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Commit b6dfab03 authored by David Pursell's avatar David Pursell Committed by Gerrit Code Review
Browse files

Merge "fastboot: implement UDP networking interface."

parents a8d3fdf4 815c7bea
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@@ -33,15 +33,15 @@ LOCAL_CFLAGS += -Wall -Wextra -Werror -Wunreachable-code

LOCAL_CFLAGS += -DFASTBOOT_REVISION='"$(fastboot_version)"'

LOCAL_SRC_FILES_linux := usb_linux.cpp util_linux.cpp
LOCAL_STATIC_LIBRARIES_linux := libselinux
LOCAL_SRC_FILES_linux := socket_unix.cpp usb_linux.cpp util_linux.cpp
LOCAL_STATIC_LIBRARIES_linux := libcutils libselinux

LOCAL_SRC_FILES_darwin := usb_osx.cpp util_osx.cpp
LOCAL_STATIC_LIBRARIES_darwin := libselinux
LOCAL_SRC_FILES_darwin := socket_unix.cpp usb_osx.cpp util_osx.cpp
LOCAL_STATIC_LIBRARIES_darwin := libcutils libselinux
LOCAL_LDLIBS_darwin := -lpthread -framework CoreFoundation -framework IOKit -framework Carbon
LOCAL_CFLAGS_darwin := -Wno-unused-parameter

LOCAL_SRC_FILES_windows := usb_windows.cpp util_windows.cpp
LOCAL_SRC_FILES_windows := socket_windows.cpp usb_windows.cpp util_windows.cpp
LOCAL_STATIC_LIBRARIES_windows := AdbWinApi
LOCAL_REQUIRED_MODULES_windows := AdbWinApi
LOCAL_LDLIBS_windows := -lws2_32
@@ -89,3 +89,28 @@ LOCAL_CFLAGS := -Werror
LOCAL_STATIC_LIBRARIES := libbase
include $(BUILD_HOST_EXECUTABLE)
endif

# fastboot_test
# =========================================================
include $(CLEAR_VARS)

LOCAL_MODULE := fastboot_test
LOCAL_MODULE_HOST_OS := darwin linux windows

LOCAL_SRC_FILES := socket_test.cpp
LOCAL_STATIC_LIBRARIES := libbase

LOCAL_CFLAGS += -Wall -Wextra -Werror -Wunreachable-code

LOCAL_SRC_FILES_linux := socket_unix.cpp
LOCAL_STATIC_LIBRARIES_linux := libcutils

LOCAL_SRC_FILES_darwin := socket_unix.cpp
LOCAL_LDLIBS_darwin := -lpthread -framework CoreFoundation -framework IOKit -framework Carbon
LOCAL_CFLAGS_darwin := -Wno-unused-parameter
LOCAL_STATIC_LIBRARIES_darwin := libcutils

LOCAL_SRC_FILES_windows := socket_windows.cpp
LOCAL_LDLIBS_windows := -lws2_32

include $(BUILD_HOST_NATIVE_TEST)

fastboot/socket.h

0 → 100644
+76 −0
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/*
 * Copyright (C) 2015 The Android Open Source Project
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *  * Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 *  * Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in
 *    the documentation and/or other materials provided with the
 *    distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
 * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
 * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
 * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 */

// This file provides a class interface for cross-platform UDP functionality. The main fastboot
// engine should not be using this interface directly, but instead should use a higher-level
// interface that enforces the fastboot UDP protocol.

