Loading libunwindstack/Symbols.cpp +94 −53 Original line number Original line Diff line number Diff line Loading @@ -19,6 +19,7 @@ #include <algorithm> #include <algorithm> #include <string> #include <string> #include <vector> #include <unwindstack/Memory.h> #include <unwindstack/Memory.h> Loading @@ -29,23 +30,55 @@ namespace unwindstack { Symbols::Symbols(uint64_t offset, uint64_t size, uint64_t entry_size, uint64_t str_offset, Symbols::Symbols(uint64_t offset, uint64_t size, uint64_t entry_size, uint64_t str_offset, uint64_t str_size) uint64_t str_size) : cur_offset_(offset), : offset_(offset), offset_(offset), count_(entry_size != 0 ? size / entry_size : 0), end_(offset + size), entry_size_(entry_size), entry_size_(entry_size), str_offset_(str_offset), str_offset_(str_offset), str_end_(str_offset_ + str_size) {} str_end_(str_offset_ + str_size) {} const Symbols::Info* Symbols::GetInfoFromCache(uint64_t addr) { template <typename SymType> // Binary search the table. static bool IsFunc(const SymType* entry) { return entry->st_shndx != SHN_UNDEF && ELF32_ST_TYPE(entry->st_info) == STT_FUNC; } // Read symbol entry from memory and cache it so we don't have to read it again. template <typename SymType> inline __attribute__((__always_inline__)) const Symbols::Info* Symbols::ReadFuncInfo( uint32_t symbol_index, Memory* elf_memory) { auto it = symbols_.find(symbol_index); if (it != symbols_.end()) { return &it->second; } SymType sym; if (!elf_memory->ReadFully(offset_ + symbol_index * entry_size_, &sym, sizeof(sym))) { return nullptr; } if (!IsFunc(&sym)) { // We need the address for binary search, but we don't want it to be matched. sym.st_size = 0; } Info info{.addr = sym.st_value, .size = static_cast<uint32_t>(sym.st_size), .name = sym.st_name}; return &symbols_.emplace(symbol_index, info).first->second; } // Binary search the symbol table to find function containing the given address. // Without remap, the symbol table is assumed to be sorted and accessed directly. // If the symbol table is not sorted this method might fail but should not crash. // When the indices are remapped, they are guaranteed to be sorted by address. template <typename SymType, bool RemapIndices> const Symbols::Info* Symbols::BinarySearch(uint64_t addr, Memory* elf_memory) { size_t first = 0; size_t first = 0; size_t last = symbols_.size(); size_t last = RemapIndices ? remap_->size() : count_; while (first < last) { while (first < last) { size_t current = first + (last - first) / 2; size_t current = first + (last - first) / 2; const Info* info = &symbols_[current]; size_t symbol_index = RemapIndices ? remap_.value()[current] : current; if (addr < info->start_offset) { const Info* info = ReadFuncInfo<SymType>(symbol_index, elf_memory); if (info == nullptr) { return nullptr; } if (addr < info->addr) { last = current; last = current; } else if (addr < info->end_offset) { } else if (addr < info->addr + info->size) { return info; return info; } else { } else { first = current + 1; first = current + 1; Loading @@ -54,64 +87,72 @@ const Symbols::Info* Symbols::GetInfoFromCache(uint64_t addr) { return nullptr; return nullptr; } } // Create remapping table which allows us to access symbols as if they were sorted by address. template <typename SymType> template <typename SymType> bool Symbols::GetName(uint64_t addr, Memory* elf_memory, std::string* name, uint64_t* func_offset) { void Symbols::BuildRemapTable(Memory* elf_memory) { if (symbols_.size() != 0) { std::vector<uint64_t> addrs; // Addresses of all symbols (addrs[i] == symbols[i].st_value). const Info* info = GetInfoFromCache(addr); addrs.reserve(count_); if (info) { remap_.emplace(); // Construct