Loading fs_mgr/libsnapshot/snapuserd/user-space-merge/snapuserd_core.cpp +4 −0 Original line number Diff line number Diff line Loading @@ -448,5 +448,9 @@ bool SnapshotHandler::IsIouringSupported() { return android::base::GetBoolProperty("ro.virtual_ab.io_uring.enabled", false); } bool SnapshotHandler::CheckPartitionVerification() { return update_verify_->CheckPartitionVerification(); } } // namespace snapshot } // namespace android fs_mgr/libsnapshot/snapuserd/user-space-merge/snapuserd_core.h +3 −107 Original line number Diff line number Diff line Loading @@ -46,6 +46,8 @@ #include <snapuserd/snapuserd_buffer.h> #include <snapuserd/snapuserd_kernel.h> #include <storage_literals/storage_literals.h> #include "snapuserd_readahead.h" #include "snapuserd_verify.h" namespace android { namespace snapshot { Loading Loading @@ -96,112 +98,6 @@ struct MergeGroupState { : merge_state_(state), num_ios_in_progress(n_ios) {} }; class ReadAhead { public: ReadAhead(const std::string& cow_device, const std::string& backing_device, const std::string& misc_name, std::shared_ptr<SnapshotHandler> snapuserd); bool RunThread(); private: void InitializeRAIter(); bool RAIterDone(); void RAIterNext(); void RAResetIter(uint64_t num_blocks); const CowOperation* GetRAOpIter(); void InitializeBuffer(); bool InitReader(); bool InitializeFds(); void CloseFds() { backing_store_fd_ = {}; } bool ReadAheadIOStart(); int PrepareNextReadAhead(uint64_t* source_offset, int* pending_ops, std::vector<uint64_t>& blocks, std::vector<const CowOperation*>& xor_op_vec); bool ReconstructDataFromCow(); void CheckOverlap(const CowOperation* cow_op); bool ReadAheadAsyncIO(); bool ReapIoCompletions(int pending_ios_to_complete); bool ReadXorData(size_t block_index, size_t xor_op_index, std::vector<const CowOperation*>& xor_op_vec); void ProcessXorData(size_t& block_xor_index, size_t& xor_index, std::vector<const CowOperation*>& xor_op_vec, void* buffer, loff_t& buffer_offset); void UpdateScratchMetadata(); bool ReadAheadSyncIO(); bool InitializeIouring(); void FinalizeIouring(); void* read_ahead_buffer_; void* metadata_buffer_; std::unique_ptr<ICowOpIter> cowop_iter_; std::string cow_device_; std::string backing_store_device_; std::string misc_name_; unique_fd cow_fd_; unique_fd backing_store_fd_; std::shared_ptr<SnapshotHandler> snapuserd_; std::unique_ptr<CowReader> reader_; std::unordered_set<uint64_t> dest_blocks_; std::unordered_set<uint64_t> source_blocks_; bool overlap_; std::vector<uint64_t> blocks_; int total_blocks_merged_ = 0; std::unique_ptr<uint8_t[]> ra_temp_buffer_; std::unique_ptr<uint8_t[]> ra_temp_meta_buffer_; BufferSink bufsink_; uint64_t total_ra_blocks_completed_ = 0; bool read_ahead_async_ = false; // Queue depth of 8 seems optimal. We don't want // to have a huge depth as it may put more memory pressure // on the kernel worker threads given that we use // IOSQE_ASYNC flag - ASYNC flags can potentially // result in EINTR; Since we don't restart // syscalls and fallback to synchronous I/O, we // don't want huge queue depth int queue_depth_ = 8; std::unique_ptr<struct io_uring> ring_; }; class UpdateVerify { public: UpdateVerify(const std::string& misc_name); void VerifyUpdatePartition(); bool CheckPartitionVerification(); private: enum class UpdateVerifyState { VERIFY_UNKNOWN, VERIFY_FAILED, VERIFY_SUCCESS, }; std::string misc_name_; UpdateVerifyState state_; std::mutex m_lock_; std::condition_variable m_cv_; int kMinThreadsToVerify = 1; int kMaxThreadsToVerify = 4; uint64_t kThresholdSize = 512_MiB; uint64_t kBlockSizeVerify = 1_MiB; bool IsBlockAligned(uint64_t read_size) { return ((read_size & (BLOCK_SZ - 1)) == 0); } void UpdatePartitionVerificationState(UpdateVerifyState state); bool VerifyPartition(const std::string& partition_name, const std::string& dm_block_device); bool VerifyBlocks(const std::string& partition_name, const std::string& dm_block_device, off_t offset, int skip_blocks, uint64_t dev_sz); }; class Worker { public: Worker(const std::string& cow_device, const std::string& backing_device, Loading Loading @@ -383,7 +279,7 @@ class SnapshotHandler : public std::enable_shared_from_this<SnapshotHandler> { MERGE_GROUP_STATE ProcessMergingBlock(uint64_t new_block, void* buffer); bool IsIouringSupported(); bool CheckPartitionVerification() { return update_verify_->CheckPartitionVerification(); } bool CheckPartitionVerification(); private: bool ReadMetadata(); Loading fs_mgr/libsnapshot/snapuserd/user-space-merge/snapuserd_readahead.cpp +2 −0 Original line number Diff line number Diff line Loading @@ -14,6 +14,8 @@ * limitations under the License. */ #include "snapuserd_readahead.h" #include "snapuserd_core.h" namespace android { Loading fs_mgr/libsnapshot/snapuserd/user-space-merge/snapuserd_readahead.h 0 → 100644 +112 −0 Original line number Diff line number Diff line // Copyright (C) 2023 The Android Open Source Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include <stddef.h> #include <stdint.h> #include <memory> #include <string> #include <unordered_set> #include <vector> #include <android-base/unique_fd.h> #include <libsnapshot/cow_reader.h> #include <liburing.h> #include <snapuserd/snapuserd_buffer.h> namespace android { namespace snapshot { class SnapshotHandler; class ReadAhead { public: ReadAhead(const std::string& cow_device, const std::string& backing_device, const std::string& misc_name, std::shared_ptr<SnapshotHandler> snapuserd); bool RunThread(); private: void InitializeRAIter(); bool RAIterDone(); void RAIterNext(); void RAResetIter(uint64_t num_blocks); const CowOperation* GetRAOpIter(); void InitializeBuffer(); bool InitReader(); bool InitializeFds(); void CloseFds() { backing_store_fd_ = {}; } bool ReadAheadIOStart(); int PrepareNextReadAhead(uint64_t* source_offset, int* pending_ops, std::vector<uint64_t>& blocks, std::vector<const CowOperation*>& xor_op_vec); bool ReconstructDataFromCow(); void CheckOverlap(const CowOperation* cow_op); bool ReadAheadAsyncIO(); bool ReapIoCompletions(int pending_ios_to_complete); bool ReadXorData(size_t block_index, size_t xor_op_index, std::vector<const CowOperation*>& xor_op_vec); void ProcessXorData(size_t& block_xor_index, size_t& xor_index, std::vector<const CowOperation*>& xor_op_vec, void* buffer, loff_t& buffer_offset); void UpdateScratchMetadata(); bool ReadAheadSyncIO(); bool InitializeIouring(); void FinalizeIouring(); void* read_ahead_buffer_; void* metadata_buffer_; std::unique_ptr<ICowOpIter> cowop_iter_; std::string cow_device_; std::string backing_store_device_; std::string misc_name_; android::base::unique_fd cow_fd_; android::base::unique_fd backing_store_fd_; std::shared_ptr<SnapshotHandler> snapuserd_; std::unique_ptr<CowReader> reader_; std::unordered_set<uint64_t> dest_blocks_; std::unordered_set<uint64_t> source_blocks_; bool overlap_; std::vector<uint64_t> blocks_; int total_blocks_merged_ = 0; std::unique_ptr<uint8_t[]> ra_temp_buffer_; std::unique_ptr<uint8_t[]> ra_temp_meta_buffer_; BufferSink bufsink_; uint64_t total_ra_blocks_completed_ = 0; bool read_ahead_async_ = false; // Queue depth of 8 seems optimal. We don't want // to have a huge depth as it may put more memory pressure // on the kernel worker threads given that we use // IOSQE_ASYNC flag - ASYNC flags can potentially // result in EINTR; Since we don't restart // syscalls and fallback to synchronous I/O, we // don't want huge queue depth int queue_depth_ = 8; std::unique_ptr<struct io_uring> ring_; }; } // namespace snapshot } // namespace android fs_mgr/libsnapshot/snapuserd/user-space-merge/snapuserd_verify.cpp +3 −1 Original line number Diff line number Diff line Loading @@ -14,12 +14,14 @@ * limitations under the License. */ #include "snapuserd_core.h" #include "snapuserd_verify.h" #include <android-base/chrono_utils.h> #include <android-base/scopeguard.h> #include <android-base/strings.h> #include "snapuserd_core.h" namespace android { namespace snapshot { Loading Loading
