Loading adb/fdevent/fdevent.cpp +210 −142 Original line number Diff line number Diff line Loading @@ -58,6 +58,30 @@ #define FDE_PENDING 0x0200 #define FDE_CREATED 0x0400 static std::string dump_fde(const fdevent* fde) { std::string state; if (fde->state & FDE_ACTIVE) { state += "A"; } if (fde->state & FDE_PENDING) { state += "P"; } if (fde->state & FDE_CREATED) { state += "C"; } if (fde->state & FDE_READ) { state += "R"; } if (fde->state & FDE_WRITE) { state += "W"; } if (fde->state & FDE_ERROR) { state += "E"; } return android::base::StringPrintf("(fdevent %" PRIu64 ": fd %d %s)", fde->id, fde->fd.get(), state.c_str()); } struct PollNode { fdevent* fde; adb_pollfd pollfd; Loading @@ -74,90 +98,81 @@ struct PollNode { } }; // All operations to fdevent should happen only in the main thread. // That's why we don't need a lock for fdevent. static auto& g_poll_node_map = *new std::unordered_map<int, PollNode>(); static auto& g_pending_list = *new std::list<fdevent*>(); static std::atomic<bool> terminate_loop(false); static bool main_thread_valid; static uint64_t main_thread_id; struct fdevent_context_poll : public fdevent_context { virtual ~fdevent_context_poll() = default; static uint64_t fdevent_id; virtual fdevent* Create(unique_fd fd, std::variant<fd_func, fd_func2> func, void* arg) final; virtual unique_fd Destroy(fdevent* fde) final; static bool run_needs_flush = false; static auto& run_queue_notify_fd = *new unique_fd(); static auto& run_queue_mutex = *new std::mutex(); static auto& run_queue GUARDED_BY(run_queue_mutex) = *new std::deque<std::function<void()>>(); virtual void Set(fdevent* fde, unsigned events) final; virtual void Add(fdevent* fde, unsigned events) final; virtual void Del(fdevent* fde, unsigned events) final; virtual void SetTimeout(fdevent* fde, std::optional<std::chrono::milliseconds> timeout) final; void check_main_thread() { if (main_thread_valid) { CHECK_EQ(main_thread_id, android::base::GetThreadId()); } } virtual void Loop() final; void set_main_thread() { main_thread_valid = true; main_thread_id = android::base::GetThreadId(); } virtual void CheckMainThread() final; static std::string dump_fde(const fdevent* fde) { std::string state; if (fde->state & FDE_ACTIVE) { state += "A"; } if (fde->state & FDE_PENDING) { state += "P"; } if (fde->state & FDE_CREATED) { state += "C"; } if (fde->state & FDE_READ) { state += "R"; } if (fde->state & FDE_WRITE) { state += "W"; virtual void Run(std::function<void()> fn) final; virtual void TerminateLoop() final; virtual size_t InstalledCount() final; virtual void Reset() final; // All operations to fdevent should happen only in the main thread. // That's why we don't need a lock for fdevent. std::unordered_map<int, PollNode> poll_node_map_; std::list<fdevent*> pending_list_; bool main_thread_valid_ = false; uint64_t main_thread_id_ = 0; uint64_t fdevent_id_ = 0; bool run_needs_flush_ = false; unique_fd run_queue_notify_fd_; std::mutex run_queue_mutex_; std::deque<std::function<void()>> run_queue_ GUARDED_BY(run_queue_mutex_); std::atomic<bool> terminate_loop_ = false; }; static fdevent_context* g_ambient_fdevent_context = new fdevent_context_poll(); static fdevent_context* fdevent_get_ambient() { return g_ambient_fdevent_context; } if (fde->state & FDE_ERROR) { state += "E"; void fdevent_context_poll::CheckMainThread() { if (main_thread_valid_) { CHECK_EQ(main_thread_id_, android::base::GetThreadId()); } return android::base::StringPrintf("(fdevent %" PRIu64 ": fd %d %s)", fde->id, fde->fd.get(), state.c_str()); } template <typename F> static fdevent* fdevent_create_impl(int fd, F func, void* arg) { check_main_thread(); CHECK_GE(fd, 0); fdevent* fdevent_context_poll::Create(unique_fd fd, std::variant<fd_func, fd_func2> func, void* arg) { CheckMainThread(); CHECK_GE(fd.get(), 0); fdevent* fde = new fdevent(); fde->id = fdevent_id++; fde->id = fdevent_id_++; fde->state = FDE_ACTIVE; fde->fd.reset(fd); fde->fd = std::move(fd); fde->func = func; fde->arg = arg; if (!set_file_block_mode(fd, false)) { if (!set_file_block_mode(fde->fd, false)) { // Here is not proper to handle the error. If it fails here, some error is // likely to be detected by poll(), then we can let the callback function // to handle it. LOG(ERROR) << "failed to set non-blocking mode for fd " << fd; LOG(ERROR) << "failed to set non-blocking mode for fd " << fde->fd.get(); } auto pair = g_poll_node_map.emplace(fde->fd.get(), PollNode(fde)); CHECK(pair.second) << "install existing fd " << fd; auto pair = poll_node_map_.emplace(fde->fd.get(), PollNode(fde)); CHECK(pair.second) << "install existing fd " << fde->fd.get(); fde->state |= FDE_CREATED; return fde; } fdevent* fdevent_create(int fd, fd_func func, void* arg) { return fdevent_create_impl(fd, func, arg); } fdevent* fdevent_create(int