Loading system/bta/le_audio/client.cc +74 −2 Original line number Diff line number Diff line Loading @@ -141,6 +141,72 @@ std::ostream& operator<<(std::ostream& os, const AudioState& audio_state) { return os; } static std::string usageToString(audio_usage_t usage) { switch (usage) { case AUDIO_USAGE_UNKNOWN: return "USAGE_UNKNOWN"; case AUDIO_USAGE_MEDIA: return "USAGE_MEDIA"; case AUDIO_USAGE_VOICE_COMMUNICATION: return "USAGE_VOICE_COMMUNICATION"; case AUDIO_USAGE_VOICE_COMMUNICATION_SIGNALLING: return "USAGE_VOICE_COMMUNICATION_SIGNALLING"; case AUDIO_USAGE_ALARM: return "USAGE_ALARM"; case AUDIO_USAGE_NOTIFICATION: return "USAGE_NOTIFICATION"; case AUDIO_USAGE_NOTIFICATION_TELEPHONY_RINGTONE: return "USAGE_NOTIFICATION_TELEPHONY_RINGTONE"; case AUDIO_USAGE_NOTIFICATION_COMMUNICATION_REQUEST: return "USAGE_NOTIFICATION_COMMUNICATION_REQUEST"; case AUDIO_USAGE_NOTIFICATION_COMMUNICATION_INSTANT: return "USAGE_NOTIFICATION_COMMUNICATION_INSTANT"; case AUDIO_USAGE_NOTIFICATION_COMMUNICATION_DELAYED: return "USAGE_NOTIFICATION_COMMUNICATION_DELAYED"; case AUDIO_USAGE_NOTIFICATION_EVENT: return "USAGE_NOTIFICATION_EVENT"; case AUDIO_USAGE_ASSISTANCE_ACCESSIBILITY: return "USAGE_ASSISTANCE_ACCESSIBILITY"; case AUDIO_USAGE_ASSISTANCE_NAVIGATION_GUIDANCE: return "USAGE_ASSISTANCE_NAVIGATION_GUIDANCE"; case AUDIO_USAGE_ASSISTANCE_SONIFICATION: return "USAGE_ASSISTANCE_SONIFICATION"; case AUDIO_USAGE_GAME: return "USAGE_GAME"; case AUDIO_USAGE_ASSISTANT: return "USAGE_ASSISTANT"; case AUDIO_USAGE_CALL_ASSISTANT: return "USAGE_CALL_ASSISTANT"; case AUDIO_USAGE_EMERGENCY: return "USAGE_EMERGENCY"; case AUDIO_USAGE_SAFETY: return "USAGE_SAFETY"; case AUDIO_USAGE_VEHICLE_STATUS: return "USAGE_VEHICLE_STATUS"; case AUDIO_USAGE_ANNOUNCEMENT: return "USAGE_ANNOUNCEMENT"; default: return "unknown usage "; } } static std::string contentTypeToString(audio_content_type_t content_type) { switch (content_type) { case AUDIO_CONTENT_TYPE_UNKNOWN: return "CONTENT_TYPE_UNKNOWN"; case AUDIO_CONTENT_TYPE_SPEECH: return "CONTENT_TYPE_SPEECH"; case AUDIO_CONTENT_TYPE_MUSIC: return "CONTENT_TYPE_MUSIC"; case AUDIO_CONTENT_TYPE_MOVIE: return "CONTENT_TYPE_MOVIE"; case AUDIO_CONTENT_TYPE_SONIFICATION: return "CONTENT_TYPE_SONIFICATION"; default: return "unknown content type "; } } namespace { void le_audio_gattc_callback(tBTA_GATTC_EVT event, tBTA_GATTC* p_data); Loading Loading @@ -3217,6 +3283,10 @@ class LeAudioClientImpl : public LeAudioClient { if (iter != available_contents.end()) return LeAudioContextType::CONVERSATIONAL; iter = find(available_contents.begin(), available_contents.end(), LeAudioContextType::RINGTONE); if (iter != available_contents.end()) return LeAudioContextType::RINGTONE; iter = find(available_contents.begin(), available_contents.end(), LeAudioContextType::GAME); if (iter != available_contents.end()) return LeAudioContextType::GAME; Loading Loading @@ -3289,8 +3359,10 @@ class LeAudioClientImpl : public LeAudioClient { continue; } LOG_INFO("%s: usage=%d, content_type=%d, gain=%f", __func__, tracks->usage, tracks->content_type, tracks->gain); LOG_INFO("%s: usage=%s(%d), content_type=%s(%d), gain=%f", __func__, usageToString(tracks->usage).c_str(), tracks->usage, contentTypeToString(tracks->content_type).c_str(), tracks->content_type, tracks->gain); auto new_context = AudioContentToLeAudioContext(tracks->content_type, tracks->usage); Loading Loading
