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Commit fe7585a8 authored by David Anderson's avatar David Anderson
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snapuserd: Refactor client to allow persistent connections.

This refactors SnapuserdClient so it retains a connection for its
lifetime. This allows SnapshotManager to ensure the daemon is running
and hold a connection open across all of its operations.

The main impetus of this change is to remove the ambiguity between first
and second-stage sockets. SnapshotManager should only ever connect to
the first-stage socket during first-stage init, or, to initiate the
"transition" step during second-stage init.

The transition steps are roughly:
 (1) Start second-stage daemon.
 (2) Load new device-mapper tables.
 (3) Connect second-stage daemon to new dm-user devices.
 (4) Activate the new tables, flushing IO to the first-stage daemon.
 (5) Send a signal to the first-stage daemon to exit.

This patch makes it easier to hold these two separate connections.

Bug: 168554689
Test: manual test
Change-Id: I51cb9adecffb19143ed685e0c33456177ec3d81f
parent cff35f67
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+13 −20
Original line number Diff line number Diff line
@@ -65,7 +65,7 @@ class SnapuserdTest : public ::testing::Test {
        product_a_ = std::make_unique<TemporaryFile>(path);
        ASSERT_GE(product_a_->fd, 0) << strerror(errno);

        size_ = 100_MiB;
        size_ = 1_MiB;
    }

    void TearDown() override {
@@ -123,7 +123,7 @@ class SnapuserdTest : public ::testing::Test {
    }

    void TestIO(unique_fd& snapshot_fd, std::unique_ptr<uint8_t[]>& buffer);
    SnapuserdClient client_;
    std::unique_ptr<SnapuserdClient> client_;
};

void SnapuserdTest::Init() {
@@ -151,12 +151,12 @@ void SnapuserdTest::Init() {
        offset += 1_MiB;
    }

    for (size_t j = 0; j < (800_MiB / 1_MiB); j++) {
    for (size_t j = 0; j < (8_MiB / 1_MiB); j++) {
        ASSERT_EQ(ReadFullyAtOffset(rnd_fd, (char*)random_buffer.get(), 1_MiB, 0), true);
        ASSERT_EQ(android::base::WriteFully(system_a_->fd, random_buffer.get(), 1_MiB), true);
    }

    for (size_t j = 0; j < (800_MiB / 1_MiB); j++) {
    for (size_t j = 0; j < (8_MiB / 1_MiB); j++) {
        ASSERT_EQ(ReadFullyAtOffset(rnd_fd, (char*)random_buffer.get(), 1_MiB, 0), true);
        ASSERT_EQ(android::base::WriteFully(product_a_->fd, random_buffer.get(), 1_MiB), true);
    }
@@ -297,18 +297,18 @@ void SnapuserdTest::CreateProductDmUser(std::unique_ptr<TemporaryFile>& cow) {
}

void SnapuserdTest::StartSnapuserdDaemon() {
    int ret;
    ASSERT_TRUE(EnsureSnapuserdStarted());

    ret = client_.StartSnapuserd();
    ASSERT_EQ(ret, 0);
    client_ = SnapuserdClient::Connect(kSnapuserdSocket, 5s);
    ASSERT_NE(client_, nullptr);

    ret = client_.InitializeSnapuserd(cow_system_->path, system_a_loop_->device(),
    bool ok = client_->InitializeSnapuserd(cow_system_->path, system_a_loop_->device(),
                                           GetSystemControlPath());
    ASSERT_EQ(ret, 0);
    ASSERT_TRUE(ok);

    ret = client_.InitializeSnapuserd(cow_product_->path, product_a_loop_->device(),
    ok = client_->InitializeSnapuserd(cow_product_->path, product_a_loop_->device(),
                                      GetProductControlPath());
    ASSERT_EQ(ret, 0);
    ASSERT_TRUE(ok);
}

void SnapuserdTest::CreateSnapshotDevices() {
@@ -464,10 +464,6 @@ TEST_F(SnapuserdTest, ReadWrite) {
            {cow_system_1_->path, system_a_loop_->device(), GetSystemControlPath()},
            {cow_product_1_->path, product_a_loop_->device(), GetProductControlPath()}};

    // Start the second stage deamon and send the devices information through
    // vector.
    ASSERT_EQ(client_.RestartSnapuserd(vec), 0);

