Loading system/bta/le_audio/state_machine.cc +5 −4 Original line number Diff line number Diff line Loading @@ -579,6 +579,7 @@ class LeAudioGroupStateMachineImpl : public LeAudioGroupStateMachine { if ((group->GetState() == AseState::BTA_LE_AUDIO_ASE_STATE_IDLE) && (group->GetTargetState() == AseState::BTA_LE_AUDIO_ASE_STATE_IDLE)) { LOG(INFO) << __func__ << " group: " << group->group_id_ << " is in IDLE"; group->UpdateActiveContextsMap(); return; } Loading Loading @@ -609,10 +610,10 @@ class LeAudioGroupStateMachineImpl : public LeAudioGroupStateMachine { /* mark ASEs as not used. */ leAudioDevice->DeactivateAllAses(); DLOG(INFO) << __func__ << " device: " << leAudioDevice->address_ << " group connected: " << group->IsAnyDeviceConnected() << " all active ase disconnected: " << group->HaveAllActiveDevicesCisDisc(); LOG_DEBUG( " device: %s, group connected: %d, all active ase disconnected:: %d", leAudioDevice->address_.ToString().c_str(), group->IsAnyDeviceConnected(), group->HaveAllActiveDevicesCisDisc()); /* Group has changed. Lets update available contexts */ group->UpdateActiveContextsMap(); Loading Loading
system/bta/le_audio/state_machine.cc +5 −4 Original line number Diff line number Diff line Loading @@ -579,6 +579,7 @@ class LeAudioGroupStateMachineImpl : public LeAudioGroupStateMachine { if ((group->GetState() == AseState::BTA_LE_AUDIO_ASE_STATE_IDLE) && (group->GetTargetState() == AseState::BTA_LE_AUDIO_ASE_STATE_IDLE)) { LOG(INFO) << __func__ << " group: " << group->group_id_ << " is in IDLE"; group->UpdateActiveContextsMap(); return; } Loading Loading @@ -609,10 +610,10 @@ class LeAudioGroupStateMachineImpl : public LeAudioGroupStateMachine { /* mark ASEs as not used. */ leAudioDevice->DeactivateAllAses(); DLOG(INFO) << __func__ << " device: " << leAudioDevice->address_ << " group connected: " << group->IsAnyDeviceConnected() << " all active ase disconnected: " << group->HaveAllActiveDevicesCisDisc(); LOG_DEBUG( " device: %s, group connected: %d, all active ase disconnected:: %d", leAudioDevice->address_.ToString().c_str(), group->IsAnyDeviceConnected(), group->HaveAllActiveDevicesCisDisc()); /* Group has changed. Lets update available contexts */ group->UpdateActiveContextsMap(); Loading