the optional remap table. CHECK(addr >= info->start_offset && addr <= info->end_offset); remap_->reserve(count_); *func_offset = addr - info->start_offset; for (size_t symbol_idx = 0; symbol_idx < count_;) { return elf_memory->ReadString(info->str_offset, name, str_end_ - info->str_offset); // Read symbols from memory. We intentionally bypass the cache to save memory. } // Do the reads in batches so that we minimize the number of memory read calls. uint8_t buffer[1024]; size_t read = std::min<size_t>(sizeof(buffer), (count_ - symbol_idx) * entry_size_); size_t size = elf_memory->Read(offset_ + symbol_idx * entry_size_, buffer, read); if (size < sizeof(SymType)) { break; // Stop processing, something looks like it is corrupted. } for (size_t offset = 0; offset + sizeof(SymType) <= size; offset += entry_size_, symbol_idx++) { SymType sym; memcpy(&sym, &buffer[offset], sizeof(SymType)); // Copy to ensure alignment. addrs.push_back(sym.st_value); // Always insert so it is indexable by symbol index. if (IsFunc(&sym)) { remap_->push_back(symbol_idx); // Indices of function symbols only. } } } // Sort by address to make the remap list binary searchable (stable due to the a<b tie break). auto comp = [&addrs](auto a, auto b) { return std::tie(addrs[a], a) < std::tie(addrs[b], b); }; std::sort(remap_->begin(), remap_->end(), comp); // Remove duplicate entries (methods de-duplicated by the linker). auto pred = [&addrs](auto a, auto b) { return addrs[a] == addrs[b]; }; remap_->erase(std::unique(remap_->begin(), remap_->end(), pred), remap_->end()); remap_->shrink_to_fit(); } } bool symbol_added = false; template <typename SymType> bool return_value = false; bool Symbols::GetName(uint64_t addr, Memory* elf_memory, std::string* name, uint64_t* func_offset) { while (cur_offset_ + entry_size_ <= end_) { const Info* info; SymType entry; if (!remap_.has_value()) { if (!elf_memory->ReadFully(cur_offset_, &entry, sizeof(entry))) { // Assume the symbol table is sorted. If it is not, this will gracefully fail. // Stop all processing, something looks like it is corrupted. info = BinarySearch<SymType, false>(addr, elf_memory); cur_offset_ = UINT64_MAX; if (info == nullptr) { return false; // Create the remapping table and retry the search. } BuildRemapTable<SymType>(elf_memory); cur_offset_ += entry_size_; symbols_.clear(); // Remove cached symbols since the access pattern will be different. info = BinarySearch<SymType, true>(addr, elf_memory); if (entry.st_shndx != SHN_UNDEF && ELF32_ST_TYPE(entry.st_info) == STT_FUNC) { // Treat st_value as virtual address. uint64_t start_offset = entry.st_value; uint64_t end_offset = start_offset + entry.st_size; // Cache the value. symbols_.emplace_back(start_offset, end_offset, str_offset_ + entry.st_name); symbol_added = true; if (addr >= start_offset && addr < end_offset) { *func_offset = addr - start_offset; uint64_t offset = str_offset_ + entry.st_name; if (offset < str_end_) { return_value = elf_memory->ReadString(offset, name, str_end_ - offset); } break; } } } } else { // Fast search using the previously created remap table. info = BinarySearch<SymType, true>(addr, elf_memory); } } if (info == nullptr) { if (symbol_added) { return false; std::sort(symbols_.begin(), symbols_.end(), [](const Info& a, const Info& b) { return a.start_offset < b.start_offset; }); } } return return_value; // Read the function name from the string table. *func_offset = addr - info->addr; uint64_t str = str_offset_ + info->name; return str < str_end_ && elf_memory->ReadString(str, name, str_end_ - str); } } template <typename SymType> template <typename SymType> bool Symbols::GetGlobal(Memory* elf_memory, const