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Commit f6012df6 authored by David Pursell's avatar David Pursell Committed by android-build-merger
Browse files

Merge "fastboot: use cutils socket functions." am: bbedd952

am: f0bfaf95

* commit 'f0bfaf95':
  fastboot: use cutils socket functions.
parents cb56fb4b f0bfaf95
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+4 −1
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BasedOnStyle: Google
AllowShortBlocksOnASingleLine: false
AllowShortFunctionsOnASingleLine: false
AllowShortFunctionsOnASingleLine: Inline

ColumnLimit: 100
CommentPragmas: NOLINT:.*
DerivePointerAlignment: false
IndentWidth: 4
ContinuationIndentWidth: 8
ConstructorInitializerIndentWidth: 8
AccessModifierOffset: -2
PointerAlignment: Left
TabWidth: 4
UseTab: Never
+13 −9
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@@ -24,7 +24,15 @@ LOCAL_C_INCLUDES := \
  $(LOCAL_PATH)/../../extras/ext4_utils \
  $(LOCAL_PATH)/../../extras/f2fs_utils \

LOCAL_SRC_FILES := protocol.cpp engine.cpp bootimg_utils.cpp fastboot.cpp util.cpp fs.cpp
LOCAL_SRC_FILES := \
    bootimg_utils.cpp \
    engine.cpp \
    fastboot.cpp \
    fs.cpp\
    protocol.cpp \
    socket.cpp \
    util.cpp \

LOCAL_MODULE := fastboot
LOCAL_MODULE_TAGS := debug
LOCAL_MODULE_HOST_OS := darwin linux windows
@@ -33,15 +41,15 @@ LOCAL_CFLAGS += -Wall -Wextra -Werror -Wunreachable-code

LOCAL_CFLAGS += -DFASTBOOT_REVISION='"$(fastboot_version)"'

LOCAL_SRC_FILES_linux := socket_unix.cpp usb_linux.cpp util_linux.cpp
LOCAL_SRC_FILES_linux := usb_linux.cpp util_linux.cpp
LOCAL_STATIC_LIBRARIES_linux := libselinux

LOCAL_SRC_FILES_darwin := socket_unix.cpp usb_osx.cpp util_osx.cpp
LOCAL_SRC_FILES_darwin := usb_osx.cpp util_osx.cpp
LOCAL_STATIC_LIBRARIES_darwin := libselinux
LOCAL_LDLIBS_darwin := -lpthread -framework CoreFoundation -framework IOKit -framework Carbon
LOCAL_CFLAGS_darwin := -Wno-unused-parameter

LOCAL_SRC_FILES_windows := socket_windows.cpp usb_windows.cpp util_windows.cpp
LOCAL_SRC_FILES_windows := usb_windows.cpp util_windows.cpp
LOCAL_STATIC_LIBRARIES_windows := AdbWinApi
LOCAL_REQUIRED_MODULES_windows := AdbWinApi
LOCAL_LDLIBS_windows := -lws2_32
@@ -98,18 +106,14 @@ include $(CLEAR_VARS)
LOCAL_MODULE := fastboot_test
LOCAL_MODULE_HOST_OS := darwin linux windows

LOCAL_SRC_FILES := socket_test.cpp
LOCAL_SRC_FILES := socket.cpp socket_test.cpp
LOCAL_STATIC_LIBRARIES := libbase libcutils

LOCAL_CFLAGS += -Wall -Wextra -Werror -Wunreachable-code

LOCAL_SRC_FILES_linux := socket_unix.cpp

LOCAL_SRC_FILES_darwin := socket_unix.cpp
LOCAL_LDLIBS_darwin := -lpthread -framework CoreFoundation -framework IOKit -framework Carbon
LOCAL_CFLAGS_darwin := -Wno-unused-parameter

LOCAL_SRC_FILES_windows := socket_windows.cpp
LOCAL_LDLIBS_windows := -lws2_32

include $(BUILD_HOST_NATIVE_TEST)
+212 −0
Original line number Diff line number Diff line
@@ -28,34 +28,74 @@

#include "socket.h"

#include <errno.h>
#include <netdb.h>

#include <android-base/stringprintf.h>
#include <cutils/sockets.h>

class UnixUdpSocket : public UdpSocket {
Socket::Socket(cutils_socket_t sock) : sock_(sock) {}