fd, fd_func2 func, void* arg) { return fdevent_create_impl(fd, func, arg); } unique_fd fdevent_release(fdevent* fde) { check_main_thread(); unique_fd fdevent_context_poll::Destroy(fdevent* fde) { CheckMainThread(); if (!fde) { return {}; } Loading @@ -168,10 +183,10 @@ unique_fd fdevent_release(fdevent* fde) { unique_fd result = std::move(fde->fd); if (fde->state & FDE_ACTIVE) { g_poll_node_map.erase(result.get()); poll_node_map_.erase(result.get()); if (fde->state & FDE_PENDING) { g_pending_list.remove(fde); pending_list_.remove(fde); } fde->state = 0; fde->events = 0; Loading @@ -181,14 +196,16 @@ unique_fd fdevent_release(fdevent* fde) { return result; } void fdevent_destroy(fdevent* fde) { // Release, and then let unique_fd's destructor cleanup. fdevent_release(fde); void fdevent_context_poll::Set(fdevent* fde, unsigned events) { CheckMainThread(); events &= FDE_EVENTMASK; if ((fde->state & FDE_EVENTMASK) == events) { return; } CHECK(fde->state & FDE_ACTIVE); static void fdevent_update(fdevent* fde, unsigned events) { auto it = g_poll_node_map.find(fde->fd.get()); CHECK(it != g_poll_node_map.end()); auto it = poll_node_map_.find(fde->fd.get()); CHECK(it != poll_node_map_.end()); PollNode& node = it->second; if (events & FDE_READ) { node.pollfd.events |= POLLIN; Loading @@ -202,42 +219,31 @@ static void fdevent_update(fdevent* fde, unsigned events) { node.pollfd.events &= ~POLLOUT; } fde->state = (fde->state & FDE_STATEMASK) | events; } void fdevent_set(fdevent* fde, unsigned events) { check_main_thread(); events &= FDE_EVENTMASK; if ((fde->state & FDE_EVENTMASK) == events) { return; } CHECK(fde->state & FDE_ACTIVE); fdevent_update(fde, events); D("fdevent_set: %s, events = %u", dump_fde(fde).c_str(), events); if (fde->state & FDE_PENDING) { // If we are pending, make sure we don't signal an event that is no longer wanted. fde->events &= events; if (fde->events == 0) { g_pending_list.remove(fde); pending_list_.remove(fde); fde->state &= ~FDE_PENDING; } } } void fdevent_add(fdevent* fde, unsigned events) { check_main_thread(); CHECK(!(events & FDE_TIMEOUT)); fdevent_set(fde, (fde->state & FDE_EVENTMASK) | events); void fdevent_context_poll::Add(fdevent* fde, unsigned events) { Set(fde, (fde->state & FDE_EVENTMASK) | events); } void fdevent_del(fdevent* fde, unsigned events) { check_main_thread(); void fdevent_context_poll::Del(fdevent* fde, unsigned events) { CHECK(!(events & FDE_TIMEOUT)); fdevent_set(fde, (fde->state & FDE_EVENTMASK) & ~events); Set(fde, (fde->state & FDE_EVENTMASK) & ~events); } void fdevent_set_timeout(fdevent* fde, std::optional<std::chrono::milliseconds> timeout) { check_main_thread(); void fdevent_context_poll::SetTimeout(fdevent* fde, std::optional<std::chrono::milliseconds> timeout) { CheckMainThread(); fde->timeout = timeout; fde->last_active = std::chrono::steady_clock::now(); } Loading @@ -257,12 +263,12 @@ static std::string dump_pollfds(const std::vector<adb_pollfd>& pollfds) { return result; } static std::optional<std::chrono::milliseconds> calculate_timeout() { static std::optional<std::chrono::milliseconds> calculate_timeout(fdevent_context_poll* ctx) { std::optional<std::chrono::milliseconds> result = std::nullopt; auto now = std::chrono::steady_clock::now(); check_main_thread(); ctx->CheckMainThread(); for (const auto& [fd, pollnode] : g_poll_node_map) { for (const auto& [fd, pollnode] : ctx->poll_node_map_) { UNUSED(fd); auto timeout_opt = pollnode.fde->timeout; if (timeout_opt) { Loading @@ -283,15 +289,15 @@ static std::optional<std::chrono::milliseconds> calculate_timeout() { return result; } static void fdevent_process() { static void fdevent_process(fdevent_context_poll* ctx) { std::vector<adb_pollfd> pollfds; for (const auto& pair : g_poll_node_map) { for (const auto& pair : ctx->poll_node_map_) { pollfds.push_back(pair.second.pollfd); } CHECK_GT(pollfds.size(), 0u); D("poll(), pollfds = %s", dump_pollfds(pollfds).c_str()); auto timeout = calculate_timeout(); auto timeout = calculate_timeout(ctx); int timeout_ms; if (!timeout) { timeout_ms = -1; Loading Loading @@ -328,8 +334,8 @@ static void fdevent_process() { events |= FDE_READ | FDE_ERROR; } #endif auto it = g_poll_node_map.find(pollfd.fd); CHECK(it != g_poll_node_map.end()); auto it = ctx->poll_node_map_.find(pollfd.fd); CHECK(it != ctx->poll_node_map_.end()); fdevent* fde = it->second.fde; if (events == 0) { Loading @@ -348,7 +354,7 @@ static void fdevent_process() { fde->last_active = post_poll; D("%s got events %x", dump_fde(fde).c_str(), events); fde->state |= FDE_PENDING; g_pending_list.push_back(fde); ctx->pending_list_.push_back(fde); } } } Loading Loading @@ -376,27 +382,28 @@ static void fdevent_call_fdfunc(fdevent* fde) { fde->func); } static void fdevent_run_flush() EXCLUDES(run_queue_mutex) { static void