std::string& name, uint64_t* memory_address) { bool Symbols::GetGlobal(Memory* elf_memory, const std::string& name, uint64_t* memory_address) { uint64_t cur_offset = offset_; for (uint32_t i = 0; i < count_; i++) { while (cur_offset + entry_size_ <= end_) { SymType entry; SymType entry; if (!elf_memory->ReadFully(cur_offset, &entry, sizeof(entry))) { if (!elf_memory->ReadFully(offset_ + i * entry_size_, &entry, sizeof(entry))) { return false; return false; } } cur_offset += entry_size_; if (entry.st_shndx != SHN_UNDEF && ELF32_ST_TYPE(entry.st_info) == STT_OBJECT && if (entry.st_shndx != SHN_UNDEF && ELF32_ST_TYPE(entry.st_info) == STT_OBJECT && ELF32_ST_BIND(entry.st_info) == STB_GLOBAL) { ELF32_ST_BIND(entry.st_info) == STB_GLOBAL) { Loading libunwindstack/Symbols.h +23 −17 Original line number Original line Diff line number Diff line Loading @@ -19,8 +19,9 @@ #include <stdint.h> #include <stdint.h> #include <optional> #include <string> #include <string> #include <vector> #include <unordered_map> namespace unwindstack { namespace unwindstack { Loading @@ -29,11 +30,9 @@ class Memory; class Symbols { class Symbols { struct Info { struct Info { Info(uint64_t start_offset, uint64_t end_offset, uint64_t str_offset) uint64_t addr; // Symbol address. : start_offset(start_offset), end_offset(end_offset), str_offset(str_offset) {} uint32_t size; // Symbol size in bytes. Zero if not a function. uint64_t start_offset; uint32_t name; // Offset in .strtab. uint64_t end_offset; uint64_t str_offset; }; }; public: public: Loading @@ -41,8 +40,6 @@ class Symbols { uint64_t str_size); uint64_t str_size); virtual ~Symbols() = default; virtual ~Symbols() = default; const Info* GetInfoFromCache(uint64_t addr); template <typename SymType> template <typename SymType> bool GetName(uint64_t addr, Memory* elf_memory, std::string* name, uint64_t* func_offset); bool GetName(uint64_t addr, Memory* elf_memory, std::string* name, uint64_t* func_offset); Loading @@ -51,18 +48,27 @@ class Symbols { void ClearCache() { void ClearCache() { symbols_.clear(); symbols_.clear(); cur_offset_ = offset_; remap_.reset(); } } private: private: uint64_t cur_offset_; template <typename SymType> uint64_t offset_; const Info* ReadFuncInfo(uint32_t symbol_index, Memory* elf_memory); uint64_t end_; uint64_t entry_size_; template <typename SymType, bool RemapIndices> uint64_t str_offset_; const Info* BinarySearch(uint64_t addr, Memory* elf_memory); uint64_t str_end_; template <typename SymType> std::vector<Info> symbols_; void BuildRemapTable(Memory* elf_memory); const uint64_t offset_; const uint64_t count_; const uint64_t entry_size_; const uint64_t str_offset_; const uint64_t str_end_; std::unordered_map<uint32_t, Info> symbols_; // Cache of read symbols (keyed by symbol index). std::optional<std::vector<uint32_t>> remap_; // Indices of function symbols sorted by address. }; }; } // namespace unwindstack } // namespace unwindstack Loading libunwindstack/tests/SymbolsTest.cpp +6 −1 Original line number Original line Diff line number Diff line Loading @@ -185,18 +185,21 @@ TYPED_TEST_P(SymbolsTest, multiple_entries_nonstandard_size) { std::string fake_name; std::string fake_name; this->InitSym(&sym, 0x5000, 0x10, 0x40); this->InitSym(&sym, 0x5000, 0x10, 0x40); this->memory_.SetMemoryBlock(offset, entry_size, 0); this->memory_.SetMemory(offset, &sym, sizeof(sym)); this->memory_.SetMemory(offset, &sym, sizeof(sym)); fake_name = "function_one"; fake_name = "function_one"; this->memory_.SetMemory(0x2040, fake_name.c_str(), fake_name.size() + 1); this->memory_.SetMemory(0x2040, fake_name.c_str(), fake_name.size() + 1); offset += entry_size; offset += entry_size; this->InitSym(&sym, 0x3004, 0x200, 0x100); this->InitSym(&sym, 0x3004, 0x200, 0x100); this->memory_.SetMemoryBlock(offset, entry_size, 0); this->memory_.SetMemory(offset, &sym, sizeof(sym)); this->memory_.SetMemory(offset, &sym, sizeof(sym)); fake_name = "function_two"; fake_name = "function_two"; this->memory_.SetMemory(0x2100, fake_name.c_str(), fake_name.size() + 1); this->memory_.SetMemory(0x2100, fake_name.c_str(), fake_name.size() + 1); offset += entry_size; offset += entry_size; this->InitSym(&sym, 0xa010, 0x20, 0x230); this->InitSym(&sym, 0xa010, 0x20, 0x230); this->memory_.SetMemoryBlock(offset, entry_size, 0); this->memory_.SetMemory(offset, &sym, sizeof(sym)); this->memory_.SetMemory(offset, &sym, sizeof(sym)); fake_name = "function_three"; fake_name = "function_three"; this->memory_.SetMemory(0x2230, fake_name.c_str(), fake_name.size() + 1); this->memory_.SetMemory(0x2230, fake_name.c_str(), fake_name.size() + 1); Loading Loading @@ -274,7 +277,9 @@ TYPED_TEST_P(SymbolsTest, symtab_read_cached) { // Do call that should cache all of the entries (except the string data). // Do call that should cache all of the entries (except the string data). std::string name; std::string name; uint64_t func_offset; uint64_t func_offset; ASSERT_FALSE(symbols.GetName<TypeParam>(0x6000, &this->memory_, &name, &func_offset)); ASSERT_FALSE(symbols.GetName<TypeParam>(0x5000, &this->memory_, &name, &func_offset)); ASSERT_FALSE(symbols.GetName<TypeParam>(0x2000, &this->memory_, &name, &func_offset)); ASSERT_FALSE(symbols.GetName<TypeParam>(0x1000, &this->memory_, &name, &func_offset)); this->memory_.Clear(); this->memory_.Clear(); ASSERT_FALSE(symbols.GetName<TypeParam>(0x6000, &this->memory_, &name, &func_offset)); ASSERT_FALSE(symbols.GetName<TypeParam>(0x6000, &this->memory_, &name, &func_offset)); Loading Loading
libunwindstack/Symbols.cpp +94 −53 Original line number Original line Diff line number Diff line Loading @@ -19,6 +19,7 @@ #include <algorithm> #include <algorithm> #include <string> #include <string> #include <vector> #include <unwindstack/Memory.h> #include <unwindstack/Memory.h> Loading @@ -29,23 +30,55 @@ namespace unwindstack { Symbols::Symbols(uint64_t offset, uint64_t size, uint64_t entry_size, uint64_t str_offset, Symbols::Symbols(uint64_t offset, uint64_t size, uint64_t entry_size, uint64_t str_offset, uint64_t str_size) uint64_t str_size) : cur_offset_(offset), : offset_(offset), offset_(offset), count_(entry_size != 0 ? size / entry_size : 0), end_(offset + size), entry_size_(entry_size), entry_size_(entry_size), str_offset_(str_offset), str_offset_(str_offset), str_end_(str_offset_ + str_size) {} str_end_(str_offset_ + str_size) {} const Symbols::Info* Symbols::GetInfoFromCache(uint64_t addr) { template <typename SymType> // Binary search the table. static bool IsFunc(const SymType* entry) { return entry->st_shndx != SHN_UNDEF && ELF32_ST_TYPE(entry->st_info) == STT_FUNC; } // Read symbol entry from memory and cache it so we don't have to read it again. template <typename SymType> inline __attribute__((__always_inline__)) const Symbols::Info* Symbols::ReadFuncInfo( uint32_t symbol_index, Memory* elf_memory) { auto it = symbols_.find(symbol_index); if (it != symbols_.end()) { return &it->second; } SymType sym; if (!elf_memory->ReadFully(offset_ + symbol_index * entry_size_, &sym, sizeof(sym))) { return nullptr; } if (!IsFunc(&sym)) { // We need the address for binary search, but we don't want it to be matched. sym.st_size = 0; } Info info{.addr = sym.st_value, .size = static_cast<uint32_t>(sym.st_size), .name = sym.st_name}; return &symbols_.emplace(symbol_index, info).first->second; } // Binary