#ifndef SOCKET_H_
#define SOCKET_H_

#include "android-base/macros.h"

#include <memory>
#include <string>

// UdpSocket interface to be implemented for each platform.
class UdpSocket {
  public:
    // Creates a new client connection. Clients are connected to a specific hostname/port and can
    // only send to that destination.
    // On failure, |error| is filled (if non-null) and nullptr is returned.
    static std::unique_ptr<UdpSocket> NewUdpClient(const std::string& hostname, int port,
                                                   std::string* error);

    // Creates a new server bound to local |port|. This is only meant for testing, during normal
    // fastboot operation the device acts as the server.
    // The server saves sender addresses in Receive(), and uses the most recent address during
    // calls to Send().
    static std::unique_ptr<UdpSocket> NewUdpServer(int port);

    virtual ~UdpSocket() = default;

    // Sends |length| bytes of |data|. Returns the number of bytes actually sent or -1 on error.
    virtual ssize_t Send(const void* data, size_t length) = 0;

    // Waits up to |timeout_ms| to receive up to |length| bytes of data. |timout_ms| of 0 will
    // block forever. Returns the number of bytes received or -1 on error/timeout. On timeout
    // errno will be set to EAGAIN or EWOULDBLOCK.
    virtual ssize_t Receive(void* data, size_t length, int timeout_ms) = 0;

    // Closes the socket. Returns 0 on success, -1 on error.
    virtual int Close() = 0;

  protected:
    // Protected constructor to force factory function use.
    UdpSocket() = default;

    DISALLOW_COPY_AND_ASSIGN(UdpSocket);
};

#endif  // SOCKET_H_
+197 −0
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/*
 * Copyright (C) 2015 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

// Tests UDP functionality using loopback connections. Requires that kDefaultPort is available
// for loopback communication on the host. These tests also assume that no UDP packets are lost,
// which should be the case for loopback communication, but is not guaranteed.

#include "socket.h"

#include <errno.h>
#include <time.h>

#include <memory>
#include <string>
#include <vector>

#include <gtest/gtest.h>

enum {
    // This port must be available for loopback communication.
    kDefaultPort = 54321,

    // Don't wait forever in a unit test.
    kDefaultTimeoutMs = 3000,
};

static const char kReceiveStringError[] = "Error receiving string";

// Test fixture to provide some helper functions. Makes each test a little simpler since we can
// just check a bool for socket creation and don't have to pass hostname or port information.
class SocketTest : public ::testing::Test {
  protected:
    bool StartServer(int port = kDefaultPort) {
        server_ = UdpSocket::NewUdpServer(port);
        return server_ != nullptr;
    }

    bool StartClient(const std::string hostname = "localhost", int port = kDefaultPort) {
        client_ = UdpSocket::NewUdpClient(hostname, port, nullptr);
        return client_ != nullptr;
    }

    bool StartClient2(const std::string hostname = "localhost", int port = kDefaultPort) {
        client2_ = UdpSocket::NewUdpClient(hostname, port, nullptr);
        return client2_ != nullptr;
    }

    std::unique_ptr<UdpSocket> server_, client_, client2_;
};

// Sends a string over a UdpSocket. Returns true if the full string (without terminating char)
// was sent.
static bool SendString(UdpSocket* udp, const std::string& message) {
    return udp->Send(message.c_str(), message.length()) == static_cast<ssize_t>(message.length());
}

// Receives a string from a UdpSocket. Returns the string, or kReceiveStringError on failure.
static std::string ReceiveString(UdpSocket* udp, size_t receive_size = 128) {
    std::vector<char> buffer(receive_size);

    ssize_t result = udp->Receive(buffer.data(), buffer.size(), kDefaultTimeoutMs);
    if (result >= 0) {
        return std::string(buffer.data(), result);
    }
    return kReceiveStringError;
}

// Calls Receive() on the UdpSocket with the given timeout. Returns true if the call timed out.
static bool ReceiveTimeout(UdpSocket* udp, int timeout_ms) {
    char buffer[1];

    errno = 0;
    return udp->Receive(buffer, 1, timeout_ms) == -1 && (errno == EAGAIN || errno == EWOULDBLOCK);
}

// Tests sending packets client -> server, then server -> client.
TEST_F(SocketTest, SendAndReceive) {
    ASSERT_TRUE(StartServer());
    ASSERT_TRUE(StartClient());

    EXPECT_TRUE(SendString(client_.get(), "foo"));
    EXPECT_EQ("foo", ReceiveString(server_.get()));