fdevent_run_flush(fdevent_context_poll* ctx) EXCLUDES(ctx->run_queue_mutex_) { // We need to be careful around reentrancy here, since a function we call can queue up another // function. while (true) { std::function<void()> fn; { std::lock_guard<std::mutex> lock(run_queue_mutex); if (run_queue.empty()) { std::lock_guard<std::mutex> lock(ctx->run_queue_mutex_); if (ctx->run_queue_.empty()) { break; } fn = run_queue.front(); run_queue.pop_front(); fn = ctx->run_queue_.front(); ctx->run_queue_.pop_front(); } fn(); } } static void fdevent_run_func(int fd, unsigned ev, void* /* userdata */) { static void fdevent_run_func(int fd, unsigned ev, void* data) { CHECK_GE(fd, 0); CHECK(ev & FDE_READ); bool* run_needs_flush = static_cast<bool*>(data); char buf[1024]; // Empty the fd. Loading @@ -405,13 +412,13 @@ static void fdevent_run_func(int fd, unsigned ev, void* /* userdata */) { } // Mark that we need to flush, and then run it at the end of fdevent_loop. run_needs_flush = true; *run_needs_flush = true; } static void fdevent_run_setup() { static void fdevent_run_setup(fdevent_context_poll* ctx) { { std::lock_guard<std::mutex> lock(run_queue_mutex); CHECK(run_queue_notify_fd.get() == -1); std::lock_guard<std::mutex> lock(ctx->run_queue_mutex_); CHECK(ctx->run_queue_notify_fd_.get() == -1); int s[2]; if (adb_socketpair(s) != 0) { PLOG(FATAL) << "failed to create run queue notify socketpair"; Loading @@ -421,23 +428,23 @@ static void fdevent_run_setup() { PLOG(FATAL) << "failed to make run queue notify socket nonblocking"; } run_queue_notify_fd.reset(s[0]); fdevent* fde = fdevent_create(s[1], fdevent_run_func, nullptr); ctx->run_queue_notify_fd_.reset(s[0]); fdevent* fde = ctx->Create(unique_fd(s[1]), fdevent_run_func, &ctx->run_needs_flush_); CHECK(fde != nullptr); fdevent_add(fde, FDE_READ); ctx->Add(fde, FDE_READ); } fdevent_run_flush(); fdevent_run_flush(ctx); } void fdevent_run_on_main_thread(std::function<void()> fn) { std::lock_guard<std::mutex> lock(run_queue_mutex); run_queue.push_back(std::move(fn)); void fdevent_context_poll::Run(std::function<void()> fn) { std::lock_guard<std::mutex> lock(run_queue_mutex_); run_queue_.push_back(std::move(fn)); // run_queue_notify_fd could still be -1 if we're called before fdevent has finished setting up. // In that case, rely on the setup code to flush the queue without a notification being needed. if (run_queue_notify_fd != -1) { int rc = adb_write(run_queue_notify_fd.get(), "", 1); if (run_queue_notify_fd_ != -1) { int rc = adb_write(run_queue_notify_fd_.get(), "", 1); // It's possible that we get EAGAIN here, if lots of notifications came in while handling. if (rc == 0) { Loading @@ -448,7 +455,7 @@ void fdevent_run_on_main_thread(std::function<void()> fn) { } } static void fdevent_check_spin(uint64_t cycle) { static void fdevent_check_spin(fdevent_context_poll* ctx, uint64_t cycle) { // Check to see if we're spinning because we forgot about an fdevent // by keeping track of how long fdevents have been continuously pending. struct SpinCheck { Loading @@ -456,6 +463,8 @@ static void fdevent_check_spin(uint64_t cycle) { android::base::boot_clock::time_point timestamp; uint64_t cycle; }; // TODO: Move this into the base fdevent_context. static auto& g_continuously_pending = *new std::unordered_map<uint64_t, SpinCheck>(); static auto last_cycle = android::base::boot_clock::now(); Loading @@ -468,7 +477,7 @@ static void fdevent_check_spin(uint64_t cycle) { } last_cycle = now; for (auto* fde : g_pending_list) { for (auto* fde : ctx->pending_list_) { auto it = g_continuously_pending.find(fde->id); if (it == g_continuously_pending.end()) { g_continuously_pending[fde->id] = Loading Loading @@ -503,51 +512,110 @@ static void fdevent_check_spin(uint64_t cycle) { } } void fdevent_loop() { set_main_thread(); fdevent_run_setup(); void fdevent_context_poll::Loop() { this->main_thread_id_ = android::base::GetThreadId(); this->main_thread_valid_ = true; fdevent_run_setup(this); uint64_t cycle = 0; while (true) { if (terminate_loop) { if (terminate_loop_) { return; } D("--- --- waiting for events"); fdevent_process(); fdevent_process(this); fdevent_check_spin(cycle++); fdevent_check_spin(this, cycle++); while (!g_pending_list.empty()) { fdevent* fde = g_pending_list.front(); g_pending_list.pop_front(); while (!pending_list_.empty()) { fdevent* fde = pending_list_.front(); pending_list_.pop_front(); fdevent_call_fdfunc(fde); } if (run_needs_flush) { fdevent_run_flush(); run_needs_flush = false; if (run_needs_flush_) { fdevent_run_flush(this); run_needs_flush_ = false; } } } void fdevent_context_poll::TerminateLoop() { terminate_loop_ = true; } size_t fdevent_context_poll::InstalledCount() { return poll_node_map_.size(); } void