Loading libs/gui/SurfaceTextureClient.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -88,7 +88,7 @@ int SurfaceTextureClient::dequeueBuffer(android_native_buffer_t** buffer) { int buf = -1; status_t err = mSurfaceTexture->dequeueBuffer(&buf); if (err < 0) { LOGE("dequeueBuffer: ISurfaceTexture::dequeueBuffer failed: %d", err); LOGV("dequeueBuffer: ISurfaceTexture::dequeueBuffer failed: %d", err); return err; } sp<GraphicBuffer>& gbuf(mSlots[buf]); Loading Loading
libs/gui/SurfaceTextureClient.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -88,7 +88,7 @@ int SurfaceTextureClient::dequeueBuffer(android_native_buffer_t** buffer) { int buf = -1; status_t err = mSurfaceTexture->dequeueBuffer(&buf); if (err < 0) { LOGE("dequeueBuffer: ISurfaceTexture::dequeueBuffer failed: %d", err); LOGV("dequeueBuffer: ISurfaceTexture::dequeueBuffer failed: %d", err); return err; } sp<GraphicBuffer>& gbuf(mSlots[buf]); Loading