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Commit 0d772e26 authored by Ady Abraham's avatar Ady Abraham
Browse files

SurfaceFlinger: tune number of buffers for low activity layers

Tune number of buffers indicating whether a layer is low activity
or not to 2 accommodate more cases of low activity layers.

Bug: 140948091
Test: 1) Set the static wallpaper
2) Go to Settings->About Phone -> scroll all the way down
3) Move device to Zone1 and launch settings page
4) Move device to Non Zone1 without touch and wait for 1-2 secs and observe

Change-Id: I6a06fa4945843a8d991463c30cb0e6db68f99365
parent d6536aa9
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+3 −2
Original line number Diff line number Diff line
@@ -109,7 +109,7 @@ class LayerInfo {
        bool isLowActivityLayer() const {
            // We want to make sure that we received more than two frames from the layer
            // in order to check low activity.
            if (mElements.size() < 2) {
            if (mElements.size() < scheduler::LOW_ACTIVITY_BUFFERS + 1) {
                return false;
            }

@@ -118,7 +118,8 @@ class LayerInfo {
            // Check the frame before last to determine whether there is low activity.
            // If that frame is older than LOW_ACTIVITY_EPSILON_NS, the layer is sending
            // infrequent updates.
            if (mElements.at(mElements.size() - 2) < obsoleteEpsilon) {
            if (mElements.at(mElements.size() - (scheduler::LOW_ACTIVITY_BUFFERS + 1)) <
                obsoleteEpsilon) {
                return true;
            }

+4 −2
Original line number Diff line number Diff line
@@ -42,9 +42,11 @@ static constexpr uint32_t HWC2_SCREEN_OFF_CONFIG_ID = 0xffffffff;
// or waiting idle in messaging app, when cursor is blinking.
static constexpr std::chrono::nanoseconds OBSOLETE_TIME_EPSILON_NS = 1200ms;

// Layer is considered low activity if the buffers come more than LOW_ACTIVITY_EPSILON_NS
// apart. This is helping SF to vote for lower refresh rates when there is not activity
// Layer is considered low activity if the LOW_ACTIVITY_BUFFERS buffers come more than
// LOW_ACTIVITY_EPSILON_NS  apart.
// This is helping SF to vote for lower refresh rates when there is not activity
// in screen.
static constexpr int LOW_ACTIVITY_BUFFERS = 2;
static constexpr std::chrono::nanoseconds LOW_ACTIVITY_EPSILON_NS = 250ms;

// Calculates the statistical mean (average) in the data structure (array, vector). The