search the symbol table to find function containing the given address. // Without remap, the symbol table is assumed to be sorted and accessed directly. // If the symbol table is not sorted this method might fail but should not crash. // When the indices are remapped, they are guaranteed to be sorted by address. template <typename SymType, bool RemapIndices> const Symbols::Info* Symbols::BinarySearch(uint64_t addr, Memory* elf_memory) { size_t first = 0; size_t first = 0; size_t last = symbols_.size(); size_t last = RemapIndices ? remap_->size() : count_; while (first < last) { while (first < last) { size_t current = first + (last - first) / 2; size_t current = first + (last - first) / 2; const Info* info = &symbols_[current]; size_t symbol_index = RemapIndices ? remap_.value()[current] : current; if (addr < info->start_offset) { const Info* info = ReadFuncInfo<SymType>(symbol_index, elf_memory); if (info == nullptr) { return nullptr; } if (addr < info->addr) { last = current; last = current; } else if (addr < info->end_offset) { } else if (addr < info->addr + info->size) { return info; return info; } else { } else { first = current + 1; first = current + 1; Loading @@ -54,64 +87,72 @@ const Symbols::Info* Symbols::GetInfoFromCache(uint64_t addr) { return nullptr; return nullptr; } } // Create remapping table which allows us to access symbols as if they were sorted by address. template <typename SymType> template <typename SymType> bool Symbols::GetName(uint64_t addr, Memory* elf_memory, std::string* name, uint64_t* func_offset) { void Symbols::BuildRemapTable(Memory* elf_memory) { if (symbols_.size() != 0) { std::vector<uint64_t> addrs; // Addresses of all symbols (addrs[i] == symbols[i].st_value). const Info* info = GetInfoFromCache(addr); addrs.reserve(count_); if (info) { remap_.emplace(); // Construct the optional remap table. CHECK(addr >= info->start_offset && addr <= info->end_offset); remap_->reserve(count_); *func_offset = addr - info->start_offset; for (size_t symbol_idx = 0; symbol_idx < count_;) { return elf_memory->ReadString(info->str_offset, name, str_end_ - info->str_offset); // Read symbols from memory. We intentionally bypass the cache to save memory. } // Do the reads in batches so that we minimize the number of memory read calls. uint8_t buffer[1024]; size_t read = std::min<size_t>(sizeof(buffer), (count_ - symbol_idx) * entry_size_); size_t size = elf_memory->Read(offset_ + symbol_idx * entry_size_, buffer, read); if (size < sizeof(SymType)) { break; // Stop processing, something looks like it is corrupted. } for (size_t offset = 0; offset + sizeof(SymType) <= size; offset += entry_size_, symbol_idx++) { SymType sym; memcpy(&sym, &buffer[offset], sizeof(SymType)); // Copy to ensure alignment. addrs.push_back(sym.st_value); // Always insert so it is indexable by symbol index. if (IsFunc(&sym)) { remap_->push_back(symbol_idx); // Indices of function symbols only. } } } // Sort by address to make the remap list binary searchable (stable due to the a<b tie break). auto comp = [&addrs](auto a, auto b) { return std::tie(addrs[a], a) < std::tie(addrs[b], b); }; std::sort(remap_->begin(), remap_->end(), comp); // Remove duplicate entries (methods de-duplicated by the linker). auto pred = [&addrs](auto a, auto b) { return addrs[a] == addrs[b]; }; remap_->erase(std::unique(remap_->begin(), remap_->end(), pred), remap_->end()); remap_->shrink_to_fit(); } } bool symbol_added = false; template <typename SymType> bool return_value = false; bool Symbols::GetName(uint64_t addr, Memory* elf_memory, std::string* name, uint64_t* func_offset) { while (cur_offset_ + entry_size_ <= end_) { const