Loading libutils/RefBase.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -50,7 +50,7 @@ // log all reference counting operations #define PRINT_REFS 0 #if !defined(_WIN32) && !defined(__APPLE__) #if defined(__linux__) // CallStack is only supported on linux type platforms. #define CALLSTACK_ENABLED 1 #else Loading libutils/include/utils/Errors.h +4 −12 Original line number Diff line number Diff line Loading @@ -34,15 +34,13 @@ typedef int32_t status_t; * All error codes are negative values. */ // Win32 #defines NO_ERROR as well. It has the same value, so there's no // real conflict, though it's a bit awkward. #ifdef _WIN32 # undef NO_ERROR #endif enum { OK = 0, // Preferred constant for checking success. #ifndef NO_ERROR // Win32 #defines NO_ERROR as well. It has the same value, so there's no // real conflict, though it's a bit awkward. NO_ERROR = OK, // Deprecated synonym for `OK`. Prefer `OK` because it doesn't conflict with Windows. #endif UNKNOWN_ERROR = (-2147483647-1), // INT32_MIN value Loading Loading @@ -76,10 +74,4 @@ enum { // Human readable name of error std::string statusToString(status_t status); // Restore define; enumeration is in "android" namespace, so the value defined // there won't work for Win32 code in a different namespace. #ifdef _WIN32 # define NO_ERROR 0L #endif } // namespace android Loading
libutils/RefBase.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -50,7 +50,7 @@ // log all reference counting operations #define PRINT_REFS 0 #if !defined(_WIN32) && !defined(__APPLE__) #if defined(__linux__) // CallStack is only supported on linux type platforms. #define CALLSTACK_ENABLED 1 #else Loading
libutils/include/utils/Errors.h +4 −12 Original line number Diff line number Diff line Loading @@ -34,15 +34,13 @@ typedef int32_t status_t; * All error codes are negative values. */ // Win32 #defines NO_ERROR as well. It has the same value, so there's no // real conflict, though it's a bit awkward. #ifdef _WIN32 # undef NO_ERROR #endif enum { OK = 0, // Preferred constant for checking success. #ifndef NO_ERROR // Win32 #defines NO_ERROR as well. It has the same value, so there's no // real conflict, though it's a bit awkward. NO_ERROR = OK, // Deprecated synonym for `OK`. Prefer `OK` because it doesn't conflict with Windows. #endif UNKNOWN_ERROR = (-2147483647-1), // INT32_MIN value Loading Loading @@ -76,10 +74,4 @@ enum { // Human readable name of error std::string statusToString(status_t status); // Restore define; enumeration is in "android" namespace, so the value defined // there won't work for Win32 code in a different namespace. #ifdef _WIN32 # define NO_ERROR 0L #endif } // namespace android