Socket::~Socket() {
    Close();
}

int Socket::Close() {
    int ret = 0;

    if (sock_ != INVALID_SOCKET) {
        ret = socket_close(sock_);
        sock_ = INVALID_SOCKET;
    }

    return ret;
}

bool Socket::SetReceiveTimeout(int timeout_ms) {
    if (timeout_ms != receive_timeout_ms_) {
        if (socket_set_receive_timeout(sock_, timeout_ms) == 0) {
            receive_timeout_ms_ = timeout_ms;
            return true;
        }
        return false;
    }

    return true;
}

ssize_t Socket::ReceiveAll(void* data, size_t length, int timeout_ms) {
    size_t total = 0;

    while (total < length) {
        ssize_t bytes = Receive(reinterpret_cast<char*>(data) + total, length - total, timeout_ms);

        if (bytes == -1) {
            if (total == 0) {
                return -1;
            }
            break;
        }
        total += bytes;
    }

    return total;
}

// Implements the Socket interface for UDP.
class UdpSocket : public Socket {
  public:
    enum class Type { kClient, kServer };

    UnixUdpSocket(int fd, Type type);
    ~UnixUdpSocket() override;
    UdpSocket(Type type, cutils_socket_t sock);

    ssize_t Send(const void* data, size_t length) override;
    ssize_t Receive(void* data, size_t length, int timeout_ms) override;
    int Close() override;

  private:
    int fd_;
    int receive_timeout_ms_ = 0;
    std::unique_ptr<sockaddr_storage> addr_;
    socklen_t addr_size_ = 0;

    DISALLOW_COPY_AND_ASSIGN(UnixUdpSocket);
    DISALLOW_COPY_AND_ASSIGN(UdpSocket);
};

UnixUdpSocket::UnixUdpSocket(int fd, Type type) : fd_(fd) {
    // Only servers need to remember addresses; clients are connected to a server in NewUdpClient()
UdpSocket::UdpSocket(Type type, cutils_socket_t sock) : Socket(sock) {
    // Only servers need to remember addresses; clients are connected to a server in NewClient()
    // so will send to that server without needing to specify the address again.
    if (type == Type::kServer) {
        addr_.reset(new sockaddr_storage);
@@ -64,26 +104,15 @@ UnixUdpSocket::UnixUdpSocket(int fd, Type type) : fd_(fd) {
    }
}

UnixUdpSocket::~UnixUdpSocket() {
    Close();
}

ssize_t UnixUdpSocket::Send(const void* data, size_t length) {
    return TEMP_FAILURE_RETRY(
            sendto(fd_, data, length, 0, reinterpret_cast<sockaddr*>(addr_.get()), addr_size_));
ssize_t UdpSocket::Send(const void* data, size_t length) {
    return TEMP_FAILURE_RETRY(sendto(sock_, reinterpret_cast<const char*>(data), length, 0,
                                     reinterpret_cast<sockaddr*>(addr_.get()), addr_size_));
}

ssize_t UnixUdpSocket::Receive(void* data, size_t length, int timeout_ms) {
    // Only set socket timeout if it's changed.
    if (receive_timeout_ms_ != timeout_ms) {
        timeval tv;
        tv.tv_sec = timeout_ms / 1000;
        tv.tv_usec = (timeout_ms % 1000) * 1000;
        if (setsockopt(fd_, SOL_SOCKET, SO_RCVTIMEO, &tv, sizeof(tv)) < 0) {
ssize_t UdpSocket::Receive(void* data, size_t length, int timeout_ms) {
    if (!SetReceiveTimeout(timeout_ms)) {
        return -1;
    }
        receive_timeout_ms_ = timeout_ms;
    }

    socklen_t* addr_size_ptr = nullptr;
    if (addr_ != nullptr) {
@@ -91,41 +120,93 @@ ssize_t UnixUdpSocket::Receive(void* data, size_t length, int timeout_ms) {
        addr_size_ = sizeof(*addr_);
        addr_size_ptr = &addr_size_;
    }
    return TEMP_FAILURE_RETRY(recvfrom(fd_, data, length, 0,

    return TEMP_FAILURE_RETRY(recvfrom(sock_, reinterpret_cast<char*>(data), length, 0,
                                       reinterpret_cast<sockaddr*>(addr_.get()), addr_size_ptr));
}

int UnixUdpSocket::Close() {
    int result = 0;
    if (fd_ != -1) {
        result = close(fd_);
        fd_ = -1;
// Implements the Socket interface for TCP.
class TcpSocket : public Socket {
  public:
    TcpSocket(cutils_socket_t sock) : Socket(sock) {}

