Loading java/res/values/attrs.xml +17 −17 Original line number Diff line number Diff line Loading @@ -481,24 +481,24 @@ <declare-styleable name="KeyboardLayoutSet_Feature"> <!-- This should be aligned with ScriptUtils.SCRIPT_* --> <attr name="supportedScript" format="enum"> <enum name="latin" value="0" /> <enum name="cyrillic" value="1" /> <enum name="greek" value="2" /> <enum name="arabic" value="3" /> <enum name="hebrew" value="4" /> <enum name="armenian" value="5" /> <enum name="georgian" value="6" /> <enum name="khmer" value="7" /> <enum name="lao" value="8" /> <enum name="myanmar" value="9" /> <enum name="sinhala" value="10" /> <enum name="thai" value="11" /> <enum name="telugu" value="12" /> <enum name="devanagari" value="13" /> <enum name="bengali" value="14" /> <enum name="arabic" value="0" /> <enum name="armenian" value="1" /> <enum name="bengali" value="2" /> <enum name="cyrillic" value="3" /> <enum name="devanagari" value="4" /> <enum name="georgian" value="5" /> <enum name="greek" value="6" /> <enum name="hebrew" value="7" /> <enum name="kannada" value="8" /> <enum name="khmer" value="9" /> <enum name="lao" value="10" /> <enum name="latin" value="11" /> <enum name="malayalam" value="12" /> <enum name="myanmar" value="13" /> <enum name="sinhala" value="14" /> <enum name="tamil" value="15" /> <enum name="kannada" value="16" /> <enum name="malayalam" value="17" /> <enum name="telugu" value="16" /> <enum name="thai" value="17" /> </attr> </declare-styleable> Loading java/src/com/android/inputmethod/latin/utils/ScriptUtils.java +62 −62 Original line number Diff line number Diff line Loading @@ -26,24 +26,24 @@ public class ScriptUtils { // Used for hardware keyboards public static final int SCRIPT_UNKNOWN = -1; // TODO: should we use ISO 15924 identifiers instead? public static final int SCRIPT_LATIN = 0; public static final int SCRIPT_CYRILLIC = 1; public static final int SCRIPT_GREEK = 2; public static final int SCRIPT_ARABIC = 3; public static final int SCRIPT_HEBREW = 4; public static final int SCRIPT_ARMENIAN = 5; public static final int SCRIPT_GEORGIAN = 6; public static final int SCRIPT_KHMER = 7; public static final int SCRIPT_LAO = 8; public static final int SCRIPT_MYANMAR = 9; public static final int SCRIPT_SINHALA = 10; public static final int SCRIPT_THAI = 11; public static final int SCRIPT_TELUGU = 12; public static final int SCRIPT_DEVANAGARI = 13; public static final int SCRIPT_BENGALI = 14; public static final int SCRIPT_ARABIC = 0; public static final int SCRIPT_ARMENIAN = 1; public static final int SCRIPT_BENGALI = 2; public static final int SCRIPT_CYRILLIC = 3; public static final int SCRIPT_DEVANAGARI = 4; public static final int SCRIPT_GEORGIAN = 5; public static final int SCRIPT_GREEK = 6; public static final int SCRIPT_HEBREW = 7; public static final int SCRIPT_KANNADA = 8; public static final int SCRIPT_KHMER = 9; public static final int SCRIPT_LAO = 10; public static final int SCRIPT_LATIN = 11; public static final int SCRIPT_MALAYALAM = 12; public static final int SCRIPT_MYANMAR = 13; public static final int SCRIPT_SINHALA = 14; public static final int SCRIPT_TAMIL = 15; public static final int SCRIPT_KANNADA = 16; public static final int SCRIPT_MALAYALAM = 17; public static final int SCRIPT_TELUGU = 16; public static final int SCRIPT_THAI = 17; public static final TreeMap<String, Integer> mSpellCheckerLanguageToScript; static { // List of the supported languages and their associated script. We won't check Loading Loading @@ -83,27 +83,6 @@ public class ScriptUtils { */ public static boolean isLetterPartOfScript(final int codePoint, final int scriptId) { switch (scriptId) { case SCRIPT_LATIN: // Our supported latin script dictionaries (EFIGS) at the moment only include // characters in the C0, C1, Latin Extended A and B, IPA extensions unicode // blocks. As it happens, those are back-to-back in the code range 0x40 to 0x2AF, // so the below is a very efficient way to test for it. As for the 0-0x3F, it's // excluded from isLetter anyway. return codePoint <= 0x2AF && Character.isLetter(codePoint); case SCRIPT_CYRILLIC: // All Cyrillic characters are in the 400~52F block. There are some in the upper // Unicode range, but they are archaic characters that are not used in modern // Russian and are not used by our dictionary. return codePoint >= 0x400 && codePoint <= 0x52F && Character.isLetter(codePoint); case SCRIPT_GREEK: // Greek letters are either in the 370~3FF range (Greek & Coptic), or in the // 1F00~1FFF range (Greek extended). Our dictionary contains both sort of characters. // Our dictionary also contains a few words with 0xF2; it would be best to check // if that's correct, but a web search does return results for these words so // they are probably okay. return (codePoint >= 0x370 && codePoint <= 0x3FF) || (codePoint >= 0x1F00 && codePoint <= 0x1FFF) || codePoint == 0xF2; case SCRIPT_ARABIC: // Arabic letters can be in any of the following blocks: // Arabic U+0600..U+06FF Loading @@ -116,23 +95,46 @@ public class ScriptUtils { || (codePoint >= 0x8A0 && codePoint <= 0x8FF) || (codePoint >= 0xFB50 && codePoint <= 0xFDFF) || (codePoint >= 0xFE70 && codePoint <= 0xFEFF); case SCRIPT_HEBREW: // Hebrew letters are in the Hebrew unicode block, which spans from U+0590 to U+05FF, // or in the Alphabetic Presentation Forms block, U+FB00..U+FB4F, but only in the // Hebrew part of that block, which is U+FB1D..U+FB4F. return (codePoint >= 0x590 && codePoint <= 0x5FF || codePoint >= 0xFB1D && codePoint <= 0xFB4F); case SCRIPT_ARMENIAN: // Armenian letters are in the Armenian unicode block, U+0530..U+058F and // Alphabetic Presentation Forms block, U+FB00..U+FB4F, but only in the Armenian part // of that block, which is U+FB13..U+FB17. return (codePoint >= 0x530 && codePoint <= 0x58F || codePoint >= 0xFB13 && codePoint <= 0xFB17); case SCRIPT_BENGALI: // Bengali unicode block is U+0980..U+09FF return (codePoint >= 0x980 && codePoint <= 0x9FF); case SCRIPT_CYRILLIC: // All Cyrillic characters are in the 400~52F block. There are some in the upper // Unicode range, but they are archaic characters that are not used in modern // Russian and are not used by our dictionary. return codePoint >= 0x400 && codePoint <= 0x52F && Character.isLetter(codePoint); case SCRIPT_DEVANAGARI: // Devanagari unicode block is +0900..U+097F return (codePoint >= 0x900 && codePoint <= 0x97F); case SCRIPT_GEORGIAN: // Georgian letters are in the Georgian unicode block, U+10A0..U+10FF, // or Georgian supplement block, U+2D00..U+2D2F return (codePoint >= 0x10A0 && codePoint <= 0x10FF || codePoint >= 0x2D00 && codePoint <= 0x2D2F); case SCRIPT_GREEK: // Greek letters are either in the 370~3FF range (Greek & Coptic), or in the // 1F00~1FFF range (Greek extended). Our dictionary contains both sort of characters. // Our dictionary also contains a few words with 0xF2; it would be best to check // if that's correct, but a web search does return results for these words so // they are probably okay. return (codePoint >= 0x370 && codePoint <= 0x3FF) || (codePoint >= 0x1F00 && codePoint <= 0x1FFF) || codePoint == 0xF2; case SCRIPT_HEBREW: // Hebrew letters are in the Hebrew unicode block, which spans from U+0590 to U+05FF, // or in the Alphabetic Presentation Forms block, U+FB00..U+FB4F, but only in the // Hebrew part of that block, which is U+FB1D..U+FB4F. return (codePoint >= 0x590 && codePoint <= 0x5FF || codePoint >= 0xFB1D && codePoint <= 0xFB4F); case SCRIPT_KANNADA: // Kannada unicode block is U+0C80..U+0CFF return (codePoint >= 0xC80 && codePoint <= 0xCFF); case SCRIPT_KHMER: // Khmer letters are in unicode block U+1780..U+17FF, and the Khmer symbols block // is U+19E0..U+19FF Loading @@ -141,6 +143,16 @@ public class ScriptUtils { case SCRIPT_LAO: // The Lao block is U+0E80..U+0EFF return (codePoint >= 0xE80 && codePoint <= 0xEFF); case SCRIPT_LATIN: // Our supported latin script dictionaries (EFIGS) at the moment only include // characters in the C0, C1, Latin Extended A and B, IPA extensions unicode // blocks. As it happens, those are back-to-back in the code range 0x40 to 0x2AF, // so the below is a very efficient way to test for it. As for the 0-0x3F, it's // excluded from isLetter anyway. return codePoint <= 0x2AF && Character.isLetter(codePoint); case SCRIPT_MALAYALAM: // Malayalam unicode block is U+0D00..U+0D7F return (codePoint >= 0xD00 && codePoint <= 0xD7F); case SCRIPT_MYANMAR: // Myanmar has three unicode blocks : // Myanmar U+1000..U+109F Loading @@ -152,27 +164,15 @@ public class ScriptUtils { case SCRIPT_SINHALA: // Sinhala unicode block is U+0D80..U+0DFF return (codePoint >= 0xD80 && codePoint <= 0xDFF); case SCRIPT_THAI: // Thai unicode block is U+0E00..U+0E7F return (codePoint >= 0xE00 && codePoint <= 0xE7F); case SCRIPT_TELUGU: // Telugu unicode block is U+0C00..U+0C7F return (codePoint >= 0xC00 && codePoint <= 0xC7F); case SCRIPT_DEVANAGARI: // Devanagari unicode block is +0900..U+097F return (codePoint >= 0x900 && codePoint <= 0x97F); case SCRIPT_BENGALI: // Bengali unicode block is U+0980..U+09FF return (codePoint >= 0x980 && codePoint <= 0x9FF); case SCRIPT_TAMIL: // Tamil unicode block is U+0B80..U+0BFF return (codePoint >= 0xB80 && codePoint <= 0xBFF); case SCRIPT_KANNADA: // Kannada unicode block is U+0C80..U+0CFF return (codePoint >= 0xC80 && codePoint <= 0xCFF); case SCRIPT_MALAYALAM: // Malayalam unicode block is U+0D00..U+0D7F return (codePoint >= 0xD00 && codePoint <= 0xD7F); case SCRIPT_TELUGU: // Telugu unicode block is U+0C00..U+0C7F return (codePoint >= 0xC00 && codePoint <= 0xC7F); case SCRIPT_THAI: // Thai unicode block is U+0E00..U+0E7F return (codePoint >= 0xE00 && codePoint <= 0xE7F); case SCRIPT_UNKNOWN: return true; default: Loading Loading
java/res/values/attrs.xml +17 −17 Original line number Diff line number Diff line Loading @@ -481,24 +481,24 @@ <declare-styleable name="KeyboardLayoutSet_Feature"> <!-- This should be aligned with ScriptUtils.SCRIPT_* --> <attr name="supportedScript" format="enum"> <enum name="latin" value="0" /> <enum name="cyrillic" value="1" /> <enum name="greek" value="2" /> <enum name="arabic" value="3" /> <enum name="hebrew" value="4" /> <enum name="armenian" value="5" /> <enum name="georgian" value="6" /> <enum name="khmer" value="7" /> <enum name="lao" value="8" /> <enum name="myanmar" value="9" /> <enum name="sinhala" value="10" /> <enum name="thai" value="11" /> <enum name="telugu" value="12" /> <enum name="devanagari" value="13" /> <enum name="bengali" value="14" /> <enum name="arabic" value="0" /> <enum name="armenian" value="1" /> <enum name="bengali" value="2" /> <enum name="cyrillic" value="3" /> <enum name="devanagari" value="4" /> <enum name="georgian" value="5" /> <enum name="greek" value="6" /> <enum name="hebrew" value="7" /> <enum name="kannada" value="8" /> <enum name="khmer" value="9" /> <enum name="lao" value="10" /> <enum name="latin" value="11" /> <enum name="malayalam" value="12" /> <enum name="myanmar" value="13" /> <enum name="sinhala" value="14" /> <enum name="tamil" value="15" /> <enum name="kannada" value="16" /> <enum name="malayalam" value="17" /> <enum name="telugu" value="16" /> <enum name="thai" value="17" /> </attr> </declare-styleable> Loading