fdevent_context_poll::Reset() { poll_node_map_.clear(); pending_list_.clear(); std::lock_guard<std::mutex> lock(run_queue_mutex_); run_queue_notify_fd_.reset(); run_queue_.clear(); main_thread_valid_ = false; terminate_loop_ = false; } fdevent* fdevent_create(int fd, fd_func func, void* arg) { unique_fd ufd(fd); return fdevent_get_ambient()->Create(std::move(ufd), func, arg); } fdevent* fdevent_create(int fd, fd_func2 func, void* arg) { unique_fd ufd(fd); return fdevent_get_ambient()->Create(std::move(ufd), func, arg); } unique_fd fdevent_release(fdevent* fde) { return fdevent_get_ambient()->Destroy(fde); } void fdevent_destroy(fdevent* fde) { fdevent_get_ambient()->Destroy(fde); } void fdevent_set(fdevent* fde, unsigned events) { fdevent_get_ambient()->Set(fde, events); } void fdevent_add(fdevent* fde, unsigned events) { fdevent_get_ambient()->Add(fde, events); } void fdevent_del(fdevent* fde, unsigned events) { fdevent_get_ambient()->Del(fde, events); } void fdevent_set_timeout(fdevent* fde, std::optional<std::chrono::milliseconds> timeout) { fdevent_get_ambient()->SetTimeout(fde, timeout); } void fdevent_run_on_main_thread(std::function<void()> fn) { fdevent_get_ambient()->Run(std::move(fn)); } void fdevent_loop() { fdevent_get_ambient()->Loop(); } void check_main_thread() { fdevent_get_ambient()->CheckMainThread(); } void fdevent_terminate_loop() { terminate_loop = true; fdevent_get_ambient()->TerminateLoop(); } size_t fdevent_installed_count() { return g_poll_node_map.size(); return fdevent_get_ambient()->InstalledCount(); } void fdevent_reset() { g_poll_node_map.clear(); g_pending_list.clear(); std::lock_guard<std::mutex> lock(run_queue_mutex); run_queue_notify_fd.reset(); run_queue.clear(); main_thread_valid = false; terminate_loop = false; return fdevent_get_ambient()->Reset(); } adb/fdevent/fdevent.h +40 −17 Original line number Diff line number Diff line Loading @@ -36,6 +36,43 @@ typedef void (*fd_func)(int fd, unsigned events, void *userdata); typedef void (*fd_func2)(struct fdevent* fde, unsigned events, void* userdata); struct fdevent; struct fdevent_context { virtual ~fdevent_context() = default; // Allocate and initialize a new fdevent object. virtual fdevent* Create(unique_fd fd, std::variant<fd_func, fd_func2> func, void* arg) = 0; // Deallocate an fdevent object, returning the file descriptor that was owned by it. virtual unique_fd Destroy(fdevent* fde) = 0; // Change which events should cause notifications. virtual void Set(fdevent* fde, unsigned events) = 0; virtual void Add(fdevent* fde, unsigned events) = 0; virtual void Del(fdevent* fde, unsigned events) = 0; // Set a timeout on an fdevent. // If no events are triggered by the timeout, an FDE_TIMEOUT will be generated. // Note timeouts are not defused automatically; if a timeout is set on an fdevent, it will // trigger repeatedly every |timeout| ms. virtual void SetTimeout(fdevent* fde, std::optional<std::chrono::milliseconds> timeout) = 0; // Loop forever, handling events. virtual void Loop() = 0; // Assert that the caller is running on the context's main thread. virtual void CheckMainThread() = 0; // Queue an operation to be run on the main thread. virtual void Run(std::function<void()> fn) = 0; // Test-only functionality: virtual void TerminateLoop() = 0; virtual size_t InstalledCount() = 0; virtual void Reset() = 0; }; struct fdevent { uint64_t id; Loading @@ -51,31 +88,18 @@ struct fdevent { void* arg = nullptr; }; // Allocate and initialize a new fdevent object // TODO: Switch these to unique_fd. // Backwards compatibility shims that forward to the global fdevent_context. fdevent* fdevent_create(int fd, fd_func func, void* arg); fdevent* fdevent_create(int fd, fd_func2 func, void* arg); // Deallocate an fdevent object that was created by fdevent_create. void fdevent_destroy(fdevent *fde); // fdevent_destroy, except releasing the file descriptor previously owned by the fdevent. unique_fd fdevent_release(fdevent* fde); void fdevent_destroy(fdevent* fde); // Change which events should cause notifications void fdevent_set(fdevent *fde, unsigned events); void fdevent_add(fdevent *fde, unsigned events); void fdevent_del(fdevent *fde, unsigned events); // Set a timeout on an fdevent. // If no events are triggered by the timeout, an FDE_TIMEOUT will be generated. // Note timeouts are not defused automatically; if a timeout is set on an fdevent, it will // trigger repeatedly every |timeout| ms. void fdevent_set_timeout(fdevent* fde, std::optional<std::chrono::milliseconds> timeout); // Loop forever, handling events. void fdevent_loop(); void check_main_thread(); // Queue an operation to run on the main thread. Loading @@ -85,6 +109,5 @@ void fdevent_run_on_main_thread(std::function<void()> fn); void fdevent_terminate_loop(); size_t fdevent_installed_count(); void fdevent_reset(); void set_main_thread(); #endif Loading
