Loading charger/charger.c +20 −11 Original line number Diff line number Diff line Loading @@ -751,9 +751,10 @@ static void update_screen_state(struct charger *charger, int64_t now) /* schedule next screen transition */ charger->next_screen_transition = now + disp_time; /* advance frame cntr to the next valid frame /* advance frame cntr to the next valid frame only if we are charging * if necessary, advance cycle cntr, and reset frame cntr */ if (charger->num_supplies_online != 0) { batt_anim->cur_frame++; /* if the frame is used for level-only, that is only show it when it's Loading @@ -770,6 +771,14 @@ static void update_screen_state(struct charger *charger, int64_t now) * in a test above to check if animation is over */ } } else { /* Stop animating if we're not charging. * If we stop it immediately instead of going through this loop, then * the animation would stop somewhere in the middle. */ batt_anim->cur_frame = 0; batt_anim->cur_cycle++; } } static int set_key_callback(int code, int value, void *data) Loading Loading
charger/charger.c +20 −11 Original line number Diff line number Diff line Loading @@ -751,9 +751,10 @@ static void update_screen_state(struct charger *charger, int64_t now) /* schedule next screen transition */ charger->next_screen_transition = now + disp_time; /* advance frame cntr to the next valid frame /* advance frame cntr to the next valid frame only if we are charging * if necessary, advance cycle cntr, and reset frame cntr */ if (charger->num_supplies_online != 0) { batt_anim->cur_frame++; /* if the frame is used for level-only, that is only show it when it's Loading @@ -770,6 +771,14 @@ static void update_screen_state(struct charger *charger, int64_t now) * in a test above to check if animation is over */ } } else { /* Stop animating if we're not charging. * If we stop it immediately instead of going through this loop, then * the animation would stop somewhere in the middle. */ batt_anim->cur_frame = 0; batt_anim->cur_cycle++; } } static int set_key_callback(int code, int value, void *data) Loading