Loading include/gui/BufferQueueConsumer.h +1 −4 Original line number Original line Diff line number Diff line Loading @@ -47,7 +47,7 @@ public: // returned. The presentation time is in nanoseconds, and the time base // returned. The presentation time is in nanoseconds, and the time base // is CLOCK_MONOTONIC. // is CLOCK_MONOTONIC. virtual status_t acquireBuffer(BufferItem* outBuffer, virtual status_t acquireBuffer(BufferItem* outBuffer, nsecs_t expectedPresent); nsecs_t expectedPresent, uint64_t maxFrameNumber = 0) override; // See IGraphicBufferConsumer::detachBuffer // See IGraphicBufferConsumer::detachBuffer virtual status_t detachBuffer(int slot); virtual status_t detachBuffer(int slot); Loading Loading @@ -148,9 +148,6 @@ public: // Retrieve the sideband buffer stream, if any. // Retrieve the sideband buffer stream, if any. virtual sp<NativeHandle> getSidebandStream() const; virtual sp<NativeHandle> getSidebandStream() const; // See IGraphicBufferConsumer::setShadowQueueSize virtual void setShadowQueueSize(size_t size); // dump our state in a String // dump our state in a String virtual void dump(String8& result, const char* prefix) const; virtual void dump(String8& result, const char* prefix) const; Loading include/gui/BufferQueueCore.h +0 −6 Original line number Original line Diff line number Diff line Loading @@ -275,12 +275,6 @@ private: // buffer as the number of frames that have elapsed since it was last queued // buffer as the number of frames that have elapsed since it was last queued uint64_t mBufferAge; uint64_t mBufferAge; // mConsumerHasShadowQueue determines if acquireBuffer should be more // cautious about dropping buffers so that it always returns a buffer that // is represented in the consumer's shadow queue. bool mConsumerHasShadowQueue; size_t mConsumerShadowQueueSize; }; // class BufferQueueCore }; // class BufferQueueCore } // namespace android } // namespace android Loading include/gui/ConsumerBase.h +2 −1 Original line number Original line Diff line number Diff line Loading @@ -152,7 +152,8 @@ protected: // initialization that must take place the first time a buffer is assigned // initialization that must take place the first time a buffer is assigned // to a slot. If it is overridden the derived class's implementation must // to a slot. If it is overridden the derived class's implementation must // call ConsumerBase::acquireBufferLocked. // call ConsumerBase::acquireBufferLocked. virtual status_t acquireBufferLocked(BufferItem *item, nsecs_t presentWhen); virtual status_t acquireBufferLocked(BufferItem *item, nsecs_t presentWhen, uint64_t maxFrameNumber = 0); // releaseBufferLocked relinquishes control over a buffer, returning that // releaseBufferLocked relinquishes control over a buffer, returning that // control to the BufferQueue. // control to the BufferQueue. Loading include/gui/GLConsumer.h +2 −1 Original line number Original line Diff line number Diff line Loading @@ -241,7 +241,8 @@ protected: // acquireBufferLocked overrides the ConsumerBase method to update the // acquireBufferLocked overrides the ConsumerBase method to update the // mEglSlots array in addition to the ConsumerBase behavior. // mEglSlots array in addition to the ConsumerBase behavior. virtual status_t acquireBufferLocked(BufferItem *item, nsecs_t presentWhen); virtual status_t acquireBufferLocked(BufferItem *item, nsecs_t presentWhen, uint64_t maxFrameNumber = 0) override; // releaseBufferLocked overrides the ConsumerBase method to update the // releaseBufferLocked overrides the ConsumerBase method to update the // mEglSlots array in addition to the ConsumerBase. // mEglSlots array in addition to the ConsumerBase. Loading include/gui/IGraphicBufferConsumer.h +8 −6 Original line number Original line Diff line number Diff line Loading @@ -69,6 +69,12 @@ public: // returned. The presentation time is in nanoseconds, and the time base // returned. The presentation time is in nanoseconds, and the time base // is CLOCK_MONOTONIC. // is CLOCK_MONOTONIC. // // // If maxFrameNumber is non-zero, it indicates