Info* info; SymType entry; if (!remap_.has_value()) { if (!elf_memory->ReadFully(cur_offset_, &entry, sizeof(entry))) { // Assume the symbol table is sorted. If it is not, this will gracefully fail. // Stop all processing, something looks like it is corrupted. info = BinarySearch<SymType, false>(addr, elf_memory); cur_offset_ = UINT64_MAX; if (info == nullptr) { return false; // Create the remapping table and retry the search. } BuildRemapTable<SymType>(elf_memory); cur_offset_ += entry_size_; symbols_.clear(); // Remove cached symbols since the access pattern will be different. info = BinarySearch<SymType, true>(addr, elf_memory); if (entry.st_shndx != SHN_UNDEF && ELF32_ST_TYPE(entry.st_info) == STT_FUNC) { // Treat st_value as virtual address. uint64_t start_offset = entry.st_value; uint64_t end_offset = start_offset + entry.st_size; // Cache the value. symbols_.emplace_back(start_offset, end_offset, str_offset_ + entry.st_name); symbol_added = true; if (addr >= start_offset && addr < end_offset) { *func_offset = addr - start_offset; uint64_t offset = str_offset_ + entry.st_name; if (offset < str_end_) { return_value = elf_memory->ReadString(offset, name, str_end_ - offset); } break; } } } } else { // Fast search using the previously created remap table. info = BinarySearch<SymType, true>(addr, elf_memory); } } if (info == nullptr) { if (symbol_added) { return false; std::sort(symbols_.begin(), symbols_.end(), [](const Info& a, const Info& b) { return a.start_offset < b.start_offset; }); } } return return_value; // Read the function name from the string table. *func_offset = addr - info->addr; uint64_t str = str_offset_ + info->name; return str < str_end_ && elf_memory->ReadString(str, name, str_end_ - str); } } template <typename SymType> template <typename SymType> bool Symbols::GetGlobal(Memory* elf_memory, const std::string& name, uint64_t* memory_address) { bool Symbols::GetGlobal(Memory* elf_memory, const std::string& name, uint64_t* memory_address) { uint64_t cur_offset = offset_; for (uint32_t i = 0; i < count_; i++) { while (cur_offset + entry_size_ <= end_) { SymType entry; SymType entry; if (!elf_memory->ReadFully(cur_offset, &entry, sizeof(entry))) { if (!elf_memory->ReadFully(offset_ + i * entry_size_, &entry, sizeof(entry))) { return false; return false; } } cur_offset += entry_size_; if (entry.st_shndx != SHN_UNDEF && ELF32_ST_TYPE(entry.st_info) == STT_OBJECT && if (entry.st_shndx != SHN_UNDEF && ELF32_ST_TYPE(entry.st_info) == STT_OBJECT && ELF32_ST_BIND(entry.st_info) == STB_GLOBAL) { ELF32_ST_BIND(entry.st_info) == STB_GLOBAL) { Loading
libunwindstack/Symbols.h +23 −17 Original line number Original line Diff line number Diff line Loading @@ -19,8 +19,9 @@ #include <stdint.h> #include <stdint.h> #include <optional> #include <string> #include <string> #include <vector> #include <unordered_map> namespace unwindstack { namespace unwindstack { Loading @@ -29,11 +30,9 @@ class Memory; class Symbols { class Symbols { struct Info { struct Info { Info(uint64_t start_offset, uint64_t end_offset, uint64_t str_offset) uint64_t addr; // Symbol address. : start_offset(start_offset), end_offset(end_offset), str_offset(str_offset) {} uint32_t size; // Symbol size in bytes. Zero if not a function. uint64_t start_offset; uint32_t name; // Offset in .strtab. uint64_t end_offset; uint64_t str_offset; }; }; public: public: Loading @@ -41,8 +40,6 @@ class Symbols { uint64_t str_size); uint64_t str_size); virtual ~Symbols() = default; virtual ~Symbols() = default; const Info* GetInfoFromCache(uint64_t addr); template <typename SymType> template <typename SymType> bool GetName(uint64_t