fs_mgr/libsnapshot/snapuserd/user-space-merge/snapuserd_core.cpp +4 −0 Original line number Diff line number Diff line Loading @@ -448,5 +448,9 @@ bool SnapshotHandler::IsIouringSupported() { return android::base::GetBoolProperty("ro.virtual_ab.io_uring.enabled", false); } bool SnapshotHandler::CheckPartitionVerification() { return update_verify_->CheckPartitionVerification(); } } // namespace snapshot } // namespace android
fs_mgr/libsnapshot/snapuserd/user-space-merge/snapuserd_core.h +3 −107 Original line number Diff line number Diff line Loading @@ -46,6 +46,8 @@ #include <snapuserd/snapuserd_buffer.h> #include <snapuserd/snapuserd_kernel.h> #include <storage_literals/storage_literals.h> #include "snapuserd_readahead.h" #include "snapuserd_verify.h" namespace android { namespace snapshot { Loading Loading @@ -96,112 +98,6 @@ struct MergeGroupState { : merge_state_(state), num_ios_in_progress(n_ios) {} }; class ReadAhead { public: ReadAhead(const std::string& cow_device, const std::string& backing_device, const std::string& misc_name, std::shared_ptr<SnapshotHandler> snapuserd); bool RunThread(); private: void InitializeRAIter(); bool RAIterDone(); void RAIterNext(); void RAResetIter(uint64_t num_blocks); const CowOperation* GetRAOpIter(); void InitializeBuffer(); bool InitReader(); bool InitializeFds(); void CloseFds() { backing_store_fd_ = {}; } bool ReadAheadIOStart(); int PrepareNextReadAhead(uint64_t* source_offset, int* pending_ops, std::vector<uint64_t>& blocks, std::vector<const CowOperation*>& xor_op_vec); bool ReconstructDataFromCow(); void CheckOverlap(const CowOperation* cow_op); bool ReadAheadAsyncIO(); bool ReapIoCompletions(int pending_ios_to_complete); bool ReadXorData(size_t block_index, size_t xor_op_index, std::vector<const CowOperation*>& xor_op_vec); void ProcessXorData(size_t& block_xor_index, size_t& xor_index, std::vector<const CowOperation*>& xor_op_vec, void* buffer, loff_t& buffer_offset); void UpdateScratchMetadata(); bool ReadAheadSyncIO(); bool InitializeIouring(); void FinalizeIouring(); void* read_ahead_buffer_; void* metadata_buffer_; std::unique_ptr<ICowOpIter> cowop_iter_; std::string cow_device_; std::string backing_store_device_; std::string misc_name_; unique_fd cow_fd_; unique_fd backing_store_fd_; std::shared_ptr<SnapshotHandler> snapuserd_; std::unique_ptr<CowReader> reader_; std::unordered_set<uint64_t> dest_blocks_; std::unordered_set<uint64_t> source_blocks_; bool overlap_; std::vector<uint64_t> blocks_; int total_blocks_merged_ = 0; std::unique_ptr<uint8_t[]> ra_temp_buffer_; std::unique_ptr<uint8_t[]> ra_temp_meta_buffer_; BufferSink bufsink_; uint64_t total_ra_blocks_completed_ = 0; bool read_ahead_async_ = false; // Queue depth of 8 seems optimal. We don't want // to have a huge depth as it may put more memory pressure // on the kernel worker threads given that we use // IOSQE_ASYNC flag - ASYNC flags can potentially // result in EINTR; Since we don't restart // syscalls and fallback to synchronous I/O, we // don't want huge queue depth int queue_depth_ = 8; std::unique_ptr<struct io_uring> ring_; }; class UpdateVerify { public: UpdateVerify(const std::string& misc_name); void VerifyUpdatePartition(); bool CheckPartitionVerification(); private: enum class UpdateVerifyState { VERIFY_UNKNOWN, VERIFY_FAILED, VERIFY_SUCCESS, }; std::string misc_name_; UpdateVerifyState state_; std::mutex m_lock_; std::condition_variable m_cv_; int kMinThreadsToVerify = 1; int kMaxThreadsToVerify = 4; uint64_t kThresholdSize = 512_MiB; uint64_t kBlockSizeVerify = 1_MiB; bool IsBlockAligned(uint64_t read_size) { return ((read_size & (BLOCK_SZ - 1)) == 0); } void UpdatePartitionVerificationState(UpdateVerifyState state); bool VerifyPartition(const std::string& partition_name, const std::string& dm_block_device); bool VerifyBlocks(const std::string& partition_name, const std::string& dm_block_device, off_t offset, int skip_blocks, uint64_t dev_sz); }; class Worker { public: Worker(const std::string& cow_device, const std::string& backing_device, Loading Loading @@ -383,7 +279,7 @@ class SnapshotHandler : public std::enable_shared_from_this<SnapshotHandler> { MERGE_GROUP_STATE ProcessMergingBlock(uint64_t new_block, void* buffer); bool IsIouringSupported(); bool CheckPartitionVerification() { return update_verify_->CheckPartitionVerification(); } bool CheckPartitionVerification(); private: bool ReadMetadata(); Loading
