Loading libpixelflinger/scanline.cpp +5 −5 Original line number Diff line number Diff line Loading @@ -1877,7 +1877,7 @@ void scanline_perspective(context_t* c) struct { int32_t s, sq; int32_t t, tq; }; } sqtq; struct { int32_t v, q; } st[2]; Loading Loading @@ -1916,10 +1916,10 @@ void scanline_perspective(context_t* c) int32_t t = tmu.shade.it0 + (tmu.shade.idtdy * ys) + (tmu.shade.idtdx * xs) + ((tmu.shade.idtdx + tmu.shade.idtdy)>>1); tc[i].s = s; tc[i].t = t; tc[i].sq = gglMulx(s, q0, iwscale); tc[i].tq = gglMulx(t, q0, iwscale); tc[i].sqtq.s = s; tc[i].sqtq.t = t; tc[i].sqtq.sq = gglMulx(s, q0, iwscale); tc[i].sqtq.tq = gglMulx(t, q0, iwscale); } int32_t span = 0; Loading Loading
libpixelflinger/scanline.cpp +5 −5 Original line number Diff line number Diff line Loading @@ -1877,7 +1877,7 @@ void scanline_perspective(context_t* c) struct { int32_t s, sq; int32_t t, tq; }; } sqtq; struct { int32_t v, q; } st[2]; Loading Loading @@ -1916,10 +1916,10 @@ void scanline_perspective(context_t* c) int32_t t = tmu.shade.it0 + (tmu.shade.idtdy * ys) + (tmu.shade.idtdx * xs) + ((tmu.shade.idtdx + tmu.shade.idtdy)>>1); tc[i].s = s; tc[i].t = t; tc[i].sq = gglMulx(s, q0, iwscale); tc[i].tq = gglMulx(t, q0, iwscale); tc[i].sqtq.s = s; tc[i].sqtq.t = t; tc[i].sqtq.sq = gglMulx(s, q0, iwscale); tc[i].sqtq.tq = gglMulx(t, q0, iwscale); } int32_t span = 0; Loading