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Send the AUDIO_CONNECTED broadcast after switching to the AudioOn state.
The broadcast is currently sent while the HFP client state machine is in the Connected state. As a result, a broadcast receiver who wishes to disconnect the incoming audio connection won't be able to successfully call disconnectAudio. By changing the internal state first and then broadcasting, receivers can immediately perform audio operations. Bug: 23568208 Change-Id: I60de9775f9a0126774275d08ef999f082ae41747