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BroadcastStateMachine: Treat ConnectedProcessing as connected
Connectedprocessing should be treated as connected state. If ConnectedProcessing is not treating as Connected it may implies in some invalid cases e.g. Can't remove sources of connected devices. Tag: Bug Bug: 315389180 Bug: 316005152 Test: atest BassClientStateMachineTest Change-Id: I5195374402b7904cc86a85625d934e1cac74e0e4