    EXPECT_TRUE(SendString(server_.get(), "bar baz"));
    EXPECT_EQ("bar baz", ReceiveString(client_.get()));
}

// Tests sending and receiving large packets.
TEST_F(SocketTest, LargePackets) {
    std::string message(512, '\0');

    ASSERT_TRUE(StartServer());
    ASSERT_TRUE(StartClient());

    // Run through the test a few times.
    for (int i = 0; i < 10; ++i) {
        // Use a different message each iteration to prevent false positives.
        for (size_t j = 0; j < message.length(); ++j) {
            message[j] = static_cast<char>(i + j);
        }

        EXPECT_TRUE(SendString(client_.get(), message));
        EXPECT_EQ(message, ReceiveString(server_.get(), message.length()));
    }
}

// Tests IPv4 client/server.
TEST_F(SocketTest, IPv4) {
    ASSERT_TRUE(StartServer());
    ASSERT_TRUE(StartClient("127.0.0.1"));

    EXPECT_TRUE(SendString(client_.get(), "foo"));
    EXPECT_EQ("foo", ReceiveString(server_.get()));

    EXPECT_TRUE(SendString(server_.get(), "bar"));
    EXPECT_EQ("bar", ReceiveString(client_.get()));
}

// Tests IPv6 client/server.
TEST_F(SocketTest, IPv6) {
    ASSERT_TRUE(StartServer());
    ASSERT_TRUE(StartClient("::1"));

    EXPECT_TRUE(SendString(client_.get(), "foo"));
    EXPECT_EQ("foo", ReceiveString(server_.get()));

    EXPECT_TRUE(SendString(server_.get(), "bar"));
    EXPECT_EQ("bar", ReceiveString(client_.get()));
}

// Tests receive timeout. The timing verification logic must be very coarse to make sure different
// systems running different loads can all pass these tests.
TEST_F(SocketTest, ReceiveTimeout) {
    time_t start_time;

    ASSERT_TRUE(StartServer());

    // Make sure a 20ms timeout completes in 1 second or less.
    start_time = time(nullptr);
    EXPECT_TRUE(ReceiveTimeout(server_.get(), 20));
    EXPECT_LE(difftime(time(nullptr), start_time), 1.0);

    // Make sure a 1250ms timeout takes 1 second or more.
    start_time = time(nullptr);
    EXPECT_TRUE(ReceiveTimeout(server_.get(), 1250));
    EXPECT_LE(1.0, difftime(time(nullptr), start_time));
}

// Tests receive overflow (the UDP packet is larger than the receive buffer).
TEST_F(SocketTest, ReceiveOverflow) {
    ASSERT_TRUE(StartServer());
    ASSERT_TRUE(StartClient());

    EXPECT_TRUE(SendString(client_.get(), "1234567890"));

    // This behaves differently on different systems; some give us a truncated UDP packet, others
    // will error out and not return anything at all.
    std::string rx_string = ReceiveString(server_.get(), 5);

    // If we didn't get an error then the packet should have been truncated.
    if (rx_string != kReceiveStringError) {
        EXPECT_EQ("12345", rx_string);
    }
}

// Tests multiple clients sending to the same server.
TEST_F(SocketTest, MultipleClients) {
    ASSERT_TRUE(StartServer());
    ASSERT_TRUE(StartClient());
    ASSERT_TRUE(StartClient2());

    EXPECT_TRUE(SendString(client_.get(), "client"));
    EXPECT_TRUE(SendString(client2_.get(), "client2"));

    // Receive the packets and send a response for each (note that packets may be received
    // out-of-order).
    for (int i = 0; i < 2; ++i) {
        std::string received = ReceiveString(server_.get());
        EXPECT_TRUE(SendString(server_.get(), received + " response"));
    }

    EXPECT_EQ("client response", ReceiveString(client_.get()));
    EXPECT_EQ("client2 response", ReceiveString(client2_.get()));
}
+131 −0
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/*
 * Copyright (C) 2015 The Android Open Source Project
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *  * Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 *  * Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in
 *    the documentation and/or other materials provided with the
 *    distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
 * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
 * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
 * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 */