    // TODO: This is not switching snapshot device but creates a new table;
    // Second stage daemon will be ready to serve the IO request. From now
    // onwards, we can go ahead and shutdown the first stage daemon
@@ -476,9 +472,6 @@ TEST_F(SnapuserdTest, ReadWrite) {
    DeleteDmUser(cow_system_, "system-snapshot");
    DeleteDmUser(cow_product_, "product-snapshot");

    // Stop the first stage daemon
    ASSERT_EQ(client_.StopSnapuserd(true), 0);

    // Test the IO again with the second stage daemon
    snapshot_fd.reset(open("/dev/block/mapper/system-snapshot-1", O_RDONLY));
    ASSERT_TRUE(snapshot_fd > 0);
@@ -494,7 +487,7 @@ TEST_F(SnapuserdTest, ReadWrite) {
    DeleteDmUser(cow_product_1_, "product-snapshot-1");

    // Stop the second stage daemon
    ASSERT_EQ(client_.StopSnapuserd(false), 0);
    ASSERT_TRUE(client_->StopSnapuserd());
}

}  // namespace snapshot
+16 −20
Original line number Diff line number Diff line
@@ -14,49 +14,45 @@

#pragma once

#include <chrono>
#include <cstring>
#include <iostream>
#include <string>
#include <thread>
#include <vector>

#include <android-base/unique_fd.h>

namespace android {
namespace snapshot {

static constexpr uint32_t PACKET_SIZE = 512;
static constexpr uint32_t MAX_CONNECT_RETRY_COUNT = 10;

static constexpr char kSnapuserdSocketFirstStage[] = "snapuserd_first_stage";
static constexpr char kSnapuserdSocket[] = "snapuserd";

// Ensure that the second-stage daemon for snapuserd is running.
bool EnsureSnapuserdStarted();

class SnapuserdClient {
  private:
    int sockfd_ = 0;
    android::base::unique_fd sockfd_;

    int Sendmsg(const char* msg, size_t size);
    bool Sendmsg(const std::string& msg);
    std::string Receivemsg();
    int StartSnapuserdaemon(std::string socketname);
    bool ConnectToServerSocket(std::string socketname);
    bool ConnectToServer();

    void DisconnectFromServer() { close(sockfd_); }
    bool ValidateConnection();

    std::string GetSocketNameFirstStage() {
        static std::string snapd_one("snapdone");
        return snapd_one;
    }
  public:
    explicit SnapuserdClient(android::base::unique_fd&& sockfd);

    std::string GetSocketNameSecondStage() {
        static std::string snapd_two("snapdtwo");
        return snapd_two;
    }
    static std::unique_ptr<SnapuserdClient> Connect(const std::string& socket_name,
                                                    std::chrono::milliseconds timeout_ms);

  public:
    int StartSnapuserd();
    int StopSnapuserd(bool firstStageDaemon);
    bool StopSnapuserd();
    int RestartSnapuserd(std::vector<std::vector<std::string>>& vec);
    int InitializeSnapuserd(std::string cow_device, std::string backing_device,
                            std::string control_device);
    bool InitializeSnapuserd(const std::string& cow_device, const std::string& backing_device,
                             const std::string& control_device);
};

}  // namespace snapshot
+80 −132
Original line number Diff line number Diff line
@@ -29,72 +29,98 @@
#include <chrono>

#include <android-base/logging.h>
#include <android-base/properties.h>
#include <libsnapshot/snapuserd_client.h>

namespace android {
namespace snapshot {

bool SnapuserdClient::ConnectToServerSocket(std::string socketname) {
    sockfd_ = 0;
using namespace std::chrono_literals;
using android::base::unique_fd;

    sockfd_ =
            socket_local_client(socketname.c_str(), ANDROID_SOCKET_NAMESPACE_RESERVED, SOCK_STREAM);
    if (sockfd_ < 0) {
        LOG(ERROR) << "Failed to connect to " << socketname;
bool EnsureSnapuserdStarted() {
    if (android::base::GetProperty("init.svc.snapuserd", "") == "running") {
        return true;
    }

    android::base::SetProperty("ctl.start", "snapuserd");
    if (!android::base::WaitForProperty("init.svc.snapuserd", "running", 10s)) {
        LOG(ERROR) << "Timed out waiting for snapuserd to start.";
        return false;
    }
    return true;
}

    std::string msg = "query";
SnapuserdClient::SnapuserdClient(android::base::unique_fd&& sockfd) : sockfd_(std::move(sockfd)) {}