    ssize_t Send(const void* data, size_t length) override;
    ssize_t Receive(void* data, size_t length, int timeout_ms) override;

    std::unique_ptr<Socket> Accept() override;

  private:
    DISALLOW_COPY_AND_ASSIGN(TcpSocket);
};

ssize_t TcpSocket::Send(const void* data, size_t length) {
    size_t total = 0;

    while (total < length) {
        ssize_t bytes = TEMP_FAILURE_RETRY(
                send(sock_, reinterpret_cast<const char*>(data) + total, length - total, 0));

        if (bytes == -1) {
            if (total == 0) {
                return -1;
            }
            break;
        }
    return result;
        total += bytes;
    }

std::unique_ptr<UdpSocket> UdpSocket::NewUdpClient(const std::string& host, int port,
                                                   std::string* error) {
    int getaddrinfo_error = 0;
    int fd = socket_network_client_timeout(host.c_str(), port, SOCK_DGRAM, 0, &getaddrinfo_error);
    if (fd == -1) {
        if (error) {
            *error = android::base::StringPrintf(
                    "Failed to connect to %s:%d: %s", host.c_str(), port,
                    getaddrinfo_error ? gai_strerror(getaddrinfo_error) : strerror(errno));
    return total;
}

ssize_t TcpSocket::Receive(void* data, size_t length, int timeout_ms) {
    if (!SetReceiveTimeout(timeout_ms)) {
        return -1;
    }

    return TEMP_FAILURE_RETRY(recv(sock_, reinterpret_cast<char*>(data), length, 0));
}

std::unique_ptr<Socket> TcpSocket::Accept() {
    cutils_socket_t handler = accept(sock_, nullptr, nullptr);
    if (handler == INVALID_SOCKET) {
        return nullptr;
    }
    return std::unique_ptr<TcpSocket>(new TcpSocket(handler));
}

    return std::unique_ptr<UdpSocket>(new UnixUdpSocket(fd, UnixUdpSocket::Type::kClient));
std::unique_ptr<Socket> Socket::NewClient(Protocol protocol, const std::string& host, int port,
                                          std::string* error) {
    if (protocol == Protocol::kUdp) {
        cutils_socket_t sock = socket_network_client(host.c_str(), port, SOCK_DGRAM);
        if (sock != INVALID_SOCKET) {
            return std::unique_ptr<UdpSocket>(new UdpSocket(UdpSocket::Type::kClient, sock));
        }
    } else {
        cutils_socket_t sock = socket_network_client(host.c_str(), port, SOCK_STREAM);
        if (sock != INVALID_SOCKET) {
            return std::unique_ptr<TcpSocket>(new TcpSocket(sock));
        }
    }

std::unique_ptr<UdpSocket> UdpSocket::NewUdpServer(int port) {
    int fd = socket_inaddr_any_server(port, SOCK_DGRAM);
    if (fd == -1) {
        // This is just used in testing, no need for an error message.
    if (error) {
        *error = android::base::StringPrintf("Failed to connect to %s:%d", host.c_str(), port);
    }
    return nullptr;
}

    return std::unique_ptr<UdpSocket>(new UnixUdpSocket(fd, UnixUdpSocket::Type::kServer));
// This functionality is currently only used by tests so we don't need any error messages.
std::unique_ptr<Socket> Socket::NewServer(Protocol protocol, int port) {
    if (protocol == Protocol::kUdp) {
        cutils_socket_t sock = socket_inaddr_any_server(port, SOCK_DGRAM);
        if (sock != INVALID_SOCKET) {
            return std::unique_ptr<UdpSocket>(new UdpSocket(UdpSocket::Type::kServer, sock));
        }
    } else {
        cutils_socket_t sock = socket_inaddr_any_server(port, SOCK_STREAM);
        if (sock != INVALID_SOCKET) {
            return std::unique_ptr<TcpSocket>(new TcpSocket(sock));
        }
    }

    return nullptr;
}
+35 −15
Original line number Diff line number Diff line
@@ -26,36 +26,41 @@
 * SUCH DAMAGE.
 */

// This file provides a class interface for cross-platform UDP functionality. The main fastboot
// This file provides a class interface for cross-platform socket functionality. The main fastboot
// engine should not be using this interface directly, but instead should use a higher-level
// interface that enforces the fastboot UDP protocol.
// interface that enforces the fastboot protocol.