adb/fdevent/fdevent.cpp +210 −142 Original line number Diff line number Diff line Loading @@ -58,6 +58,30 @@ #define FDE_PENDING 0x0200 #define FDE_CREATED 0x0400 static std::string dump_fde(const fdevent* fde) { std::string state; if (fde->state & FDE_ACTIVE) { state += "A"; } if (fde->state & FDE_PENDING) { state += "P"; } if (fde->state & FDE_CREATED) { state += "C"; } if (fde->state & FDE_READ) { state += "R"; } if (fde->state & FDE_WRITE) { state += "W"; } if (fde->state & FDE_ERROR) { state += "E"; } return android::base::StringPrintf("(fdevent %" PRIu64 ": fd %d %s)", fde->id, fde->fd.get(), state.c_str()); } struct PollNode { fdevent* fde; adb_pollfd pollfd; Loading @@ -74,90 +98,81 @@ struct PollNode { } }; // All operations to fdevent should happen only in the main thread. // That's why we don't need a lock for fdevent. static auto& g_poll_node_map = *new std::unordered_map<int, PollNode>(); static auto& g_pending_list = *new std::list<fdevent*>(); static std::atomic<bool> terminate_loop(false); static bool main_thread_valid; static uint64_t main_thread_id; struct fdevent_context_poll : public fdevent_context { virtual ~fdevent_context_poll() = default; static uint64_t fdevent_id; virtual fdevent* Create(unique_fd fd, std::variant<fd_func, fd_func2> func, void* arg) final; virtual unique_fd Destroy(fdevent* fde) final; static bool run_needs_flush = false; static auto& run_queue_notify_fd = *new unique_fd(); static auto& run_queue_mutex = *new std::mutex(); static auto& run_queue GUARDED_BY(run_queue_mutex) = *new std::deque<std::function<void()>>(); virtual void Set(fdevent* fde, unsigned events) final; virtual void Add(fdevent* fde, unsigned events) final; virtual void Del(fdevent* fde, unsigned events) final; virtual void SetTimeout(fdevent* fde, std::optional<std::chrono::milliseconds> timeout) final; void check_main_thread() { if (main_thread_valid) { CHECK_EQ(main_thread_id, android::base::GetThreadId()); } } virtual void Loop() final; void set_main_thread() { main_thread_valid = true; main_thread_id = android::base::GetThreadId(); } virtual void CheckMainThread() final; static std::string dump_fde(const fdevent* fde) { std::string state; if (fde->state & FDE_ACTIVE) { state += "A"; } if (fde->state & FDE_PENDING) { state += "P"; } if (fde->state & FDE_CREATED) { state += "C"; } if (fde->state & FDE_READ) { state += "R"; } if (fde->state & FDE_WRITE) { state += "W"; virtual void Run(std::function<void()> fn) final; virtual void TerminateLoop() final; virtual size_t InstalledCount() final; virtual void Reset() final; // All operations to fdevent should happen only in the main thread. // That's why we don't need a lock for fdevent. std::unordered_map<int, PollNode> poll_node_map_; std::list<fdevent*> pending_list_; bool main_thread_valid_ = false; uint64_t main_thread_id_ = 0; uint64_t fdevent_id_ = 0; bool run_needs_flush_ = false; unique_fd run_queue_notify_fd_; std::mutex run_queue_mutex_; std::deque<std::function<void()>> run_queue_ GUARDED_BY(run_queue_mutex_); std::atomic<bool> terminate_loop_ = false; }; static fdevent_context* g_ambient_fdevent_context = new fdevent_context_poll(); static fdevent_context* fdevent_get_ambient() { return g_ambient_fdevent_context; } if (fde->state & FDE_ERROR) { state += "E"; void fdevent_context_poll::CheckMainThread() { if (main_thread_valid_) { CHECK_EQ(main_thread_id_, android::base::GetThreadId()); } return android::base::StringPrintf("(fdevent %" PRIu64 ": fd %d %s)", fde->id, fde->fd.get(), state.c_str()); } template <typename F> static fdevent* fdevent_create_impl(int fd, F func, void* arg) { check_main_thread(); CHECK_GE(fd, 0); fdevent* fdevent_context_poll::Create(unique_fd fd, std::variant<fd_func, fd_func2> func, void* arg) { CheckMainThread(); CHECK_GE(fd.get(), 0); fdevent* fde = new fdevent(); fde->id = fdevent_id++; fde->id = fdevent_id_++; fde->state = FDE_ACTIVE; fde->fd.reset(fd); fde->fd = std::move(fd); fde->func = func; fde->arg = arg; if (!set_file_block_mode(fd, false)) { if (!set_file_block_mode(fde->fd, false)) { // Here is not proper to handle the error. If it fails here, some error is // likely to be detected by poll(), then we can let the callback function // to handle it. LOG(ERROR) << "failed to set non-blocking mode for fd " << fd; LOG(ERROR) << "failed to set non-blocking mode for fd " << fde->fd.get(); } auto pair = g_poll_node_map.emplace(fde->fd.get(), PollNode(fde)); CHECK(pair.second) << "install existing fd " << fd; auto pair = poll_node_map_.emplace(fde->fd.get(), PollNode(fde)); CHECK(pair.second) << "install existing fd " << fde->fd.get(); fde->state |= FDE_CREATED; return fde; } fdevent* fdevent_create(int fd, fd_func func, void* arg) { return fdevent_create_impl(fd, func, arg); } fdevent* fdevent_create(int