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Commit d4ac11a5 authored by David Pursell's avatar David Pursell Committed by Gerrit Code Review
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Merge "fastboot: add Socket timeout detection."

parents 45c8586d c742a7f1
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+36 −14
Original line number Diff line number Diff line
@@ -48,18 +48,6 @@ int Socket::Close() {
    return ret;
}

bool Socket::SetReceiveTimeout(int timeout_ms) {
    if (timeout_ms != receive_timeout_ms_) {
        if (socket_set_receive_timeout(sock_, timeout_ms) == 0) {
            receive_timeout_ms_ = timeout_ms;
            return true;
        }
        return false;
    }

    return true;
}

ssize_t Socket::ReceiveAll(void* data, size_t length, int timeout_ms) {
    size_t total = 0;

@@ -82,6 +70,40 @@ int Socket::GetLocalPort() {
    return socket_get_local_port(sock_);
}

// According to Windows setsockopt() documentation, if a Windows socket times out during send() or
// recv() the state is indeterminate and should not be used. Our UDP protocol relies on being able
// to re-send after a timeout, so we must use select() rather than SO_RCVTIMEO.
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms740476(v=vs.85).aspx.
bool Socket::WaitForRecv(int timeout_ms) {
    receive_timed_out_ = false;

    // In our usage |timeout_ms| <= 0 means block forever, so just return true immediately and let
    // the subsequent recv() do the blocking.
    if (timeout_ms <= 0) {
        return true;
    }

    // select() doesn't always check this case and will block for |timeout_ms| if we let it.
    if (sock_ == INVALID_SOCKET) {
        return false;
    }

    fd_set read_set;
    FD_ZERO(&read_set);
    FD_SET(sock_, &read_set);

    timeval timeout;
    timeout.tv_sec = timeout_ms / 1000;
    timeout.tv_usec = (timeout_ms % 1000) * 1000;

    int result = TEMP_FAILURE_RETRY(select(sock_ + 1, &read_set, nullptr, nullptr, &timeout));

    if (result == 0) {
        receive_timed_out_ = true;
    }
    return result == 1;
}

// Implements the Socket interface for UDP.
class UdpSocket : public Socket {
  public:
@@ -127,7 +149,7 @@ bool UdpSocket::Send(std::vector<cutils_socket_buffer_t> buffers) {
}

ssize_t UdpSocket::Receive(void* data, size_t length, int timeout_ms) {
    if (!SetReceiveTimeout(timeout_ms)) {
    if (!WaitForRecv(timeout_ms)) {
        return -1;
    }

@@ -206,7 +228,7 @@ bool TcpSocket::Send(std::vector<cutils_socket_buffer_t> buffers) {
}

ssize_t TcpSocket::Receive(void* data, size_t length, int timeout_ms) {
    if (!SetReceiveTimeout(timeout_ms)) {
    if (!WaitForRecv(timeout_ms)) {
        return -1;
    }

+11 −6
Original line number Diff line number Diff line
@@ -81,13 +81,17 @@ class Socket {
    virtual bool Send(std::vector<cutils_socket_buffer_t> buffers) = 0;

    // Waits up to |timeout_ms| to receive up to |length| bytes of data. |timout_ms| of 0 will
    // block forever. Returns the number of bytes received or -1 on error/timeout. On timeout
    // errno will be set to EAGAIN or EWOULDBLOCK.
    // block forever. Returns the number of bytes received or -1 on error/timeout; see
    // ReceiveTimedOut() to distinguish between the two.
    virtual ssize_t Receive(void* data, size_t length, int timeout_ms) = 0;

    // Calls Receive() until exactly |length| bytes have been received or an error occurs.
    virtual ssize_t ReceiveAll(void* data, size_t length, int timeout_ms);

    // Returns true if the last Receive() call timed out normally and can be retried; fatal errors
    // or successful reads will return false.
    bool ReceiveTimedOut() { return receive_timed_out_; }

    // Closes the socket. Returns 0 on success, -1 on error.
    virtual int Close();

@@ -102,10 +106,13 @@ class Socket {
    // Protected constructor to force factory function use.
    Socket(cutils_socket_t sock);

