Loading charger/charger.c +10 −1 Original line number Diff line number Diff line Loading @@ -87,6 +87,7 @@ struct frame { const char *name; int disp_time; int min_capacity; bool level_only; gr_surface surface; }; Loading Loading @@ -157,6 +158,7 @@ static struct frame batt_anim_frames[] = { .name = "charger/battery_4", .disp_time = 750, .min_capacity = 80, .level_only = true, }, { .name = "charger/battery_5", Loading Loading @@ -735,7 +737,14 @@ static void update_screen_state(struct charger *charger, int64_t now) * if necessary, advance cycle cntr, and reset frame cntr */ batt_anim->cur_frame++; if (batt_anim->cur_frame == batt_anim->num_frames) { /* if the frame is used for level-only, that is only show it when it's * the current level, skip it during the animation. */ while (batt_anim->cur_frame < batt_anim->num_frames && batt_anim->frames[batt_anim->cur_frame].level_only) batt_anim->cur_frame++; if (batt_anim->cur_frame >= batt_anim->num_frames) { batt_anim->cur_cycle++; batt_anim->cur_frame = 0; Loading Loading
charger/charger.c +10 −1 Original line number Diff line number Diff line Loading @@ -87,6 +87,7 @@ struct frame { const char *name; int disp_time; int min_capacity; bool level_only; gr_surface surface; }; Loading Loading @@ -157,6 +158,7 @@ static struct frame batt_anim_frames[] = { .name = "charger/battery_4", .disp_time = 750, .min_capacity = 80, .level_only = true, }, { .name = "charger/battery_5", Loading Loading @@ -735,7 +737,14 @@ static void update_screen_state(struct charger *charger, int64_t now) * if necessary, advance cycle cntr, and reset frame cntr */ batt_anim->cur_frame++; if (batt_anim->cur_frame == batt_anim->num_frames) { /* if the frame is used for level-only, that is only show it when it's * the current level, skip it during the animation. */ while (batt_anim->cur_frame < batt_anim->num_frames && batt_anim->frames[batt_anim->cur_frame].level_only) batt_anim->cur_frame++; if (batt_anim->cur_frame >= batt_anim->num_frames) { batt_anim->cur_cycle++; batt_anim->cur_frame = 0; Loading