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Commit 5dca8493 authored by Mathias Agopian's avatar Mathias Agopian
Browse files

remove unused YUV constants

parent 8e4f143d
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+12 −14
Original line number Diff line number Diff line
@@ -39,13 +39,15 @@ enum GGLPixelFormat {
    GGL_PIXEL_FORMAT_LA_88       = 0xA,  // 16-bit LA
    GGL_PIXEL_FORMAT_RGB_332     = 0xB,  // 8-bit RGB (non paletted)

    // YCbCr formats (SP=semi-planar, P=planar)
    GGL_PIXEL_FORMAT_YCbCr_422_SP= 0x10,
    GGL_PIXEL_FORMAT_YCbCr_420_SP= 0x11,
    GGL_PIXEL_FORMAT_YCbCr_422_P = 0x12,
    GGL_PIXEL_FORMAT_YCbCr_420_P = 0x13,
    GGL_PIXEL_FORMAT_YCbCr_422_I = 0x14,
    GGL_PIXEL_FORMAT_YCbCr_420_I = 0x15,
    // reserved range. don't use.
    GGL_PIXEL_FORMAT_RESERVED_10 = 0x10,
    GGL_PIXEL_FORMAT_RESERVED_11 = 0x11,
    GGL_PIXEL_FORMAT_RESERVED_12 = 0x12,
    GGL_PIXEL_FORMAT_RESERVED_13 = 0x13,
    GGL_PIXEL_FORMAT_RESERVED_14 = 0x14,
    GGL_PIXEL_FORMAT_RESERVED_15 = 0x15,
    GGL_PIXEL_FORMAT_RESERVED_16 = 0x16,
    GGL_PIXEL_FORMAT_RESERVED_17 = 0x17,

    // reserved/special formats
    GGL_PIXEL_FORMAT_Z_16       =  0x18,
@@ -53,9 +55,9 @@ enum GGLPixelFormat {
    GGL_PIXEL_FORMAT_SZ_24      =  0x1A,
    GGL_PIXEL_FORMAT_SZ_8       =  0x1B,

    // other variations of YCbCr/YCrCb
    GGL_PIXEL_FORMAT_YCbCr_420_SP_TILED = 0x20,
    GGL_PIXEL_FORMAT_YCrCb_420_SP       = 0x21,
    // reserved range. don't use.
    GGL_PIXEL_FORMAT_RESERVED_20 = 0x20,
    GGL_PIXEL_FORMAT_RESERVED_21 = 0x21,
};

enum GGLFormatComponents {
@@ -66,10 +68,6 @@ enum GGLFormatComponents {
	GGL_RGBA				= 0x1908,
	GGL_LUMINANCE			= 0x1909,
	GGL_LUMINANCE_ALPHA		= 0x190A,
    GGL_Y_CB_CR_SP          = 0x8000,
    GGL_Y_CB_CR             = GGL_Y_CB_CR_SP,
    GGL_Y_CB_CR_P           = 0x8001,
    GGL_Y_CB_CR_I           = 0x8002,
};

enum GGLFormatComponentIndex {
+15 −6
Original line number Diff line number Diff line
@@ -40,12 +40,12 @@ static GGLFormat const gPixelFormatInfos[] =
    {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE
    {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE

    {  1, 16, {{ 0, 8,   0, 8,   0, 8,   0, 0 }}, GGL_Y_CB_CR_SP },// PIXEL_FORMAT_YCbCr_422_SP
    {  1, 12, {{ 0, 8,   0, 8,   0, 8,   0, 0 }}, GGL_Y_CB_CR_SP },// PIXEL_FORMAT_YCbCr_420_SP
    {  1, 16, {{ 0, 8,   0, 8,   0, 8,   0, 0 }}, GGL_Y_CB_CR_P }, // PIXEL_FORMAT_YCbCr_422_P
    {  1, 12, {{ 0, 8,   0, 8,   0, 8,   0, 0 }}, GGL_Y_CB_CR_P }, // PIXEL_FORMAT_YCbCr_420_P
    {  1, 16, {{ 0, 8,   0, 8,   0, 8,   0, 0 }}, GGL_Y_CB_CR_I }, // PIXEL_FORMAT_YCbCr_422_I
    {  1, 12, {{ 0, 8,   0, 8,   0, 8,   0, 0 }}, GGL_Y_CB_CR_I }, // PIXEL_FORMAT_YCbCr_420_I
    {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE
    {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE
    {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE
    {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE
    {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE
    {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE
    {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE
    {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE
    
@@ -53,6 +53,15 @@ static GGLFormat const gPixelFormatInfos[] =
    {  1,  8, {{  8, 0,  0, 0,   0, 0,   0, 0 }}, GGL_STENCIL_INDEX  },
    {  4, 24, {{  0, 0, 24, 0,   0, 0,   0, 0 }}, GGL_DEPTH_COMPONENT},
    {  4,  8, {{ 32,24,  0, 0,   0, 0,   0, 0 }}, GGL_STENCIL_INDEX  },

    {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE
    {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE
    {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE
    {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE

    {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE
    {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE

};

}; // namespace android