fs_mgr/libsnapshot/snapuserd/user-space-merge/snapuserd_readahead.cpp +2 −0 Original line number Diff line number Diff line Loading @@ -14,6 +14,8 @@ * limitations under the License. */ #include "snapuserd_readahead.h" #include "snapuserd_core.h" namespace android { Loading
fs_mgr/libsnapshot/snapuserd/user-space-merge/snapuserd_readahead.h 0 → 100644 +112 −0 Original line number Diff line number Diff line // Copyright (C) 2023 The Android Open Source Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include <stddef.h> #include <stdint.h> #include <memory> #include <string> #include <unordered_set> #include <vector> #include <android-base/unique_fd.h> #include <libsnapshot/cow_reader.h> #include <liburing.h> #include <snapuserd/snapuserd_buffer.h> namespace android { namespace snapshot { class SnapshotHandler; class ReadAhead { public: ReadAhead(const std::string& cow_device, const std::string& backing_device, const std::string& misc_name, std::shared_ptr<SnapshotHandler> snapuserd); bool RunThread(); private: void InitializeRAIter(); bool RAIterDone(); void RAIterNext(); void RAResetIter(uint64_t num_blocks); const CowOperation* GetRAOpIter(); void InitializeBuffer(); bool InitReader(); bool InitializeFds(); void CloseFds() { backing_store_fd_ = {}; } bool ReadAheadIOStart(); int PrepareNextReadAhead(uint64_t* source_offset, int* pending_ops, std::vector<uint64_t>& blocks, std::vector<const CowOperation*>& xor_op_vec); bool ReconstructDataFromCow(); void CheckOverlap(const CowOperation* cow_op); bool ReadAheadAsyncIO(); bool ReapIoCompletions(int pending_ios_to_complete); bool ReadXorData(size_t block_index, size_t xor_op_index, std::vector<const CowOperation*>& xor_op_vec); void ProcessXorData(size_t& block_xor_index, size_t& xor_index, std::vector<const CowOperation*>& xor_op_vec, void* buffer, loff_t& buffer_offset); void UpdateScratchMetadata(); bool ReadAheadSyncIO(); bool InitializeIouring(); void FinalizeIouring(); void* read_ahead_buffer_; void* metadata_buffer_; std::unique_ptr<ICowOpIter> cowop_iter_; std::string cow_device_; std::string backing_store_device_; std::string misc_name_; android::base::unique_fd cow_fd_; android::base::unique_fd backing_store_fd_; std::shared_ptr<SnapshotHandler> snapuserd_; std::unique_ptr<CowReader> reader_; std::unordered_set<uint64_t> dest_blocks_; std::unordered_set<uint64_t> source_blocks_; bool overlap_; std::vector<uint64_t> blocks_; int total_blocks_merged_ = 0; std::unique_ptr<uint8_t[]> ra_temp_buffer_; std::unique_ptr<uint8_t[]> ra_temp_meta_buffer_; BufferSink bufsink_; uint64_t total_ra_blocks_completed_ = 0; bool read_ahead_async_ = false; // Queue depth of 8 seems optimal. We don't want // to have a huge depth as it may put more memory pressure // on the kernel worker threads given that we use // IOSQE_ASYNC flag - ASYNC flags can potentially // result in EINTR; Since we don't restart // syscalls and fallback to synchronous I/O, we // don't want huge queue depth int queue_depth_ = 8; std::unique_ptr<struct io_uring> ring_; }; } // namespace snapshot } // namespace android
fs_mgr/libsnapshot/snapuserd/user-space-merge/snapuserd_verify.cpp +3 −1 Original line number Diff line number Diff line Loading @@ -14,12 +14,14 @@ * limitations under the License. */ #include "snapuserd_core.h" #include "snapuserd_verify.h" #include <android-base/chrono_utils.h> #include <android-base/scopeguard.h> #include <android-base/strings.h> #include "snapuserd_core.h" namespace android { namespace snapshot { Loading