fd, fd_func2 func, void* arg) { return fdevent_create_impl(fd, func, arg); } unique_fd fdevent_release(fdevent* fde) { check_main_thread(); unique_fd fdevent_context_poll::Destroy(fdevent* fde) { CheckMainThread(); if (!fde) { return {}; } Loading @@ -168,10 +183,10 @@ unique_fd fdevent_release(fdevent* fde) { unique_fd result = std::move(fde->fd); if (fde->state & FDE_ACTIVE) { g_poll_node_map.erase(result.get()); poll_node_map_.erase(result.get()); if (fde->state & FDE_PENDING) { g_pending_list.remove(fde); pending_list_.remove(fde); } fde->state = 0; fde->events = 0; Loading @@ -181,14 +196,16 @@ unique_fd fdevent_release(fdevent* fde) { return result; } void fdevent_destroy(fdevent* fde) { // Release, and then let unique_fd's destructor cleanup. fdevent_release(fde); void fdevent_context_poll::Set(fdevent* fde, unsigned events) { CheckMainThread(); events &= FDE_EVENTMASK; if ((fde->state & FDE_EVENTMASK) == events) { return; } CHECK(fde->state & FDE_ACTIVE); static void fdevent_update(fdevent* fde, unsigned events) { auto it = g_poll_node_map.find(fde->fd.get()); CHECK(it != g_poll_node_map.end()); auto it = poll_node_map_.find(fde->fd.get()); CHECK(it != poll_node_map_.end()); PollNode& node = it->second; if (events & FDE_READ) { node.pollfd.events |= POLLIN; Loading @@ -202,42 +219,31 @@ static void fdevent_update(fdevent* fde, unsigned events) { node.pollfd.events &= ~POLLOUT; } fde->state = (fde->state & FDE_STATEMASK) | events; } void fdevent_set(fdevent* fde, unsigned events) { check_main_thread(); events &= FDE_EVENTMASK; if ((fde->state & FDE_EVENTMASK) == events) { return; } CHECK(fde->state & FDE_ACTIVE); fdevent_update(fde, events); D("fdevent_set: %s, events = %u", dump_fde(fde).c_str(), events); if (fde->state & FDE_PENDING) { // If we are pending, make sure we don't signal an event that is no longer wanted. fde->events &= events; if (fde->events == 0) { g_pending_list.remove(fde); pending_list_.remove(fde); fde->state &= ~FDE_PENDING; } } } void fdevent_add(fdevent* fde, unsigned events) { check_main_thread(); CHECK(!(events & FDE_TIMEOUT)); fdevent_set(fde, (fde->state & FDE_EVENTMASK) | events); void fdevent_context_poll::Add(fdevent* fde, unsigned events) { Set(fde, (fde->state & FDE_EVENTMASK) | events); } void fdevent_del(fdevent* fde, unsigned events) { check_main_thread(); void fdevent_context_poll::Del(fdevent* fde, unsigned events) { CHECK(!(events & FDE_TIMEOUT)); fdevent_set(fde, (fde->state & FDE_EVENTMASK) & ~events); Set(fde, (fde->state & FDE_EVENTMASK) & ~events); } void fdevent_set_timeout(fdevent* fde, std::optional<std::chrono::milliseconds> timeout) { check_main_thread(); void fdevent_context_poll::SetTimeout(fdevent* fde, std::optional<std::chrono::milliseconds> timeout) { CheckMainThread(); fde->timeout = timeout; fde->last_active = std::chrono::steady_clock::now(); } Loading @@ -257,12 +263,12 @@ static std::string dump_pollfds(const std::vector<adb_pollfd>& pollfds) { return result; } static std::optional<std::chrono::milliseconds> calculate_timeout() { static std::optional<std::chrono::milliseconds> calculate_timeout(fdevent_context_poll* ctx) { std::optional<std::chrono::milliseconds> result = std::nullopt; auto now = std::chrono::steady_clock::now(); check_main_thread(); ctx->CheckMainThread(); for (const auto& [fd, pollnode] : g_poll_node_map) { for (const auto& [fd, pollnode] : ctx->poll_node_map_) { UNUSED(fd); auto timeout_opt = pollnode.fde->timeout; if (timeout_opt) { Loading @@ -283,15 +289,15 @@ static std::optional<std::chrono::milliseconds> calculate_timeout() { return result; } static void fdevent_process() { static void fdevent_process(fdevent_context_poll* ctx) { std::vector<adb_pollfd> pollfds; for (const auto& pair : g_poll_node_map) { for (const auto& pair : ctx->poll_node_map_) { pollfds.push_back(pair.second.pollfd); } CHECK_GT(pollfds.size(), 0u); D("poll(), pollfds = %s", dump_pollfds(pollfds).c_str()); auto timeout = calculate_timeout(); auto timeout = calculate_timeout(ctx); int timeout_ms; if (!timeout) { timeout_ms = -1; Loading Loading @@ -328,8 +334,8 @@ static void fdevent_process() { events |= FDE_READ | FDE_ERROR; } #endif auto it = g_poll_node_map.find(pollfd.fd); CHECK(it != g_poll_node_map.end()); auto it = ctx->poll_node_map_.find(pollfd.fd); CHECK(it != ctx->poll_node_map_.end()); fdevent* fde = it->second.fde; if (events == 0) { Loading @@ -348,7 +354,7 @@ static void fdevent_process() { fde->last_active = post_poll; D("%s got events %x", dump_fde(fde).c_str(), events); fde->state |= FDE_PENDING; g_pending_list.push_back(fde); ctx->pending_list_.push_back(fde); } } } Loading Loading @@ -376,27 +382,28 @@ static void fdevent_call_fdfunc(fdevent* fde) { fde->func); } static void fdevent_run_flush() EXCLUDES(run_queue_mutex) { static void