    int sendRet = Sendmsg(msg.c_str(), msg.size());
    if (sendRet < 0) {
        LOG(ERROR) << "Failed to send query message to snapuserd daemon with socket " << socketname;
        DisconnectFromServer();
        return false;
static inline bool IsRetryErrno() {
    return errno == ECONNREFUSED || errno == EINTR;
}

    std::string str = Receivemsg();
std::unique_ptr<SnapuserdClient> SnapuserdClient::Connect(const std::string& socket_name,
                                                          std::chrono::milliseconds timeout_ms) {
    unique_fd fd;
    auto start = std::chrono::steady_clock::now();
    while (true) {
        fd.reset(socket_local_client(socket_name.c_str(), ANDROID_SOCKET_NAMESPACE_RESERVED,
                                     SOCK_STREAM));
        if (fd >= 0) break;
        if (fd < 0 && !IsRetryErrno()) {
            PLOG(ERROR) << "connect failed: " << socket_name;
            return nullptr;
        }

    if (str.find("fail") != std::string::npos) {
        LOG(ERROR) << "Failed to receive message from snapuserd daemon with socket " << socketname;
        DisconnectFromServer();
        return false;
        auto now = std::chrono::steady_clock::now();
        auto elapsed = std::chrono::duration_cast<std::chrono::milliseconds>(now - start);
        if (elapsed >= timeout_ms) {
            LOG(ERROR) << "Timed out connecting to snapuserd socket: " << socket_name;
            return nullptr;
        }

    // If the daemon is passive then fallback to secondary active daemon. Daemon
    // is passive during transition phase. Please see RestartSnapuserd()
    if (str.find("passive") != std::string::npos) {
        LOG(DEBUG) << "Snapuserd is passive with socket " << socketname;
        DisconnectFromServer();
        return false;
        std::this_thread::sleep_for(100ms);
    }

    CHECK(str.find("active") != std::string::npos);
    auto client = std::make_unique<SnapuserdClient>(std::move(fd));
    if (!client->ValidateConnection()) {
        return nullptr;
    }
    return client;
}

    return true;
bool SnapuserdClient::ValidateConnection() {
    if (!Sendmsg("query")) {
        return false;
    }

bool SnapuserdClient::ConnectToServer() {
    if (ConnectToServerSocket(GetSocketNameFirstStage())) return true;
    std::string str = Receivemsg();

    if (ConnectToServerSocket(GetSocketNameSecondStage())) return true;
    // If the daemon is passive then fallback to secondary active daemon. Daemon
    // is passive during transition phase. Please see RestartSnapuserd()
    if (str.find("passive") != std::string::npos) {
        LOG(ERROR) << "Snapuserd is terminating";
        return false;
    }

    if (str != "active") {
        LOG(ERROR) << "Received failure querying daemon";
        return false;
    }
    return true;
}

int SnapuserdClient::Sendmsg(const char* msg, size_t size) {
    int numBytesSent = TEMP_FAILURE_RETRY(send(sockfd_, msg, size, 0));
bool SnapuserdClient::Sendmsg(const std::string& msg) {
    ssize_t numBytesSent = TEMP_FAILURE_RETRY(send(sockfd_, msg.data(), msg.size(), 0));
    if (numBytesSent < 0) {
        LOG(ERROR) << "Send failed " << strerror(errno);
        return -1;
        PLOG(ERROR) << "Send failed";
        return false;
    }

    if ((uint)numBytesSent < size) {
        LOG(ERROR) << "Partial data sent " << strerror(errno);
        return -1;
    if ((size_t)numBytesSent < msg.size()) {
        LOG(ERROR) << "Partial data sent, expected " << msg.size() << " bytes, sent "
                   << numBytesSent;
        return false;
    }

    return 0;
    return true;
}

std::string SnapuserdClient::Receivemsg() {
@@ -127,98 +153,33 @@ std::string SnapuserdClient::Receivemsg() {
    return msgStr;
}

int SnapuserdClient::StopSnapuserd(bool firstStageDaemon) {
    if (firstStageDaemon) {
        sockfd_ = socket_local_client(GetSocketNameFirstStage().c_str(),
                                      ANDROID_SOCKET_NAMESPACE_RESERVED, SOCK_STREAM);
        if (sockfd_ < 0) {
            LOG(ERROR) << "Failed to connect to " << GetSocketNameFirstStage();
            return -1;
        }
    } else {
        if (!ConnectToServer()) {
            LOG(ERROR) << "Failed to connect to socket " << GetSocketNameSecondStage();
            return -1;
        }
    }

    std::string msg = "stop";

    int sendRet = Sendmsg(msg.c_str(), msg.size());
    if (sendRet < 0) {
bool SnapuserdClient::StopSnapuserd() {
    if (!Sendmsg("stop")) {
        LOG(ERROR) << "Failed to send stop message to snapuserd daemon";
        return -1;
    }