that acquireBuffer should // only return a buffer with a frame number less than or equal to // maxFrameNumber. If no such frame is available (such as when a buffer has // been replaced but the consumer has not received the onFrameReplaced // callback), then PRESENT_LATER will be returned. // // Return of NO_ERROR means the operation completed as normal. // Return of NO_ERROR means the operation completed as normal. // // // Return of a positive value means the operation could not be completed // Return of a positive value means the operation could not be completed Loading @@ -78,7 +84,8 @@ public: // // // Return of a negative value means an error has occurred: // Return of a negative value means an error has occurred: // * INVALID_OPERATION - too many buffers have been acquired // * INVALID_OPERATION - too many buffers have been acquired virtual status_t acquireBuffer(BufferItem* buffer, nsecs_t presentWhen) = 0; virtual status_t acquireBuffer(BufferItem* buffer, nsecs_t presentWhen, uint64_t maxFrameNumber = 0) = 0; // detachBuffer attempts to remove all ownership of the buffer in the given // detachBuffer attempts to remove all ownership of the buffer in the given // slot from the buffer queue. If this call succeeds, the slot will be // slot from the buffer queue. If this call succeeds, the slot will be Loading Loading @@ -248,11 +255,6 @@ public: // Retrieve the sideband buffer stream, if any. // Retrieve the sideband buffer stream, if any. virtual sp<NativeHandle> getSidebandStream() const = 0; virtual sp<NativeHandle> getSidebandStream() const = 0; // setShadowQueueSize notifies the BufferQueue that the consumer is // shadowing its queue and allows it to limit the number of buffers it is // permitted to drop during acquire so as to not get out of sync. virtual void setShadowQueueSize(size_t size) = 0; // dump state into a string // dump state into a string virtual void dump(String8& result, const char* prefix) const = 0; virtual void dump(String8& result, const char* prefix) const = 0; Loading Loading
include/gui/BufferQueueConsumer.h +1 −4 Original line number Original line Diff line number Diff line Loading @@ -47,7 +47,7 @@ public: // returned. The presentation time is in nanoseconds, and the time base // returned. The presentation time is in nanoseconds, and the time base // is CLOCK_MONOTONIC. // is CLOCK_MONOTONIC. virtual status_t acquireBuffer(BufferItem* outBuffer, virtual status_t acquireBuffer(BufferItem* outBuffer, nsecs_t expectedPresent); nsecs_t expectedPresent, uint64_t maxFrameNumber = 0) override; // See IGraphicBufferConsumer::detachBuffer // See IGraphicBufferConsumer::detachBuffer virtual status_t detachBuffer(int slot); virtual status_t detachBuffer(int slot); Loading Loading @@ -148,9 +148,6 @@ public: // Retrieve the sideband buffer stream, if any. // Retrieve the sideband buffer stream, if any. virtual sp<NativeHandle> getSidebandStream() const; virtual sp<NativeHandle> getSidebandStream() const; // See IGraphicBufferConsumer::setShadowQueueSize virtual void setShadowQueueSize(size_t size); // dump our state in a String // dump our state in a String virtual void dump(String8& result, const char* prefix) const; virtual void dump(String8& result, const char* prefix) const; Loading
include/gui/BufferQueueCore.h +0 −6 Original line number Original line Diff line number Diff line Loading @@ -275,12 +275,6 @@ private: // buffer as the number of frames that have elapsed since it was last queued // buffer as the number of frames that have elapsed since it was last queued uint64_t mBufferAge; uint64_t mBufferAge; // mConsumerHasShadowQueue determines if acquireBuffer should be more // cautious about dropping buffers so that it always returns a buffer that // is represented in the consumer's shadow queue. bool mConsumerHasShadowQueue; size_t mConsumerShadowQueueSize; }; // class BufferQueueCore }; // class BufferQueueCore } // namespace android } // namespace android Loading
