Loading system/build/fluoride.go +31 −33 Original line number Diff line number Diff line Loading @@ -18,19 +18,17 @@ import ( "android/soong/android" "android/soong/cc" "github.com/google/blueprint" ) func init() { android.RegisterModuleType("fluoride_defaults", fluorideDefaultsFactory) } func fluorideDefaultsFactory() (blueprint.Module, []interface{}) { module, props := cc.DefaultsFactory() func fluorideDefaultsFactory() android.Module { module := cc.DefaultsFactory() android.AddLoadHook(module, fluorideDefaults) return module, props return module } func fluorideDefaults(ctx android.LoadHookContext) { Loading @@ -50,7 +48,7 @@ func globalDefaults(ctx android.BaseContext) ([]string, []string) { var includeDirs []string board_bt_buildcfg_include_dir := ctx.DeviceConfig().BtConfigIncludeDir() if (len(board_bt_buildcfg_include_dir) > 0) { if len(board_bt_buildcfg_include_dir) > 0 { cflags = append(cflags, "-DHAS_BDROID_BUILDCFG") board_bt_buildcfg_include_dir_list := strings.Fields(board_bt_buildcfg_include_dir) Loading Loading
system/build/fluoride.go +31 −33 Original line number Diff line number Diff line Loading @@ -18,19 +18,17 @@ import ( "android/soong/android" "android/soong/cc" "github.com/google/blueprint" ) func init() { android.RegisterModuleType("fluoride_defaults", fluorideDefaultsFactory) } func fluorideDefaultsFactory() (blueprint.Module, []interface{}) { module, props := cc.DefaultsFactory() func fluorideDefaultsFactory() android.Module { module := cc.DefaultsFactory() android.AddLoadHook(module, fluorideDefaults) return module, props return module } func fluorideDefaults(ctx android.LoadHookContext) { Loading @@ -50,7 +48,7 @@ func globalDefaults(ctx android.BaseContext) ([]string, []string) { var includeDirs []string board_bt_buildcfg_include_dir := ctx.DeviceConfig().BtConfigIncludeDir() if (len(board_bt_buildcfg_include_dir) > 0) { if len(board_bt_buildcfg_include_dir) > 0 { cflags = append(cflags, "-DHAS_BDROID_BUILDCFG") board_bt_buildcfg_include_dir_list := strings.Fields(board_bt_buildcfg_include_dir) Loading