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Commit 72159a58 authored by Rom Lemarchand's avatar Rom Lemarchand Committed by Android (Google) Code Review
Browse files

Merge "audio: added definitions for audio routing extensions"

parents 6721412e 4cd05012
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+220 −0
Original line number Diff line number Diff line
@@ -191,6 +191,7 @@ typedef enum {
} audio_format_t;

enum {
    AUDIO_CHANNEL_NONE                      = 0x0,
    /* output channels */
    AUDIO_CHANNEL_OUT_FRONT_LEFT            = 0x1,
    AUDIO_CHANNEL_OUT_FRONT_RIGHT           = 0x2,
@@ -528,6 +529,225 @@ static const audio_offload_info_t AUDIO_INFO_INITIALIZER = {
    size: sizeof(audio_offload_info_t),
};


/* audio hw module handle functions or structures referencing a module */
typedef int audio_module_handle_t;

/******************************
 *  Volume control
 *****************************/

/* If the audio hardware supports gain control on some audio paths,
 * the platform can expose them in the audio_policy.conf file. The audio HAL
 * will then implement gain control functions that will use the following data
 * structures. */

/* Type of gain control exposed by an audio port */
#define AUDIO_GAIN_MODE_JOINT     0x1 /* supports joint channel gain control */
#define AUDIO_GAIN_MODE_CHANNELS  0x2 /* supports separate channel gain control */
#define AUDIO_GAIN_MODE_RAMP      0x4 /* supports gain ramps */

typedef uint32_t audio_gain_mode_t;


/* An audio_gain struct is a representation of a gain stage.
 * A gain stage is always attached to an audio port. */
struct audio_gain  {
    audio_gain_mode_t    mode;          /* e.g. AUDIO_GAIN_MODE_JOINT */
    audio_channel_mask_t channel_mask;  /* channels which gain an be controlled.
                                           N/A if AUDIO_GAIN_MODE_CHANNELS is not supported */
    int                  min_value;     /* minimum gain value in millibels */
    int                  max_value;     /* maximum gain value in millibels */
    int                  default_value; /* default gain value in millibels */
    unsigned int         step_value;    /* gain step in millibels */
    unsigned int         min_ramp_ms;   /* minimum ramp duration in ms */
    unsigned int         max_ramp_ms;   /* maximum ramp duration in ms */
};

/* The gain configuration structure is used to get or set the gain values of a
 * given port */
struct audio_gain_config  {
    int                  index;             /* index of the corresponding audio_gain in the
                                               audio_port gains[] table */
    audio_gain_mode_t    mode;              /* mode requested for this command */
    audio_channel_mask_t channel_mask;      /* channels which gain value follows.
                                               N/A in joint mode */
    int                  values[sizeof(audio_channel_mask_t)]; /* gain values in millibels for each
                                               channel ordered from LSb to MSb in channel mask.
                                               The number of values is 1 in joint mode or
                                               popcount(channel_mask) */
    unsigned int         ramp_duration_ms; /* ramp duration in ms */
};

/******************************
 *  Routing control
 *****************************/

/* Types defined here are used to describe an audio source or sink at internal
 * framework interfaces (audio policy, patch panel) or at the audio HAL.
 * Sink and sources are grouped in a concept of “audio port” representing an
 * audio end point at the edge of the system managed by the module exposing
 * the interface. */

/* Audio port role: either source or sink */
typedef enum {
    AUDIO_PORT_ROLE_NONE,
    AUDIO_PORT_ROLE_SOURCE,
    AUDIO_PORT_ROLE_SINK,
} audio_port_role_t;

/* Audio port type indicates if it is a session (e.g AudioTrack),
 * a mix (e.g PlaybackThread output) or a physical device
 * (e.g AUDIO_DEVICE_OUT_SPEAKER) */
typedef enum {
    AUDIO_PORT_TYPE_NONE,
    AUDIO_PORT_TYPE_DEVICE,
    AUDIO_PORT_TYPE_MIX,
    AUDIO_PORT_TYPE_SESSION,
} audio_port_type_t;

/* Each port has a unique ID or handle allocated by policy manager */
typedef int audio_port_handle_t;
#define AUDIO_PORT_HANDLE_NONE 0


/* maximum audio device address length */
#define AUDIO_DEVICE_MAX_ADDRESS_LEN 32

/* extension for audio port configuration structure when the audio port is a
 * hardware device */
struct audio_port_config_device_ext {
    audio_module_handle_t hw_module;                /* module the device is attached to */
    audio_devices_t       type;                     /* device type (e.g AUDIO_DEVICE_OUT_SPEAKER) */
    char                  address[AUDIO_DEVICE_MAX_ADDRESS_LEN]; /* device address. "" if N/A */
};

/* extension for audio port configuration structure when the audio port is a
 * sub mix */
struct audio_port_config_mix_ext {
    audio_module_handle_t hw_module;    /* module the stream is attached to */
    audio_io_handle_t handle;           /* I/O handle of the input/output stream */
    union {
        //TODO: change use case for output streams: use strategy and mixer attributes
        audio_stream_type_t stream;
        audio_source_t      source;
    } usecase;
};

/* extension for audio port configuration structure when the audio port is an
 * audio session */
struct audio_port_config_session_ext {
    audio_session_t   session; /* audio session */
};