include/gui/ConsumerBase.h +2 −1 Original line number Original line Diff line number Diff line Loading @@ -152,7 +152,8 @@ protected: // initialization that must take place the first time a buffer is assigned // initialization that must take place the first time a buffer is assigned // to a slot. If it is overridden the derived class's implementation must // to a slot. If it is overridden the derived class's implementation must // call ConsumerBase::acquireBufferLocked. // call ConsumerBase::acquireBufferLocked. virtual status_t acquireBufferLocked(BufferItem *item, nsecs_t presentWhen); virtual status_t acquireBufferLocked(BufferItem *item, nsecs_t presentWhen, uint64_t maxFrameNumber = 0); // releaseBufferLocked relinquishes control over a buffer, returning that // releaseBufferLocked relinquishes control over a buffer, returning that // control to the BufferQueue. // control to the BufferQueue. Loading
include/gui/GLConsumer.h +2 −1 Original line number Original line Diff line number Diff line Loading @@ -241,7 +241,8 @@ protected: // acquireBufferLocked overrides the ConsumerBase method to update the // acquireBufferLocked overrides the ConsumerBase method to update the // mEglSlots array in addition to the ConsumerBase behavior. // mEglSlots array in addition to the ConsumerBase behavior. virtual status_t acquireBufferLocked(BufferItem *item, nsecs_t presentWhen); virtual status_t acquireBufferLocked(BufferItem *item, nsecs_t presentWhen, uint64_t maxFrameNumber = 0) override; // releaseBufferLocked overrides the ConsumerBase method to update the // releaseBufferLocked overrides the ConsumerBase method to update the // mEglSlots array in addition to the ConsumerBase. // mEglSlots array in addition to the ConsumerBase. Loading
include/gui/IGraphicBufferConsumer.h +8 −6 Original line number Original line Diff line number Diff line Loading @@ -69,6 +69,12 @@ public: // returned. The presentation time is in nanoseconds, and the time base // returned. The presentation time is in nanoseconds, and the time base // is CLOCK_MONOTONIC. // is CLOCK_MONOTONIC. // // // If maxFrameNumber is non-zero, it indicates that acquireBuffer should // only return a buffer with a frame number less than or equal to // maxFrameNumber. If no such frame is available (such as when a buffer has // been replaced but the consumer has not received the onFrameReplaced // callback), then PRESENT_LATER will be returned. // // Return of NO_ERROR means the operation completed as normal. // Return of NO_ERROR means the operation completed as normal. // // // Return of a positive value means the operation could not be completed // Return of a positive value means the operation could not be completed Loading @@ -78,7 +84,8 @@ public: // // // Return of a negative value means an error has occurred: // Return of a negative value means an error has occurred: // * INVALID_OPERATION - too many buffers have been acquired // * INVALID_OPERATION - too many buffers have been acquired virtual status_t acquireBuffer(BufferItem* buffer, nsecs_t presentWhen) = 0; virtual status_t acquireBuffer(BufferItem* buffer, nsecs_t presentWhen, uint64_t maxFrameNumber = 0) = 0; // detachBuffer attempts to remove all ownership of the buffer in the given // detachBuffer attempts to remove all ownership of the buffer in the given // slot from the buffer queue. If this call succeeds, the slot will be // slot from the buffer queue. If this call succeeds, the slot will be Loading Loading @@ -248,11 +255,6 @@ public: // Retrieve the sideband buffer stream, if any. // Retrieve the sideband buffer stream, if any. virtual sp<NativeHandle> getSidebandStream() const = 0; virtual sp<NativeHandle> getSidebandStream() const = 0; // setShadowQueueSize notifies the BufferQueue that the consumer is // shadowing its queue and allows it to limit the number of buffers it is // permitted to drop during acquire so as to not get out of sync. virtual void setShadowQueueSize(size_t size) = 0; // dump state into a string // dump state into a string virtual void dump(String8& result, const char* prefix) const = 0; virtual void dump(String8& result, const char* prefix) const = 0; Loading