java/src/com/android/inputmethod/latin/utils/ScriptUtils.java +62 −62 Original line number Diff line number Diff line Loading @@ -26,24 +26,24 @@ public class ScriptUtils { // Used for hardware keyboards public static final int SCRIPT_UNKNOWN = -1; // TODO: should we use ISO 15924 identifiers instead? public static final int SCRIPT_LATIN = 0; public static final int SCRIPT_CYRILLIC = 1; public static final int SCRIPT_GREEK = 2; public static final int SCRIPT_ARABIC = 3; public static final int SCRIPT_HEBREW = 4; public static final int SCRIPT_ARMENIAN = 5; public static final int SCRIPT_GEORGIAN = 6; public static final int SCRIPT_KHMER = 7; public static final int SCRIPT_LAO = 8; public static final int SCRIPT_MYANMAR = 9; public static final int SCRIPT_SINHALA = 10; public static final int SCRIPT_THAI = 11; public static final int SCRIPT_TELUGU = 12; public static final int SCRIPT_DEVANAGARI = 13; public static final int SCRIPT_BENGALI = 14; public static final int SCRIPT_ARABIC = 0; public static final int SCRIPT_ARMENIAN = 1; public static final int SCRIPT_BENGALI = 2; public static final int SCRIPT_CYRILLIC = 3; public static final int SCRIPT_DEVANAGARI = 4; public static final int SCRIPT_GEORGIAN = 5; public static final int SCRIPT_GREEK = 6; public static final int SCRIPT_HEBREW = 7; public static final int SCRIPT_KANNADA = 8; public static final int SCRIPT_KHMER = 9; public static final int SCRIPT_LAO = 10; public static final int SCRIPT_LATIN = 11; public static final int SCRIPT_MALAYALAM = 12; public static final int SCRIPT_MYANMAR = 13; public static final int SCRIPT_SINHALA = 14; public static final int SCRIPT_TAMIL = 15; public static final int SCRIPT_KANNADA = 16; public static final int SCRIPT_MALAYALAM = 17; public static final int SCRIPT_TELUGU = 16; public static final int SCRIPT_THAI = 17; public static final TreeMap<String, Integer> mSpellCheckerLanguageToScript; static { // List of the supported languages and their associated script. We won't check Loading Loading @@ -83,27 +83,6 @@ public class ScriptUtils { */ public static boolean isLetterPartOfScript(final int codePoint, final int scriptId) { switch (scriptId) { case SCRIPT_LATIN: // Our supported latin script dictionaries (EFIGS) at the moment only include // characters in the C0, C1, Latin Extended A and B, IPA extensions unicode // blocks. As it happens, those are back-to-back in the code range 0x40 to 0x2AF, // so the below is a very efficient way to test for it. As for the 0-0x3F, it's // excluded from isLetter anyway. return codePoint <= 0x2AF && Character.isLetter(codePoint); case SCRIPT_CYRILLIC: // All Cyrillic characters are in the 400~52F block. There are some in the upper // Unicode range, but they are archaic characters that are not used in modern // Russian and are not used by our dictionary. return codePoint >= 0x400 && codePoint <= 0x52F && Character.isLetter(codePoint); case SCRIPT_GREEK: // Greek letters are either in the 370~3FF range (Greek & Coptic), or in the // 1F00~1FFF range (Greek extended). Our dictionary contains both sort of characters. // Our dictionary also contains a few words with 0xF2; it would be best to check // if that's correct, but a web search does return results for these words so // they are probably okay. return (codePoint >= 0x370 && codePoint <= 0x3FF) || (codePoint >= 0x1F00 && codePoint <= 0x1FFF) || codePoint == 