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Commit 1fdbf8d0 authored by Bart Van Assche's avatar Bart Van Assche
Browse files

init: Combine two if-statements



Combine two if-statements. This change is fine because:
* The code between the two if-statements does not queue actions.
* If an action is queued from another thread then WakeMainInitThread()
  is called after the action has been queued.

Bug: 266255006
Change-Id: Id4b9565ff4fdb3ee2a2bbca316c8c78e0f2d38dd
Signed-off-by: default avatarBart Van Assche <bvanassche@google.com>
parent 48b39ba0
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+17 −9
Original line number Diff line number Diff line
@@ -1109,8 +1109,11 @@ int SecondStageMain(int argc, char** argv) {
    // Restore prio before main loop
    setpriority(PRIO_PROCESS, 0, 0);
    while (true) {
        // By default, sleep until something happens.
        std::optional<std::chrono::milliseconds> epoll_timeout;
        // By default, sleep until something happens. Do not convert far_future into
        // std::chrono::milliseconds because that would trigger an overflow. The unit of boot_clock
        // is 1ns.
        const boot_clock::time_point far_future = boot_clock::time_point::max();
        boot_clock::time_point next_action_time = far_future;

        auto shutdown_command = shutdown_state.CheckShutdown();
        if (shutdown_command) {
@@ -1122,23 +1125,28 @@ int SecondStageMain(int argc, char** argv) {

        if (!(prop_waiter_state.MightBeWaiting() || Service::is_exec_service_running())) {
            am.ExecuteOneCommand();
            // If there's more work to do, wake up again immediately.
            if (am.HasMoreCommands()) {
                next_action_time = boot_clock::now();
            }
        }
        // Since the above code examined pending actions, no new actions must be
        // queued by the code between this line and the Epoll::Wait() call below
        // without calling WakeMainInitThread().
        if (!IsShuttingDown()) {
            auto next_process_action_time = HandleProcessActions();

            // If there's a process that needs restarting, wake up in time for that.
            if (next_process_action_time) {
                epoll_timeout = std::chrono::ceil<std::chrono::milliseconds>(
                        *next_process_action_time - boot_clock::now());
                if (epoll_timeout < 0ms) epoll_timeout = 0ms;
                next_action_time = std::min(next_action_time, *next_process_action_time);
            }
        }

        if (!(prop_waiter_state.MightBeWaiting() || Service::is_exec_service_running())) {
            // If there's more work to do, wake up again immediately.
            if (am.HasMoreCommands()) epoll_timeout = 0ms;
        std::optional<std::chrono::milliseconds> epoll_timeout;
        if (next_action_time != far_future) {
            epoll_timeout = std::chrono::ceil<std::chrono::milliseconds>(
                    std::max(next_action_time - boot_clock::now(), 0ns));
        }

        auto epoll_result = epoll.Wait(epoll_timeout);
        if (!epoll_result.ok()) {
            LOG(ERROR) << epoll_result.error();