#ifndef SOCKET_H_
#define SOCKET_H_

#include "android-base/macros.h"

#include <memory>
#include <string>

// UdpSocket interface to be implemented for each platform.
class UdpSocket {
#include <android-base/macros.h>
#include <cutils/sockets.h>

// Socket interface to be implemented for each platform.
class Socket {
  public:
    enum class Protocol { kTcp, kUdp };

    // Creates a new client connection. Clients are connected to a specific hostname/port and can
    // only send to that destination.
    // On failure, |error| is filled (if non-null) and nullptr is returned.
    static std::unique_ptr<UdpSocket> NewUdpClient(const std::string& hostname, int port,
                                                   std::string* error);
    static std::unique_ptr<Socket> NewClient(Protocol protocol, const std::string& hostname,
                                             int port, std::string* error);

    // Creates a new server bound to local |port|. This is only meant for testing, during normal
    // fastboot operation the device acts as the server.
    // The server saves sender addresses in Receive(), and uses the most recent address during
    // A UDP server saves sender addresses in Receive(), and uses the most recent address during
    // calls to Send().
    static std::unique_ptr<UdpSocket> NewUdpServer(int port);
    static std::unique_ptr<Socket> NewServer(Protocol protocol, int port);

    virtual ~UdpSocket() = default;
    // Destructor closes the socket if it's open.
    virtual ~Socket();

    // Sends |length| bytes of |data|. Returns the number of bytes actually sent or -1 on error.
    // Sends |length| bytes of |data|. For TCP sockets this will continue trying to send until all
    // bytes are transmitted. Returns the number of bytes actually sent or -1 on error.
    virtual ssize_t Send(const void* data, size_t length) = 0;

    // Waits up to |timeout_ms| to receive up to |length| bytes of data. |timout_ms| of 0 will
@@ -63,14 +68,29 @@ class UdpSocket {
    // errno will be set to EAGAIN or EWOULDBLOCK.
    virtual ssize_t Receive(void* data, size_t length, int timeout_ms) = 0;

    // Calls Receive() until exactly |length| bytes have been received or an error occurs.
    virtual ssize_t ReceiveAll(void* data, size_t length, int timeout_ms);

    // Closes the socket. Returns 0 on success, -1 on error.
    virtual int Close() = 0;
    virtual int Close();

    // Accepts an incoming TCP connection. No effect for UDP sockets. Returns a new Socket
    // connected to the client on success, nullptr on failure.
    virtual std::unique_ptr<Socket> Accept() { return nullptr; }

  protected:
    // Protected constructor to force factory function use.
    UdpSocket() = default;
    Socket(cutils_socket_t sock);

    // Update the socket receive timeout if necessary.
    bool SetReceiveTimeout(int timeout_ms);

    cutils_socket_t sock_ = INVALID_SOCKET;

  private:
    int receive_timeout_ms_ = 0;

    DISALLOW_COPY_AND_ASSIGN(UdpSocket);
    DISALLOW_COPY_AND_ASSIGN(Socket);
};

#endif  // SOCKET_H_
+71 −142
Original line number Diff line number Diff line
@@ -14,96 +14,86 @@
 * limitations under the License.
 */

// Tests UDP functionality using loopback connections. Requires that kDefaultPort is available
// Tests UDP functionality using loopback connections. Requires that kTestPort is available
// for loopback communication on the host. These tests also assume that no UDP packets are lost,
// which should be the case for loopback communication, but is not guaranteed.

#include "socket.h"

#include <errno.h>
#include <time.h>

#include <memory>
#include <string>
#include <vector>

#include <gtest/gtest.h>

enum {
    // This port must be available for loopback communication.
    kDefaultPort = 54321,
    kTestPort = 54321,

    // Don't wait forever in a unit test.
    kDefaultTimeoutMs = 3000,
    kTestTimeoutMs = 3000,
};

static const char kReceiveStringError[] = "Error receiving string";