    // Update the socket receive timeout if necessary.
    bool SetReceiveTimeout(int timeout_ms);
    // Blocks up to |timeout_ms| until a read is possible on |sock_|, and sets |receive_timed_out_|
    // as appropriate to help distinguish between normal timeouts and fatal errors. Returns true if
    // a subsequent recv() on |sock_| will complete without blocking or if |timeout_ms| <= 0.
    bool WaitForRecv(int timeout_ms);

    cutils_socket_t sock_ = INVALID_SOCKET;
    bool receive_timed_out_ = false;

    // Non-class functions we want to override during tests to verify functionality. Implementation
    // should call this rather than using socket_send_buffers() directly.
@@ -113,8 +120,6 @@ class Socket {
            socket_send_buffers_function_ = &socket_send_buffers;

  private:
    int receive_timeout_ms_ = 0;

    FRIEND_TEST(SocketTest, TestTcpSendBuffers);
    FRIEND_TEST(SocketTest, TestUdpSendBuffers);

+24 −14
Original line number Diff line number Diff line
@@ -55,7 +55,7 @@ bool SocketMock::Send(const void* data, size_t length) {
        return false;
    }

    bool return_value = events_.front().return_value;
    bool return_value = events_.front().status;
    events_.pop();
    return return_value;
}
@@ -76,21 +76,28 @@ ssize_t SocketMock::Receive(void* data, size_t length, int /*timeout_ms*/) {
        return -1;
    }

    if (events_.front().type != EventType::kReceive) {
    const Event& event = events_.front();
    if (event.type != EventType::kReceive) {
        ADD_FAILURE() << "Receive() was called out-of-order";
        return -1;
    }

    if (events_.front().return_value > static_cast<ssize_t>(length)) {
        ADD_FAILURE() << "Receive(): not enough bytes (" << length << ") for "
                      << events_.front().message;
    const std::string& message = event.message;
    if (message.length() > length) {
        ADD_FAILURE() << "Receive(): not enough bytes (" << length << ") for " << message;
        return -1;
    }

    ssize_t return_value = events_.front().return_value;
    if (return_value > 0) {
        memcpy(data, events_.front().message.data(), return_value);
    receive_timed_out_ = event.status;
    ssize_t return_value = message.length();

    // Empty message indicates failure.
    if (message.empty()) {
        return_value = -1;
    } else {
        memcpy(data, message.data(), message.length());
    }

    events_.pop();
    return return_value;
}
@@ -124,18 +131,21 @@ void SocketMock::ExpectSendFailure(std::string message) {
}

void SocketMock::AddReceive(std::string message) {
    ssize_t return_value = message.length();
    events_.push(Event(EventType::kReceive, std::move(message), return_value, nullptr));
    events_.push(Event(EventType::kReceive, std::move(message), false, nullptr));
}

void SocketMock::AddReceiveTimeout() {
    events_.push(Event(EventType::kReceive, "", true, nullptr));
}

void SocketMock::AddReceiveFailure() {
    events_.push(Event(EventType::kReceive, "", -1, nullptr));
    events_.push(Event(EventType::kReceive, "", false, nullptr));
}

void SocketMock::AddAccept(std::unique_ptr<Socket> sock) {
    events_.push(Event(EventType::kAccept, "", 0, std::move(sock)));
    events_.push(Event(EventType::kAccept, "", false, std::move(sock)));
}

SocketMock::Event::Event(EventType _type, std::string _message, ssize_t _return_value,
SocketMock::Event::Event(EventType _type, std::string _message, ssize_t _status,
                         std::unique_ptr<Socket> _sock)
        : type(_type), message(_message), return_value(_return_value), sock(std::move(_sock)) {}
        : type(_type), message(_message), status(_status), sock(std::move(_sock)) {}
+6 −3
Original line number Diff line number Diff line
@@ -71,7 +71,10 @@ class SocketMock : public Socket {
    // Adds data to provide for Receive().
    void AddReceive(std::string message);

    // Adds a Receive() failure.
    // Adds a Receive() timeout after which ReceiveTimedOut() will return true.
    void AddReceiveTimeout();

    // Adds a Receive() failure after which ReceiveTimedOut() will return false.
    void AddReceiveFailure();