    DisconnectFromServer();

    return 0;
}

int SnapuserdClient::StartSnapuserdaemon(std::string socketname) {
    int retry_count = 0;

    if (fork() == 0) {
        const char* argv[] = {"/system/bin/snapuserd", socketname.c_str(), nullptr};
        if (execv(argv[0], const_cast<char**>(argv))) {
            LOG(ERROR) << "Failed to exec snapuserd daemon";
            return -1;
        }
    }

    // snapuserd is a daemon and will never exit; parent can't wait here
    // to get the return code. Since Snapuserd starts the socket server,
    // give it some time to fully launch.
    //
    // Try to connect to server to verify snapuserd server is started
    while (retry_count < MAX_CONNECT_RETRY_COUNT) {
        if (!ConnectToServer()) {
            retry_count++;
            std::this_thread::sleep_for(std::chrono::milliseconds(500));
        } else {
            close(sockfd_);
            return 0;
        }
    }

    LOG(ERROR) << "Failed to start snapuserd daemon";
    return -1;
}

int SnapuserdClient::StartSnapuserd() {
    if (StartSnapuserdaemon(GetSocketNameFirstStage()) < 0) return -1;

    return 0;
        return false;
    }

int SnapuserdClient::InitializeSnapuserd(std::string cow_device, std::string backing_device,
                                         std::string control_device) {
    int ret = 0;

    if (!ConnectToServer()) {
        LOG(ERROR) << "Failed to connect to server ";
        return -1;
    sockfd_ = {};
    return true;
}

bool SnapuserdClient::InitializeSnapuserd(const std::string& cow_device,
                                          const std::string& backing_device,
                                          const std::string& control_device) {
    std::string msg = "start," + cow_device + "," + backing_device + "," + control_device;

    ret = Sendmsg(msg.c_str(), msg.size());
    if (ret < 0) {
    if (!Sendmsg(msg)) {
        LOG(ERROR) << "Failed to send message " << msg << " to snapuserd daemon";
        return -1;
        return false;
    }

    std::string str = Receivemsg();

    if (str.find("fail") != std::string::npos) {
    if (str != "success") {
        LOG(ERROR) << "Failed to receive ack for " << msg << " from snapuserd daemon";
        return -1;
        return false;
    }

    DisconnectFromServer();

    LOG(DEBUG) << "Snapuserd daemon initialized with " << msg;
    return 0;
    return true;
}

/*
@@ -254,18 +215,8 @@ int SnapuserdClient::InitializeSnapuserd(std::string cow_device, std::string bac
 *
 */
int SnapuserdClient::RestartSnapuserd(std::vector<std::vector<std::string>>& vec) {
    // Connect to first-stage daemon and send a terminate-request control
    // message. This will not terminate the daemon but will mark the daemon as
    // passive.
    if (!ConnectToServer()) {
        LOG(ERROR) << "Failed to connect to server ";
        return -1;
    }

    std::string msg = "terminate-request";

    int sendRet = Sendmsg(msg.c_str(), msg.size());
    if (sendRet < 0) {
    if (!Sendmsg(msg)) {
        LOG(ERROR) << "Failed to send message " << msg << " to snapuserd daemon";
        return -1;
    }
@@ -279,16 +230,13 @@ int SnapuserdClient::RestartSnapuserd(std::vector<std::vector<std::string>>& vec

    CHECK(str.find("success") != std::string::npos);

    DisconnectFromServer();

    // Start the new daemon
    if (StartSnapuserdaemon(GetSocketNameSecondStage()) < 0) {
        LOG(ERROR) << "Failed to start new daemon at socket " << GetSocketNameSecondStage();
    if (!EnsureSnapuserdStarted()) {
        LOG(ERROR) << "Failed to start new daemon";
        return -1;
    }

    LOG(DEBUG) << "Second stage Snapuserd daemon created successfully at socket "
               << GetSocketNameSecondStage();
    LOG(DEBUG) << "Second stage Snapuserd daemon created successfully";

    // Vector contains all the device information to be passed to the new
    // daemon. Note that the caller can choose to initialize separately