Loading system/bta/le_audio/client.cc +5 −1 Original line number Diff line number Diff line Loading @@ -3110,8 +3110,12 @@ class LeAudioClientImpl : public LeAudioClient { if ((available_contexts & AudioContexts(static_cast<T>(LeAudioContextType::RINGTONE))) .any()) .any()) { if (!in_call_) { return LeAudioContextType::MEDIA; } return LeAudioContextType::RINGTONE; } if ((available_contexts & AudioContexts(static_cast<T>(LeAudioContextType::MEDIA))) Loading system/bta/le_audio/le_audio_client_test.cc +7 −1 Original line number Diff line number Diff line Loading @@ -3691,6 +3691,8 @@ TEST_F(UnicastTest, StartNotSupportedContextType) { uint8_t cis_count_out = 1; uint8_t cis_count_in = 0; LeAudioClient::Get()->SetInCall(true); // Audio sessions are started only when device gets active EXPECT_CALL(*mock_unicast_audio_source_, Start(_, _)).Times(1); EXPECT_CALL(*mock_audio_sink_, Start(_, _)).Times(1); Loading @@ -3706,7 +3708,11 @@ TEST_F(UnicastTest, StartNotSupportedContextType) { // Verify Data transfer on one audio source cis TestAudioDataTransfer(group_id, cis_count_out, cis_count_in, 1920); // Fallback scenario now supports 48Khz just like Media so we will reconfigure LeAudioClient::Get()->SetInCall(false); /* Fallback scenario now supports 48Khz just like Media so we will reconfigure * Note: Fallback is forced by the frequency on the remote device. */ EXPECT_CALL(mock_state_machine_, StopStream(_)).Times(1); UpdateMetadata(AUDIO_USAGE_GAME, AUDIO_CONTENT_TYPE_UNKNOWN, true); Loading Loading
system/bta/le_audio/client.cc +5 −1 Original line number Diff line number Diff line Loading @@ -3110,8 +3110,12 @@ class LeAudioClientImpl : public LeAudioClient { if ((available_contexts & AudioContexts(static_cast<T>(LeAudioContextType::RINGTONE))) .any()) .any()) { if (!in_call_) { return LeAudioContextType::MEDIA; } return LeAudioContextType::RINGTONE; } if ((available_contexts & AudioContexts(static_cast<T>(LeAudioContextType::MEDIA))) Loading
system/bta/le_audio/le_audio_client_test.cc +7 −1 Original line number Diff line number Diff line Loading @@ -3691,6 +3691,8 @@ TEST_F(UnicastTest, StartNotSupportedContextType) { uint8_t cis_count_out = 1; uint8_t cis_count_in = 0; LeAudioClient::Get()->SetInCall(true); // Audio sessions are started only when device gets active EXPECT_CALL(*mock_unicast_audio_source_, Start(_, _)).Times(1); EXPECT_CALL(*mock_audio_sink_, Start(_, _)).Times(1); Loading @@ -3706,7 +3708,11 @@ TEST_F(UnicastTest, StartNotSupportedContextType) { // Verify Data transfer on one audio source cis TestAudioDataTransfer(group_id, cis_count_out, cis_count_in, 1920); // Fallback scenario now supports 48Khz just like Media so we will reconfigure LeAudioClient::Get()->SetInCall(false); /* Fallback scenario now supports 48Khz just like Media so we will reconfigure * Note: Fallback is forced by the frequency on the remote device. */ EXPECT_CALL(mock_state_machine_, StopStream(_)).Times(1); UpdateMetadata(AUDIO_USAGE_GAME, AUDIO_CONTENT_TYPE_UNKNOWN, true); Loading