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Commit 16394eb1 authored by Siarhei Vishniakou's avatar Siarhei Vishniakou Committed by Automerger Merge Worker
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Merge "Deflake InterceptKeyIfKeyUp" into udc-qpr-dev am: cc65a9cc am: 85b58077

parents 4836ad10 85b58077
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+8 −3
Original line number Diff line number Diff line
@@ -3635,6 +3635,9 @@ TEST_F(InputDispatcherTest, InterceptKeyByPolicy) {
                std::chrono::nanoseconds(interceptKeyTimeout).count());
}

/**
 * Keys with ACTION_UP are delivered immediately, even if a long 'intercept key timeout' is set.
 */
TEST_F(InputDispatcherTest, InterceptKeyIfKeyUp) {
    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
    sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
@@ -3646,12 +3649,14 @@ TEST_F(InputDispatcherTest, InterceptKeyIfKeyUp) {

    window->consumeFocusEvent(true);

    mFakePolicy->setInterceptKeyTimeout(150ms);
    mDispatcher->notifyKey(generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT));
    mDispatcher->notifyKey(generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT));
    window->consumeKeyDown(ADISPLAY_ID_DEFAULT);

    // Set a value that's significantly larger than the default consumption timeout. If the
    // implementation is correct, the actual value doesn't matter; it won't slow down the test.
    mFakePolicy->setInterceptKeyTimeout(600ms);
    mDispatcher->notifyKey(generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT));
    // Window should receive key event immediately when same key up.
    window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
    window->consumeKeyUp(ADISPLAY_ID_DEFAULT);
}