2 −25 Original line number Diff line number Diff line Loading @@ -53,31 +53,8 @@ public: // Called before composition starts. Should return true if this layer has // pending updates which would require an extra display refresh cycle to // process. virtual bool onPreComposition(nsecs_t refreshStartTime) = 0; // Used with latchCompositionState() enum class StateSubset { // Gets the basic geometry (bounds, transparent region, visibility, // transforms, alpha) for the layer, for computing visibility and // coverage. BasicGeometry, // Gets the full geometry (crops, buffer transforms, metadata) and // content (buffer or color) state for the layer. GeometryAndContent, // Gets the per frame content (buffer or color) state for the layer. Content, // Gets the cursor state for the layer. Cursor, }; // Prepares the output-independent composition state for the layer. The // StateSubset argument selects what portion of the state is actually needed // by the CompositionEngine code, since computing everything may be // expensive. virtual void prepareCompositionState(StateSubset) = 0; virtual bool onPreComposition(nsecs_t refreshStartTime, bool updatingOutputGeometryThisFrame) = 0; struct ClientCompositionTargetSettings { enum class BlurSetting { Loading
services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h +0 −3 Original line number Diff line number Diff line Loading @@ -262,9 +262,6 @@ public: // Presents the output, finalizing all composition details virtual void present(const CompositionRefreshArgs&) = 0; // Latches the front-end layer state for each output layer virtual void updateLayerStateFromFE(const CompositionRefreshArgs&) const = 0; // Enables predicting composition strategy to run client composition earlier virtual void setPredictCompositionStrategy(bool) = 0; Loading
services/surfaceflinger/CompositionEngine/include/compositionengine/impl/CompositionEngine.h +0 −2 Original line number Diff line number Diff line Loading @@ -51,8 +51,6 @@ public: // Debugging void dump(std::string&) const override; void updateLayerStateFromFE(CompositionRefreshArgs& args); // Testing void setNeedsAnotherUpdateForTest(bool); Loading
services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h +0 −1 Original line number Diff line number Diff line Loading @@ -89,7 +89,6 @@ public: compositionengine::Output::CoverageState&) override; void setReleasedLayers(const compositionengine::CompositionRefreshArgs&) override; void updateLayerStateFromFE(const CompositionRefreshArgs&) const override; void updateCompositionState(const compositionengine::CompositionRefreshArgs&) override; void planComposition() override; void writeCompositionState(const compositionengine::CompositionRefreshArgs&) override; Loading
services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h +1 −2 Original line number Diff line number Diff line Loading @@ -42,9 +42,8 @@ public: MOCK_CONST_METHOD0(getCompositionState, const LayerFECompositionState*()); MOCK_METHOD1(onPreComposition, bool(nsecs_t)); MOCK_METHOD2(onPreComposition, bool(nsecs_t, bool)); MOCK_METHOD1(prepareCompositionState, void(compositionengine::LayerFE::StateSubset)); MOCK_CONST_METHOD1(prepareClientComposition, std::optional<compositionengine::LayerFE::LayerSettings>( compositionengine::LayerFE::ClientCompositionTargetSettings&)); Loading