#include "socket.h"

#include <errno.h>
#include <netdb.h>

#include <android-base/stringprintf.h>
#include <cutils/sockets.h>

class UnixUdpSocket : public UdpSocket {
  public:
    enum class Type { kClient, kServer };

    UnixUdpSocket(int fd, Type type);
    ~UnixUdpSocket() override;

    ssize_t Send(const void* data, size_t length) override;
    ssize_t Receive(void* data, size_t length, int timeout_ms) override;
    int Close() override;

  private:
    int fd_;
    int receive_timeout_ms_ = 0;
    std::unique_ptr<sockaddr_storage> addr_;
    socklen_t addr_size_ = 0;

    DISALLOW_COPY_AND_ASSIGN(UnixUdpSocket);
};

UnixUdpSocket::UnixUdpSocket(int fd, Type type) : fd_(fd) {
    // Only servers need to remember addresses; clients are connected to a server in NewUdpClient()
    // so will send to that server without needing to specify the address again.
    if (type == Type::kServer) {
        addr_.reset(new sockaddr_storage);
        addr_size_ = sizeof(*addr_);
        memset(addr_.get(), 0, addr_size_);
    }
}

UnixUdpSocket::~UnixUdpSocket() {
    Close();
}

ssize_t UnixUdpSocket::Send(const void* data, size_t length) {
    return TEMP_FAILURE_RETRY(
            sendto(fd_, data, length, 0, reinterpret_cast<sockaddr*>(addr_.get()), addr_size_));
}

ssize_t UnixUdpSocket::Receive(void* data, size_t length, int timeout_ms) {
    // Only set socket timeout if it's changed.
    if (receive_timeout_ms_ != timeout_ms) {
        timeval tv;
        tv.tv_sec = timeout_ms / 1000;
        tv.tv_usec = (timeout_ms % 1000) * 1000;
        if (setsockopt(fd_, SOL_SOCKET, SO_RCVTIMEO, &tv, sizeof(tv)) < 0) {
            return -1;
        }
        receive_timeout_ms_ = timeout_ms;
    }

    socklen_t* addr_size_ptr = nullptr;
    if (addr_ != nullptr) {
        // Reset addr_size as it may have been modified by previous recvfrom() calls.
        addr_size_ = sizeof(*addr_);
        addr_size_ptr = &addr_size_;
    }
    return TEMP_FAILURE_RETRY(recvfrom(fd_, data, length, 0,
                                       reinterpret_cast<sockaddr*>(addr_.get()), addr_size_ptr));
}

int UnixUdpSocket::Close() {
    int result = 0;
    if (fd_ != -1) {
        result = close(fd_);
        fd_ = -1;
    }
    return result;
}

std::unique_ptr<UdpSocket> UdpSocket::NewUdpClient(const std::string& host, int port,
                                                   std::string* error) {
    int getaddrinfo_error = 0;
    int fd = socket_network_client_timeout(host.c_str(), port, SOCK_DGRAM, 0, &getaddrinfo_error);
    if (fd == -1) {
        if (error) {
            *error = android::base::StringPrintf(
                    "Failed to connect to %s:%d: %s", host.c_str(), port,
                    getaddrinfo_error ? gai_strerror(getaddrinfo_error) : strerror(errno));
        }
        return nullptr;
    }

    return std::unique_ptr<UdpSocket>(new UnixUdpSocket(fd, UnixUdpSocket::Type::kClient));
}

std::unique_ptr<UdpSocket> UdpSocket::NewUdpServer(int port) {
    int fd = socket_inaddr_any_server(port, SOCK_DGRAM);
    if (fd == -1) {
        // This is just used in testing, no need for an error message.
        return nullptr;
    }

    return std::unique_ptr<UdpSocket>(new UnixUdpSocket(fd, UnixUdpSocket::Type::kServer));
}
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