    // Adds a Socket to return from Accept().
@@ -81,12 +84,12 @@ class SocketMock : public Socket {
    enum class EventType { kSend, kReceive, kAccept };

    struct Event {
        Event(EventType _type, std::string _message, ssize_t _return_value,
        Event(EventType _type, std::string _message, ssize_t _status,
              std::unique_ptr<Socket> _sock);

        EventType type;
        std::string message;
        ssize_t return_value;
        bool status;  // Return value for Send() or timeout status for Receive().
        std::unique_ptr<Socket> sock;
    };

+51 −1
Original line number Diff line number Diff line
@@ -28,7 +28,8 @@
#include <gtest/gtest-spi.h>
#include <gtest/gtest.h>

enum { kTestTimeoutMs = 3000 };
static constexpr int kShortTimeoutMs = 10;
static constexpr int kTestTimeoutMs = 3000;

// Creates connected sockets |server| and |client|. Returns true on success.
bool MakeConnectedSockets(Socket::Protocol protocol, std::unique_ptr<Socket>* server,
@@ -87,6 +88,50 @@ TEST(SocketTest, TestSendAndReceive) {
    }
}

TEST(SocketTest, TestReceiveTimeout) {
    std::unique_ptr<Socket> server, client;
    char buffer[16];

    for (Socket::Protocol protocol : {Socket::Protocol::kUdp, Socket::Protocol::kTcp}) {
        ASSERT_TRUE(MakeConnectedSockets(protocol, &server, &client));

        EXPECT_EQ(-1, server->Receive(buffer, sizeof(buffer), kShortTimeoutMs));
        EXPECT_TRUE(server->ReceiveTimedOut());

        EXPECT_EQ(-1, client->Receive(buffer, sizeof(buffer), kShortTimeoutMs));
        EXPECT_TRUE(client->ReceiveTimedOut());
    }

    // UDP will wait for timeout if the other side closes.
    ASSERT_TRUE(MakeConnectedSockets(Socket::Protocol::kUdp, &server, &client));
    EXPECT_EQ(0, server->Close());
    EXPECT_EQ(-1, client->Receive(buffer, sizeof(buffer), kShortTimeoutMs));
    EXPECT_TRUE(client->ReceiveTimedOut());
}

TEST(SocketTest, TestReceiveFailure) {
    std::unique_ptr<Socket> server, client;
    char buffer[16];

    for (Socket::Protocol protocol : {Socket::Protocol::kUdp, Socket::Protocol::kTcp}) {
        ASSERT_TRUE(MakeConnectedSockets(protocol, &server, &client));

        EXPECT_EQ(0, server->Close());
        EXPECT_EQ(-1, server->Receive(buffer, sizeof(buffer), kTestTimeoutMs));
        EXPECT_FALSE(server->ReceiveTimedOut());

        EXPECT_EQ(0, client->Close());
        EXPECT_EQ(-1, client->Receive(buffer, sizeof(buffer), kTestTimeoutMs));
        EXPECT_FALSE(client->ReceiveTimedOut());
    }

    // TCP knows right away when the other side closes and returns 0 to indicate EOF.
    ASSERT_TRUE(MakeConnectedSockets(Socket::Protocol::kTcp, &server, &client));
    EXPECT_EQ(0, server->Close());
    EXPECT_EQ(0, client->Receive(buffer, sizeof(buffer), kTestTimeoutMs));
    EXPECT_FALSE(client->ReceiveTimedOut());
}

// Tests sending and receiving large packets.
TEST(SocketTest, TestLargePackets) {
    std::string message(1024, '\0');
@@ -290,6 +335,11 @@ TEST(SocketMockTest, TestReceiveFailure) {

    mock->AddReceiveFailure();
    EXPECT_FALSE(ReceiveString(mock, "foo"));
    EXPECT_FALSE(mock->ReceiveTimedOut());

    mock->AddReceiveTimeout();
    EXPECT_FALSE(ReceiveString(mock, "foo"));
    EXPECT_TRUE(mock->ReceiveTimedOut());

    mock->AddReceive("foo");
    mock->AddReceiveFailure();