system/bta/le_audio/client.cc +74 −2 Original line number Diff line number Diff line Loading @@ -141,6 +141,72 @@ std::ostream& operator<<(std::ostream& os, const AudioState& audio_state) { return os; } static std::string usageToString(audio_usage_t usage) { switch (usage) { case AUDIO_USAGE_UNKNOWN: return "USAGE_UNKNOWN"; case AUDIO_USAGE_MEDIA: return "USAGE_MEDIA"; case AUDIO_USAGE_VOICE_COMMUNICATION: return "USAGE_VOICE_COMMUNICATION"; case AUDIO_USAGE_VOICE_COMMUNICATION_SIGNALLING: return "USAGE_VOICE_COMMUNICATION_SIGNALLING"; case AUDIO_USAGE_ALARM: return "USAGE_ALARM"; case AUDIO_USAGE_NOTIFICATION: return "USAGE_NOTIFICATION"; case AUDIO_USAGE_NOTIFICATION_TELEPHONY_RINGTONE: return "USAGE_NOTIFICATION_TELEPHONY_RINGTONE"; case AUDIO_USAGE_NOTIFICATION_COMMUNICATION_REQUEST: return "USAGE_NOTIFICATION_COMMUNICATION_REQUEST"; case AUDIO_USAGE_NOTIFICATION_COMMUNICATION_INSTANT: return "USAGE_NOTIFICATION_COMMUNICATION_INSTANT"; case AUDIO_USAGE_NOTIFICATION_COMMUNICATION_DELAYED: return "USAGE_NOTIFICATION_COMMUNICATION_DELAYED"; case AUDIO_USAGE_NOTIFICATION_EVENT: return "USAGE_NOTIFICATION_EVENT"; case AUDIO_USAGE_ASSISTANCE_ACCESSIBILITY: return "USAGE_ASSISTANCE_ACCESSIBILITY"; case AUDIO_USAGE_ASSISTANCE_NAVIGATION_GUIDANCE: return "USAGE_ASSISTANCE_NAVIGATION_GUIDANCE"; case AUDIO_USAGE_ASSISTANCE_SONIFICATION: return "USAGE_ASSISTANCE_SONIFICATION"; case AUDIO_USAGE_GAME: return "USAGE_GAME"; case AUDIO_USAGE_ASSISTANT: return "USAGE_ASSISTANT"; case AUDIO_USAGE_CALL_ASSISTANT: return "USAGE_CALL_ASSISTANT"; case AUDIO_USAGE_EMERGENCY: return "USAGE_EMERGENCY"; case AUDIO_USAGE_SAFETY: return "USAGE_SAFETY"; case AUDIO_USAGE_VEHICLE_STATUS: return "USAGE_VEHICLE_STATUS"; case AUDIO_USAGE_ANNOUNCEMENT: return "USAGE_ANNOUNCEMENT"; default: return "unknown usage "; } } static std::string contentTypeToString(audio_content_type_t content_type) { switch (content_type) { case AUDIO_CONTENT_TYPE_UNKNOWN: return "CONTENT_TYPE_UNKNOWN"; case AUDIO_CONTENT_TYPE_SPEECH: return "CONTENT_TYPE_SPEECH"; case AUDIO_CONTENT_TYPE_MUSIC: return "CONTENT_TYPE_MUSIC"; case AUDIO_CONTENT_TYPE_MOVIE: return "CONTENT_TYPE_MOVIE"; case AUDIO_CONTENT_TYPE_SONIFICATION: return "CONTENT_TYPE_SONIFICATION"; default: return "unknown content type "; } } namespace { void le_audio_gattc_callback(tBTA_GATTC_EVT event, tBTA_GATTC* p_data); Loading Loading @@ -3217,6 +3283,10 @@ class LeAudioClientImpl : public LeAudioClient { if (iter != available_contents.end()) return LeAudioContextType::CONVERSATIONAL; iter = find(available_contents.begin(), available_contents.end(), LeAudioContextType::RINGTONE); if (iter != available_contents.end()) return LeAudioContextType::RINGTONE; iter = find(available_contents.begin(), available_contents.end(), LeAudioContextType::GAME); if (iter != available_contents.end()) return LeAudioContextType::GAME; Loading Loading @@ -3289,8 +3359,10 @@ class LeAudioClientImpl : public LeAudioClient { continue; } LOG_INFO("%s: usage=%d, content_type=%d, gain=%f", __func__, tracks->usage, tracks->content_type, tracks->gain); LOG_INFO("%s: usage=%s(%d), content_type=%s(%d), gain=%f", __func__, usageToString(tracks->usage).c_str(), tracks->usage, contentTypeToString(tracks->content_type).c_str(), tracks->content_type, tracks->gain); auto new_context = AudioContentToLeAudioContext(tracks->content_type, tracks->usage); Loading