/* Flags indicating which fields are to be considered in struct audio_port_config */
#define AUDIO_PORT_CONFIG_SAMPLE_RATE  0x1
#define AUDIO_PORT_CONFIG_CHANNEL_MASK 0x2
#define AUDIO_PORT_CONFIG_FORMAT       0x4
#define AUDIO_PORT_CONFIG_GAIN         0x8
#define AUDIO_PORT_CONFIG_ALL (AUDIO_PORT_CONFIG_SAMPLE_RATE | \
                               AUDIO_PORT_CONFIG_CHANNEL_MASK | \
                               AUDIO_PORT_CONFIG_FORMAT | \
                               AUDIO_PORT_CONFIG_GAIN)

/* audio port configuration structure used to specify a particular configuration of
 * an audio port */
struct audio_port_config {
    audio_port_handle_t      id;           /* port unique ID */
    audio_port_role_t        role;         /* sink or source */
    audio_port_type_t        type;         /* device, mix ... */
    unsigned int             config_mask;  /* e.g AUDIO_PORT_CONFIG_ALL */
    unsigned int             sample_rate;  /* sampling rate in Hz */
    audio_channel_mask_t     channel_mask; /* channel mask if applicable */
    audio_format_t           format;       /* format if applicable */
    struct audio_gain_config gain;         /* gain to apply if applicable */
    union {
        struct audio_port_config_device_ext  device;  /* device specific info */
        struct audio_port_config_mix_ext     mix;     /* mix specific info */
        struct audio_port_config_session_ext session; /* session specific info */
    } ext;
};


/* max number of sampling rates in audio port */
#define AUDIO_PORT_MAX_SAMPLING_RATES 16
/* max number of channel masks in audio port */
#define AUDIO_PORT_MAX_CHANNEL_MASKS 16
/* max number of audio formats in audio port */
#define AUDIO_PORT_MAX_FORMATS 16
/* max number of gain controls in audio port */
#define AUDIO_PORT_MAX_GAINS 16

/* extension for audio port structure when the audio port is a hardware device */
struct audio_port_device_ext {
    audio_module_handle_t hw_module;    /* module the device is attached to */
    audio_devices_t       type;         /* device type (e.g AUDIO_DEVICE_OUT_SPEAKER) */
    char                  address[AUDIO_DEVICE_MAX_ADDRESS_LEN];
};

/* Latency class of the audio mix */
typedef enum {
    AUDIO_LATENCY_LOW,
    AUDIO_LATENCY_NORMAL,
} audio_mix_latency_class_t;

/* extension for audio port structure when the audio port is a sub mix */
struct audio_port_mix_ext {
    audio_module_handle_t     hw_module;     /* module the stream is attached to */
    audio_io_handle_t         handle;        /* I/O handle of the input.output stream */
    audio_mix_latency_class_t latency_class; /* latency class */
    // other attributes: routing strategies
};

/* extension for audio port structure when the audio port is an audio session */
struct audio_port_session_ext {
    audio_session_t   session; /* audio session */
};


struct audio_port {
    audio_port_handle_t      id;                /* port unique ID */
    audio_port_role_t        role;              /* sink or source */
    audio_port_type_t        type;              /* device, mix ... */
    unsigned int             num_sample_rates;  /* number of sampling rates in following array */
    unsigned int             sample_rates[AUDIO_PORT_MAX_SAMPLING_RATES];
    unsigned int             num_channel_masks; /* number of channel masks in following array */
    audio_channel_mask_t     channel_masks[AUDIO_PORT_MAX_CHANNEL_MASKS];
    unsigned int             num_formats;       /* number of formats in following array */
    audio_format_t           formats[AUDIO_PORT_MAX_FORMATS];
    unsigned int             num_gains;         /* number of gains in following array */
    struct audio_gain        gains[AUDIO_PORT_MAX_GAINS];
    struct audio_port_config active_config;     /* current audio port configuration */
    union {
        struct audio_port_device_ext  device;
        struct audio_port_mix_ext     mix;
        struct audio_port_session_ext session;
    } ext;
};

/* An audio patch represents a connection between one or more source ports and
 * one or more sink ports. Patches are connected and disconnected by audio policy manager or by
 * applications via framework APIs.
 * Each patch is identified by a handle at the interface used to create that patch. For instance,
 * when a patch is created by the audio HAL, the HAL allocates and returns a handle.
 * This handle is unique to a given audio HAL hardware module.
 * But the same patch receives another system wide unique handle allocated by the framework.
 * This unique handle is used for all transactions inside the framework.
 */
typedef int audio_patch_handle_t;
#define AUDIO_PATCH_HANDLE_NONE 0

#define AUDIO_PATCH_PORTS_MAX   16

struct audio_patch {
    audio_patch_handle_t id;            /* patch unique ID */
    unsigned int      num_sources;      /* number of sources in following array */
    struct audio_port_config sources[AUDIO_PATCH_PORTS_MAX];
    unsigned int      num_sinks;        /* number of sinks in following array */
    struct audio_port_config sinks[AUDIO_PATCH_PORTS_MAX];
};


static inline bool audio_is_output_device(audio_devices_t device)
{
    if (((device & AUDIO_DEVICE_BIT_IN) == 0) &&