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Commit 747de5bd authored by Rom Lemarchand's avatar Rom Lemarchand Committed by Android (Google) Code Review
Browse files

Merge changes Id163902d,I44f837e8,I11131e3f

* changes:
  Remove AUDIO_CHANNEL_OUT_SURROUND
  Add AUDIO_CHANNEL_OUT_5POINT1_SIDE and AUDIO_CHANNEL_OUT_QUAD_SIDE
  Rename AUDIO_CHANNEL_OUT_QUAD and AUDIO_CHANNEL_OUT_5POINT1
parents a50b6521 fbb9f993
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+21 −3
Original line number Original line Diff line number Diff line
@@ -218,16 +218,26 @@ enum {
                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT |
                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT |
                                  AUDIO_CHANNEL_OUT_BACK_LEFT |
                                  AUDIO_CHANNEL_OUT_BACK_LEFT |
                                  AUDIO_CHANNEL_OUT_BACK_RIGHT),
                                  AUDIO_CHANNEL_OUT_BACK_RIGHT),
    AUDIO_CHANNEL_OUT_SURROUND = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
    AUDIO_CHANNEL_OUT_QUAD_BACK = AUDIO_CHANNEL_OUT_QUAD,
    /* like AUDIO_CHANNEL_OUT_QUAD_BACK with *_SIDE_* instead of *_BACK_* */
    AUDIO_CHANNEL_OUT_QUAD_SIDE = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT |
                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT |
                                  AUDIO_CHANNEL_OUT_FRONT_CENTER |
                                  AUDIO_CHANNEL_OUT_SIDE_LEFT |
                                  AUDIO_CHANNEL_OUT_BACK_CENTER),
                                  AUDIO_CHANNEL_OUT_SIDE_RIGHT),
    AUDIO_CHANNEL_OUT_5POINT1  = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
    AUDIO_CHANNEL_OUT_5POINT1  = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT |
                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT |
                                  AUDIO_CHANNEL_OUT_FRONT_CENTER |
                                  AUDIO_CHANNEL_OUT_FRONT_CENTER |
                                  AUDIO_CHANNEL_OUT_LOW_FREQUENCY |
                                  AUDIO_CHANNEL_OUT_LOW_FREQUENCY |
                                  AUDIO_CHANNEL_OUT_BACK_LEFT |
                                  AUDIO_CHANNEL_OUT_BACK_LEFT |
                                  AUDIO_CHANNEL_OUT_BACK_RIGHT),
                                  AUDIO_CHANNEL_OUT_BACK_RIGHT),
    AUDIO_CHANNEL_OUT_5POINT1_BACK = AUDIO_CHANNEL_OUT_5POINT1,
    /* like AUDIO_CHANNEL_OUT_5POINT1_BACK with *_SIDE_* instead of *_BACK_* */
    AUDIO_CHANNEL_OUT_5POINT1_SIDE = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT |
                                  AUDIO_CHANNEL_OUT_FRONT_CENTER |
                                  AUDIO_CHANNEL_OUT_LOW_FREQUENCY |
                                  AUDIO_CHANNEL_OUT_SIDE_LEFT |
                                  AUDIO_CHANNEL_OUT_SIDE_RIGHT),
    // matches the correct AudioFormat.CHANNEL_OUT_7POINT1_SURROUND definition for 7.1
    // matches the correct AudioFormat.CHANNEL_OUT_7POINT1_SURROUND definition for 7.1
    AUDIO_CHANNEL_OUT_7POINT1  = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
    AUDIO_CHANNEL_OUT_7POINT1  = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT |
                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT |
@@ -291,11 +301,19 @@ enum {
                               AUDIO_CHANNEL_IN_VOICE_DNLINK),
                               AUDIO_CHANNEL_IN_VOICE_DNLINK),
};
};


/* A channel mask per se only defines the presence or absence of a channel, not the order.
 * But see AUDIO_INTERLEAVE_* below for the platform convention of order.
 */
typedef uint32_t audio_channel_mask_t;
typedef uint32_t audio_channel_mask_t;


/* Expresses the convention when stereo audio samples are stored interleaved
/* Expresses the convention when stereo audio samples are stored interleaved
 * in an array.  This should improve readability by allowing code to use
 * in an array.  This should improve readability by allowing code to use
 * symbolic indices instead of hard-coded [0] and [1].
 * symbolic indices instead of hard-coded [0] and [1].
 *
 * For multi-channel beyond stereo, the platform convention is that channels
 * are interleaved in order from least significant channel mask bit
 * to most significant channel mask bit, with unused bits skipped.
 * Any exceptions to this convention will be noted at the appropriate API.
 */
 */
enum {
enum {
    AUDIO_INTERLEAVE_LEFT   = 0,
    AUDIO_INTERLEAVE_LEFT   = 0,