fdevent_run_flush(fdevent_context_poll* ctx) EXCLUDES(ctx->run_queue_mutex_) { // We need to be careful around reentrancy here, since a function we call can queue up another // function. while (true) { std::function<void()> fn; { std::lock_guard<std::mutex> lock(run_queue_mutex); if (run_queue.empty()) { std::lock_guard<std::mutex> lock(ctx->run_queue_mutex_); if (ctx->run_queue_.empty()) { break; } fn = run_queue.front(); run_queue.pop_front(); fn = ctx->run_queue_.front(); ctx->run_queue_.pop_front(); } fn(); } } static void fdevent_run_func(int fd, unsigned ev, void* /* userdata */) { static void fdevent_run_func(int fd, unsigned ev, void* data) { CHECK_GE(fd, 0); CHECK(ev & FDE_READ); bool* run_needs_flush = static_cast<bool*>(data); char buf[1024]; // Empty the fd. Loading @@ -405,13 +412,13 @@ static void fdevent_run_func(int fd, unsigned ev, void* /* userdata */) { } // Mark that we need to flush, and then run it at the end of fdevent_loop. run_needs_flush = true; *run_needs_flush = true; } static void fdevent_run_setup() { static void fdevent_run_setup(fdevent_context_poll* ctx) { { std::lock_guard<std::mutex> lock(run_queue_mutex); CHECK(run_queue_notify_fd.get() == -1); std::lock_guard<std::mutex> lock(ctx->run_queue_mutex_); CHECK(ctx->run_queue_notify_fd_.get() == -1); int s[2]; if (adb_socketpair(s) != 0) { PLOG(FATAL) << "failed to create run queue notify socketpair"; Loading @@ -421,23 +428,23 @@ static void fdevent_run_setup() { PLOG(FATAL) << "failed to make run queue notify socket nonblocking"; } run_queue_notify_fd.reset(s[0]); fdevent* fde = fdevent_create(s[1], fdevent_run_func, nullptr); ctx->run_queue_notify_fd_.reset(s[0]); fdevent* fde = ctx->Create(unique_fd(s[1]), fdevent_run_func, &ctx->run_needs_flush_); CHECK(fde != nullptr); fdevent_add(fde, FDE_READ); ctx->Add(fde, FDE_READ); } fdevent_run_flush(); fdevent_run_flush(ctx); } void fdevent_run_on_main_thread(std::function<void()> fn) { std::lock_guard<std::mutex> lock(run_queue_mutex); run_queue.push_back(std::move(fn)); void fdevent_context_poll::Run(std::function<void()> fn) { std::lock_guard<std::mutex> lock(run_queue_mutex_); run_queue_.push_back(std::move(fn)); // run_queue_notify_fd could still be -1 if we're called before fdevent has finished setting up. // In that case, rely on the setup code to flush the queue without a notification being needed. if (run_queue_notify_fd != -1) { int rc = adb_write(run_queue_notify_fd.get(), "", 1); if (run_queue_notify_fd_ != -1) { int rc = adb_write(run_queue_notify_fd_.get(), "", 1); // It's possible that we get EAGAIN here, if lots of notifications came in while handling. if (rc == 0) { Loading @@ -448,7 +455,7 @@ void fdevent_run_on_main_thread(std::function<void()> fn) { } } static void fdevent_check_spin(uint64_t cycle) { static void fdevent_check_spin(fdevent_context_poll* ctx, uint64_t cycle) { // Check to see if we're spinning because we forgot about an fdevent // by keeping track of how long fdevents have been continuously pending. struct SpinCheck { Loading @@ -456,6 +463,8 @@ static void fdevent_check_spin(uint64_t cycle) { android::base::boot_clock::time_point timestamp; uint64_t cycle; }; // TODO: Move this into the base fdevent_context. static auto& g_continuously_pending = *new std::unordered_map<uint64_t, SpinCheck>(); static auto last_cycle = android::base::boot_clock::now(); Loading @@ -468,7 +477,7 @@ static void fdevent_check_spin(uint64_t cycle) { } last_cycle = now; for (auto* fde : g_pending_list) { for (auto* fde : ctx->pending_list_) { auto it = g_continuously_pending.find(fde->id); if (it == g_continuously_pending.end()) { g_continuously_pending[fde->id] = Loading Loading @@ -503,51 +512,110 @@ static void fdevent_check_spin(uint64_t cycle) { } } void fdevent_loop() { set_main_thread(); fdevent_run_setup(); void fdevent_context_poll::Loop() { this->main_thread_id_ = android::base::GetThreadId(); this->main_thread_valid_ = true; fdevent_run_setup(this); uint64_t cycle = 0; while (true) { if (terminate_loop) { if (terminate_loop_) { return; } D("--- --- waiting for events"); fdevent_process(); fdevent_process(this); fdevent_check_spin(cycle++); fdevent_check_spin(this, cycle++); while (!g_pending_list.empty()) { fdevent* fde = g_pending_list.front(); g_pending_list.pop_front(); while (!pending_list_.empty()) { fdevent* fde = pending_list_.front(); pending_list_.pop_front(); fdevent_call_fdfunc(fde); } if (run_needs_flush) { fdevent_run_flush(); run_needs_flush = false; if (run_needs_flush_) { fdevent_run_flush(this); run_needs_flush_ = false; } } } void fdevent_context_poll::TerminateLoop() { terminate_loop_ = true; } size_t fdevent_context_poll::InstalledCount() { return poll_node_map_.size(); } void