addr, Memory* elf_memory, std::string* name, uint64_t* func_offset); bool GetName(uint64_t addr, Memory* elf_memory, std::string* name, uint64_t* func_offset); Loading @@ -51,18 +48,27 @@ class Symbols { void ClearCache() { void ClearCache() { symbols_.clear(); symbols_.clear(); cur_offset_ = offset_; remap_.reset(); } } private: private: uint64_t cur_offset_; template <typename SymType> uint64_t offset_; const Info* ReadFuncInfo(uint32_t symbol_index, Memory* elf_memory); uint64_t end_; uint64_t entry_size_; template <typename SymType, bool RemapIndices> uint64_t str_offset_; const Info* BinarySearch(uint64_t addr, Memory* elf_memory); uint64_t str_end_; template <typename SymType> std::vector<Info> symbols_; void BuildRemapTable(Memory* elf_memory); const uint64_t offset_; const uint64_t count_; const uint64_t entry_size_; const uint64_t str_offset_; const uint64_t str_end_; std::unordered_map<uint32_t, Info> symbols_; // Cache of read symbols (keyed by symbol index). std::optional<std::vector<uint32_t>> remap_; // Indices of function symbols sorted by address. }; }; } // namespace unwindstack } // namespace unwindstack Loading
libunwindstack/tests/SymbolsTest.cpp +6 −1 Original line number Original line Diff line number Diff line Loading @@ -185,18 +185,21 @@ TYPED_TEST_P(SymbolsTest, multiple_entries_nonstandard_size) { std::string fake_name; std::string fake_name; this->InitSym(&sym, 0x5000, 0x10, 0x40); this->InitSym(&sym, 0x5000, 0x10, 0x40); this->memory_.SetMemoryBlock(offset, entry_size, 0); this->memory_.SetMemory(offset, &sym, sizeof(sym)); this->memory_.SetMemory(offset, &sym, sizeof(sym)); fake_name = "function_one"; fake_name = "function_one"; this->memory_.SetMemory(0x2040, fake_name.c_str(), fake_name.size() + 1); this->memory_.SetMemory(0x2040, fake_name.c_str(), fake_name.size() + 1); offset += entry_size; offset += entry_size; this->InitSym(&sym, 0x3004, 0x200, 0x100); this->InitSym(&sym, 0x3004, 0x200, 0x100); this->memory_.SetMemoryBlock(offset, entry_size, 0); this->memory_.SetMemory(offset, &sym, sizeof(sym)); this->memory_.SetMemory(offset, &sym, sizeof(sym)); fake_name = "function_two"; fake_name = "function_two"; this->memory_.SetMemory(0x2100, fake_name.c_str(), fake_name.size() + 1); this->memory_.SetMemory(0x2100, fake_name.c_str(), fake_name.size() + 1); offset += entry_size; offset += entry_size; this->InitSym(&sym, 0xa010, 0x20, 0x230); this->InitSym(&sym, 0xa010, 0x20, 0x230); this->memory_.SetMemoryBlock(offset, entry_size, 0); this->memory_.SetMemory(offset, &sym, sizeof(sym)); this->memory_.SetMemory(offset, &sym, sizeof(sym)); fake_name = "function_three"; fake_name = "function_three"; this->memory_.SetMemory(0x2230, fake_name.c_str(), fake_name.size() + 1); this->memory_.SetMemory(0x2230, fake_name.c_str(), fake_name.size() + 1); Loading Loading @@ -274,7 +277,9 @@ TYPED_TEST_P(SymbolsTest, symtab_read_cached) { // Do call that should cache all of the entries (except the string data). // Do call that should cache all of the entries (except the string data). std::string name; std::string name; uint64_t func_offset; uint64_t func_offset; ASSERT_FALSE(symbols.GetName<TypeParam>(0x6000, &this->memory_, &name, &func_offset)); ASSERT_FALSE(symbols.GetName<TypeParam>(0x5000, &this->memory_, &name, &func_offset)); ASSERT_FALSE(symbols.GetName<TypeParam>(0x2000, &this->memory_, &name, &func_offset)); ASSERT_FALSE(symbols.GetName<TypeParam>(0x1000, &this->memory_, &name, &func_offset)); this->memory_.Clear(); this->memory_.Clear(); ASSERT_FALSE(symbols.GetName<TypeParam>(0x6000, &this->memory_, &name, &func_offset)); ASSERT_FALSE(symbols.GetName<TypeParam>(0x6000, &this->memory_, &name, &func_offset)); Loading