Loading include/utils/FileMap.h +3 −0 Original line number Diff line number Diff line Loading @@ -52,6 +52,9 @@ class FileMap { public: FileMap(void); FileMap(FileMap&& f); FileMap& operator=(FileMap&& f); /* * Create a new mapping on an open file. * Loading libutils/FileMap.cpp +37 −0 Original line number Diff line number Diff line Loading @@ -53,6 +53,43 @@ FileMap::FileMap(void) { } // Move Constructor. FileMap::FileMap(FileMap&& other) : mFileName(other.mFileName), mBasePtr(other.mBasePtr), mBaseLength(other.mBaseLength), mDataOffset(other.mDataOffset), mDataPtr(other.mDataPtr), mDataLength(other.mDataLength) #if defined(__MINGW32__) , mFileHandle(other.mFileHandle), mFileMapping(other.mFileMapping) #endif { other.mFileName = NULL; other.mBasePtr = NULL; other.mDataPtr = NULL; #if defined(__MINGW32__) other.mFileHandle = 0; other.mFileMapping = 0; #endif } // Move assign operator. FileMap& FileMap::operator=(FileMap&& other) { mFileName = other.mFileName; mBasePtr = other.mBasePtr; mBaseLength = other.mBaseLength; mDataOffset = other.mDataOffset; mDataPtr = other.mDataPtr; mDataLength = other.mDataLength; other.mFileName = NULL; other.mBasePtr = NULL; other.mDataPtr = NULL; #if defined(__MINGW32__) mFileHandle = other.mFileHandle; mFileMapping = other.mFileMapping; other.mFileHandle = 0; other.mFileMapping = 0; #endif return *this; } // Destructor. FileMap::~FileMap(void) { Loading Loading
include/utils/FileMap.h +3 −0 Original line number Diff line number Diff line Loading @@ -52,6 +52,9 @@ class FileMap { public: FileMap(void); FileMap(FileMap&& f); FileMap& operator=(FileMap&& f); /* * Create a new mapping on an open file. * Loading
libutils/FileMap.cpp +37 −0 Original line number Diff line number Diff line Loading @@ -53,6 +53,43 @@ FileMap::FileMap(void) { } // Move Constructor. FileMap::FileMap(FileMap&& other) : mFileName(other.mFileName), mBasePtr(other.mBasePtr), mBaseLength(other.mBaseLength), mDataOffset(other.mDataOffset), mDataPtr(other.mDataPtr), mDataLength(other.mDataLength) #if defined(__MINGW32__) , mFileHandle(other.mFileHandle), mFileMapping(other.mFileMapping) #endif { other.mFileName = NULL; other.mBasePtr = NULL; other.mDataPtr = NULL; #if defined(__MINGW32__) other.mFileHandle = 0; other.mFileMapping = 0; #endif } // Move assign operator. FileMap& FileMap::operator=(FileMap&& other) { mFileName = other.mFileName; mBasePtr = other.mBasePtr; mBaseLength = other.mBaseLength; mDataOffset = other.mDataOffset; mDataPtr = other.mDataPtr; mDataLength = other.mDataLength; other.mFileName = NULL; other.mBasePtr = NULL; other.mDataPtr = NULL; #if defined(__MINGW32__) mFileHandle = other.mFileHandle; mFileMapping = other.mFileMapping; other.mFileHandle = 0; other.mFileMapping = 0; #endif return *this; } // Destructor. FileMap::~FileMap(void) { Loading