fdevent_context_poll::Reset() { poll_node_map_.clear(); pending_list_.clear(); std::lock_guard<std::mutex> lock(run_queue_mutex_); run_queue_notify_fd_.reset(); run_queue_.clear(); main_thread_valid_ = false; terminate_loop_ = false; } fdevent* fdevent_create(int fd, fd_func func, void* arg) { unique_fd ufd(fd); return fdevent_get_ambient()->Create(std::move(ufd), func, arg); } fdevent* fdevent_create(int fd, fd_func2 func, void* arg) { unique_fd ufd(fd); return fdevent_get_ambient()->Create(std::move(ufd), func, arg); } unique_fd fdevent_release(fdevent* fde) { return fdevent_get_ambient()->Destroy(fde); } void fdevent_destroy(fdevent* fde) { fdevent_get_ambient()->Destroy(fde); } void fdevent_set(fdevent* fde, unsigned events) { fdevent_get_ambient()->Set(fde, events); } void fdevent_add(fdevent* fde, unsigned events) { fdevent_get_ambient()->Add(fde, events); } void fdevent_del(fdevent* fde, unsigned events) { fdevent_get_ambient()->Del(fde, events); } void fdevent_set_timeout(fdevent* fde, std::optional<std::chrono::milliseconds> timeout) { fdevent_get_ambient()->SetTimeout(fde, timeout); } void fdevent_run_on_main_thread(std::function<void()> fn) { fdevent_get_ambient()->Run(std::move(fn)); } void fdevent_loop() { fdevent_get_ambient()->Loop(); } void check_main_thread() { fdevent_get_ambient()->CheckMainThread(); } void fdevent_terminate_loop() { terminate_loop = true; fdevent_get_ambient()->TerminateLoop(); } size_t fdevent_installed_count() { return g_poll_node_map.size(); return fdevent_get_ambient()->InstalledCount(); } void fdevent_reset() { g_poll_node_map.clear(); g_pending_list.clear(); std::lock_guard<std::mutex> lock(run_queue_mutex); run_queue_notify_fd.reset(); run_queue.clear(); main_thread_valid = false; terminate_loop = false; return fdevent_get_ambient()->Reset(); }
adb/fdevent/fdevent.h +40 −17 Original line number Diff line number Diff line Loading @@ -36,6 +36,43 @@ typedef void (*fd_func)(int fd, unsigned events, void *userdata); typedef void (*fd_func2)(struct fdevent* fde, unsigned events, void* userdata); struct fdevent; struct fdevent_context { virtual ~fdevent_context() = default; // Allocate and initialize a new fdevent object. virtual fdevent* Create(unique_fd fd, std::variant<fd_func, fd_func2> func, void* arg) = 0; // Deallocate an fdevent object, returning the file descriptor that was owned by it. virtual unique_fd Destroy(fdevent* fde) = 0; // Change which events should cause notifications. virtual void Set(fdevent* fde, unsigned events) = 0; virtual void Add(fdevent* fde, unsigned events) = 0; virtual void Del(fdevent* fde, unsigned events) = 0; // Set a timeout on an fdevent. // If no events are triggered by the timeout, an FDE_TIMEOUT will be generated. // Note timeouts are not defused automatically; if a timeout is set on an fdevent, it will // trigger repeatedly every |timeout| ms. virtual void SetTimeout(fdevent* fde, std::optional<std::chrono::milliseconds> timeout) = 0; // Loop forever, handling events. virtual void Loop() = 0; // Assert that the caller is running on the context's main thread. virtual void CheckMainThread() = 0; // Queue an operation to be run on the main thread. virtual void Run(std::function<void()> fn) = 0; // Test-only functionality: virtual void TerminateLoop() = 0; virtual size_t InstalledCount() = 0; virtual void Reset() = 0; }; struct fdevent { uint64_t id; Loading @@ -51,31 +88,18 @@ struct fdevent { void* arg = nullptr; }; // Allocate and initialize a new fdevent object // TODO: Switch these to unique_fd. // Backwards compatibility shims that forward to the global fdevent_context. fdevent* fdevent_create(int fd, fd_func func, void* arg); fdevent* fdevent_create(int fd, fd_func2 func, void* arg); // Deallocate an fdevent object that was created by fdevent_create. void fdevent_destroy(fdevent *fde); // fdevent_destroy, except releasing the file descriptor previously owned by the fdevent. unique_fd fdevent_release(fdevent* fde); void fdevent_destroy(fdevent* fde); // Change which events should cause notifications void fdevent_set(fdevent *fde, unsigned events); void fdevent_add(fdevent *fde, unsigned events); void fdevent_del(fdevent *fde, unsigned events); // Set a timeout on an fdevent. // If no events are triggered by the timeout, an FDE_TIMEOUT will be generated. // Note timeouts are not defused automatically; if a timeout is set on an fdevent, it will // trigger repeatedly every |timeout| ms. void fdevent_set_timeout(fdevent* fde, std::optional<std::chrono::milliseconds> timeout); // Loop forever, handling events. void fdevent_loop(); void check_main_thread(); // Queue an operation to run on the main thread. Loading @@ -85,6 +109,5 @@ void fdevent_run_on_main_thread(std::function<void()> fn); void fdevent_terminate_loop(); size_t fdevent_installed_count(); void fdevent_reset(); void set_main_thread(); #endif