Loading system/bta/le_audio/client.cc +4 −0 Original line number Diff line number Diff line Loading @@ -1201,6 +1201,7 @@ class LeAudioClientImpl : public LeAudioClient { } void RemoveDevice(const RawAddress& address) override { LOG_INFO(": %s ", ADDRESS_TO_LOGGABLE_CSTR(address)); LeAudioDevice* leAudioDevice = leAudioDevices_.FindByAddress(address); if (!leAudioDevice) { return; Loading Loading @@ -1253,6 +1254,8 @@ class LeAudioClientImpl : public LeAudioClient { } void Connect(const RawAddress& address) override { LOG_INFO(": %s ", ADDRESS_TO_LOGGABLE_CSTR(address)); LeAudioDevice* leAudioDevice = leAudioDevices_.FindByAddress(address); if (!leAudioDevice) { leAudioDevices_.Add(address, DeviceConnectState::CONNECTING_BY_USER); Loading Loading @@ -1425,6 +1428,7 @@ class LeAudioClientImpl : public LeAudioClient { } void Disconnect(const RawAddress& address) override { LOG_INFO(": %s ", ADDRESS_TO_LOGGABLE_CSTR(address)); LeAudioDevice* leAudioDevice = leAudioDevices_.FindByAddress(address); if (!leAudioDevice) { Loading Loading
system/bta/le_audio/client.cc +4 −0 Original line number Diff line number Diff line Loading @@ -1201,6 +1201,7 @@ class LeAudioClientImpl : public LeAudioClient { } void RemoveDevice(const RawAddress& address) override { LOG_INFO(": %s ", ADDRESS_TO_LOGGABLE_CSTR(address)); LeAudioDevice* leAudioDevice = leAudioDevices_.FindByAddress(address); if (!leAudioDevice) { return; Loading Loading @@ -1253,6 +1254,8 @@ class LeAudioClientImpl : public LeAudioClient { } void Connect(const RawAddress& address) override { LOG_INFO(": %s ", ADDRESS_TO_LOGGABLE_CSTR(address)); LeAudioDevice* leAudioDevice = leAudioDevices_.FindByAddress(address); if (!leAudioDevice) { leAudioDevices_.Add(address, DeviceConnectState::CONNECTING_BY_USER); Loading Loading @@ -1425,6 +1428,7 @@ class LeAudioClientImpl : public LeAudioClient { } void Disconnect(const RawAddress& address) override { LOG_INFO(": %s ", ADDRESS_TO_LOGGABLE_CSTR(address)); LeAudioDevice* leAudioDevice = leAudioDevices_.FindByAddress(address); if (!leAudioDevice) { Loading