// Test fixture to provide some helper functions. Makes each test a little simpler since we can
// just check a bool for socket creation and don't have to pass hostname or port information.
class SocketTest : public ::testing::Test {
  protected:
    bool StartServer(int port = kDefaultPort) {
        server_ = UdpSocket::NewUdpServer(port);
        return server_ != nullptr;
// Creates connected sockets |server| and |client|. Returns true on success.
bool MakeConnectedSockets(Socket::Protocol protocol, std::unique_ptr<Socket>* server,
                          std::unique_ptr<Socket>* client, const std::string hostname = "localhost",
                          int port = kTestPort) {
    *server = Socket::NewServer(protocol, port);
    if (*server == nullptr) {
        ADD_FAILURE() << "Failed to create server.";
        return false;
    }

    bool StartClient(const std::string hostname = "localhost", int port = kDefaultPort) {
        client_ = UdpSocket::NewUdpClient(hostname, port, nullptr);
        return client_ != nullptr;
    *client = Socket::NewClient(protocol, hostname, port, nullptr);
    if (*client == nullptr) {
        ADD_FAILURE() << "Failed to create client.";
        return false;
    }

    bool StartClient2(const std::string hostname = "localhost", int port = kDefaultPort) {
        client2_ = UdpSocket::NewUdpClient(hostname, port, nullptr);
        return client2_ != nullptr;
    // TCP passes the client off to a new socket.
    if (protocol == Socket::Protocol::kTcp) {
        *server = (*server)->Accept();
        if (*server == nullptr) {
            ADD_FAILURE() << "Failed to accept client connection.";
            return false;
        }

    std::unique_ptr<UdpSocket> server_, client_, client2_;
};

// Sends a string over a UdpSocket. Returns true if the full string (without terminating char)
// was sent.
static bool SendString(UdpSocket* udp, const std::string& message) {
    return udp->Send(message.c_str(), message.length()) == static_cast<ssize_t>(message.length());
    }

// Receives a string from a UdpSocket. Returns the string, or kReceiveStringError on failure.
static std::string ReceiveString(UdpSocket* udp, size_t receive_size = 128) {
    std::vector<char> buffer(receive_size);

    ssize_t result = udp->Receive(buffer.data(), buffer.size(), kDefaultTimeoutMs);
    if (result >= 0) {
        return std::string(buffer.data(), result);
    }
    return kReceiveStringError;
    return true;
}

// Calls Receive() on the UdpSocket with the given timeout. Returns true if the call timed out.
static bool ReceiveTimeout(UdpSocket* udp, int timeout_ms) {
    char buffer[1];
// Sends a string over a Socket. Returns true if the full string (without terminating char)
// was sent.
static bool SendString(Socket* sock, const std::string& message) {
    return sock->Send(message.c_str(), message.length()) == static_cast<ssize_t>(message.length());
}

    errno = 0;
    return udp->Receive(buffer, 1, timeout_ms) == -1 && (errno == EAGAIN || errno == EWOULDBLOCK);
// Receives a string from a Socket. Returns true if the full string (without terminating char)
// was received.
static bool ReceiveString(Socket* sock, const std::string& message) {
    std::string received(message.length(), '\0');
    ssize_t bytes = sock->ReceiveAll(&received[0], received.length(), kTestTimeoutMs);
    return static_cast<size_t>(bytes) == received.length() && received == message;
}

// Tests sending packets client -> server, then server -> client.
TEST_F(SocketTest, SendAndReceive) {
    ASSERT_TRUE(StartServer());
    ASSERT_TRUE(StartClient());
TEST(SocketTest, TestSendAndReceive) {
    std::unique_ptr<Socket> server, client;

    for (Socket::Protocol protocol : {Socket::Protocol::kUdp, Socket::Protocol::kTcp}) {
        ASSERT_TRUE(MakeConnectedSockets(protocol, &server, &client));

    EXPECT_TRUE(SendString(client_.get(), "foo"));
    EXPECT_EQ("foo", ReceiveString(server_.get()));
        EXPECT_TRUE(SendString(client.get(), "foo"));
        EXPECT_TRUE(ReceiveString(server.get(), "foo"));

    EXPECT_TRUE(SendString(server_.get(), "bar baz"));
    EXPECT_EQ("bar baz", ReceiveString(client_.get()));
        EXPECT_TRUE(SendString(server.get(), "bar baz"));
        EXPECT_TRUE(ReceiveString(client.get(), "bar baz"));
    }
}

// Tests sending and receiving large packets.
TEST_F(SocketTest, LargePackets) {
    std::string message(512, '\0');
TEST(SocketTest, TestLargePackets) {
    std::string message(1024, '\0');
    std::unique_ptr<Socket> server, client;

    ASSERT_TRUE(StartServer());
    ASSERT_TRUE(StartClient());
    for (Socket::Protocol protocol : {Socket::Protocol::kUdp, Socket::Protocol::kTcp}) {
        ASSERT_TRUE(MakeConnectedSockets(protocol, &server, &client));

        // Run through the test a few times.
        for (int i = 0; i < 10; ++i) {
@@ -112,86 +102,25 @@ TEST_F(SocketTest, LargePackets) {
                message[j] = static_cast<char>(i + j);
            }

        EXPECT_TRUE(SendString(client_.get(), message));
        EXPECT_EQ(message, ReceiveString(server_.get(), message.length()));
    }
}

// Tests IPv4 client/server.
TEST_F(SocketTest, IPv4) {
    ASSERT_TRUE(StartServer());
    ASSERT_TRUE(StartClient("127.0.0.1"));

    EXPECT_TRUE(SendString(client_.get(), "foo"));
    EXPECT_EQ("foo", ReceiveString(server_.get()));

    EXPECT_TRUE(SendString(server_.get(), "bar"));
    EXPECT_EQ("bar", ReceiveString(client_.get()));
}

// Tests IPv6 client/server.
TEST_F(SocketTest, IPv6) {
    ASSERT_TRUE(StartServer());
    ASSERT_TRUE(StartClient("::1"));

    EXPECT_TRUE(SendString(client_.get(), "foo"));
    EXPECT_EQ("foo", ReceiveString(server_.get()));

    EXPECT_TRUE(SendString(server_.get(), "bar"));
    EXPECT_EQ("bar", ReceiveString(client_.get()));
}

// Tests receive timeout. The timing verification logic must be very coarse to make sure different
// systems running different loads can all pass these tests.
TEST_F(SocketTest, ReceiveTimeout) {
    time_t start_time;

    ASSERT_TRUE(StartServer());

    // Make sure a 20ms timeout completes in 1 second or less.
    start_time = time(nullptr);
    EXPECT_TRUE(ReceiveTimeout(server_.get(), 20));
    EXPECT_LE(difftime(time(nullptr), start_time), 1.0);

    // Make sure a 1250ms timeout takes 1 second or more.
    start_time = time(nullptr);
    EXPECT_TRUE(ReceiveTimeout(server_.get(), 1250));
    EXPECT_LE(1.0, difftime(time(nullptr), start_time));
            EXPECT_TRUE(SendString(client.get(), message));
            EXPECT_TRUE(ReceiveString(server.get(), message));
        }

// Tests receive overflow (the UDP packet is larger than the receive buffer).
TEST_F(SocketTest, ReceiveOverflow) {
    ASSERT_TRUE(StartServer());
    ASSERT_TRUE(StartClient());

    EXPECT_TRUE(SendString(client_.get(), "1234567890"));

    // This behaves differently on different systems; some give us a truncated UDP packet, others
    // will error out and not return anything at all.
    std::string rx_string = ReceiveString(server_.get(), 5);

    // If we didn't get an error then the packet should have been truncated.
    if (rx_string != kReceiveStringError) {
        EXPECT_EQ("12345", rx_string);
    }
}

// Tests multiple clients sending to the same server.
TEST_F(SocketTest, MultipleClients) {
    ASSERT_TRUE(StartServer());
    ASSERT_TRUE(StartClient());
    ASSERT_TRUE(StartClient2());
// Tests UDP receive overflow when the UDP packet is larger than the receive buffer.
TEST(SocketTest, TestUdpReceiveOverflow) {
    std::unique_ptr<Socket> server, client;
    ASSERT_TRUE(MakeConnectedSockets(Socket::Protocol::kUdp, &server, &client));

    EXPECT_TRUE(SendString(client_.get(), "client"));
    EXPECT_TRUE(SendString(client2_.get(), "client2"));
    EXPECT_TRUE(SendString(client.get(), "1234567890"));

    // Receive the packets and send a response for each (note that packets may be received
    // out-of-order).
    for (int i = 0; i < 2; ++i) {
        std::string received = ReceiveString(server_.get());
        EXPECT_TRUE(SendString(server_.get(), received + " response"));
    // This behaves differently on different systems, either truncating the packet or returning -1.
    char buffer[5];
    ssize_t bytes = server->Receive(buffer, 5, kTestTimeoutMs);
    if (bytes == 5) {
        EXPECT_EQ(0, memcmp(buffer, "12345", 5));
    } else {
        EXPECT_EQ(-1, bytes);
    }

    EXPECT_EQ("client response", ReceiveString(client_.get()));
    EXPECT_EQ("client2 response", ReceiveString(client2_.get()));
}
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