0xF2; case SCRIPT_ARABIC: // Arabic letters can be in any of the following blocks: // Arabic U+0600..U+06FF Loading @@ -116,23 +95,46 @@ public class ScriptUtils { || (codePoint >= 0x8A0 && codePoint <= 0x8FF) || (codePoint >= 0xFB50 && codePoint <= 0xFDFF) || (codePoint >= 0xFE70 && codePoint <= 0xFEFF); case SCRIPT_HEBREW: // Hebrew letters are in the Hebrew unicode block, which spans from U+0590 to U+05FF, // or in the Alphabetic Presentation Forms block, U+FB00..U+FB4F, but only in the // Hebrew part of that block, which is U+FB1D..U+FB4F. return (codePoint >= 0x590 && codePoint <= 0x5FF || codePoint >= 0xFB1D && codePoint <= 0xFB4F); case SCRIPT_ARMENIAN: // Armenian letters are in the Armenian unicode block, U+0530..U+058F and // Alphabetic Presentation Forms block, U+FB00..U+FB4F, but only in the Armenian part // of that block, which is U+FB13..U+FB17. return (codePoint >= 0x530 && codePoint <= 0x58F || codePoint >= 0xFB13 && codePoint <= 0xFB17); case SCRIPT_BENGALI: // Bengali unicode block is U+0980..U+09FF return (codePoint >= 0x980 && codePoint <= 0x9FF); case SCRIPT_CYRILLIC: // All Cyrillic characters are in the 400~52F block. There are some in the upper // Unicode range, but they are archaic characters that are not used in modern // Russian and are not used by our dictionary. return codePoint >= 0x400 && codePoint <= 0x52F && Character.isLetter(codePoint); case SCRIPT_DEVANAGARI: // Devanagari unicode block is +0900..U+097F return (codePoint >= 0x900 && codePoint <= 0x97F); case SCRIPT_GEORGIAN: // Georgian letters are in the Georgian unicode block, U+10A0..U+10FF, // or Georgian supplement block, U+2D00..U+2D2F return (codePoint >= 0x10A0 && codePoint <= 0x10FF || codePoint >= 0x2D00 && codePoint <= 0x2D2F); case SCRIPT_GREEK: // Greek letters are either in the 370~3FF range (Greek & Coptic), or in the // 1F00~1FFF range (Greek extended). Our dictionary contains both sort of characters. // Our dictionary also contains a few words with 0xF2; it would be best to check // if that's correct, but a web search does return results for these words so // they are probably okay. return (codePoint >= 0x370 && codePoint <= 0x3FF) || (codePoint >= 0x1F00 && codePoint <= 0x1FFF) || codePoint == 0xF2; case SCRIPT_HEBREW: // Hebrew letters are in the Hebrew unicode block, which spans from U+0590 to U+05FF, // or in the Alphabetic Presentation Forms block, U+FB00..U+FB4F, but only in the // Hebrew part of that block, which is U+FB1D..U+FB4F. return (codePoint >= 0x590 && codePoint <= 0x5FF || codePoint >= 0xFB1D && codePoint <= 0xFB4F); case SCRIPT_KANNADA: // Kannada unicode block is U+0C80..U+0CFF return (codePoint >= 0xC80 && codePoint <= 0xCFF); case SCRIPT_KHMER: // Khmer letters are in unicode block U+1780..U+17FF, and the Khmer symbols block // is U+19E0..U+19FF Loading @@ -141,6 +143,16 @@ public class ScriptUtils { case SCRIPT_LAO: // The Lao block is U+0E80..U+0EFF return (codePoint >= 0xE80 && codePoint <= 0xEFF); case SCRIPT_LATIN: // Our supported latin script dictionaries (EFIGS) at the moment only include // characters in the C0, C1, Latin Extended A and B, IPA extensions unicode // blocks. As it happens, those are back-to-back in the code range 0x40 to 0x2AF, // so the below is a very efficient way to test for it. As for the 0-0x3F, it's // excluded from isLetter anyway. return codePoint <= 0x2AF && Character.isLetter(codePoint); case SCRIPT_MALAYALAM: // Malayalam unicode block is U+0D00..U+0D7F return (codePoint >= 0xD00 && codePoint <= 0xD7F); case SCRIPT_MYANMAR: // Myanmar has three unicode blocks : // Myanmar U+1000..U+109F Loading @@ -152,27 +164,15 @@ public class ScriptUtils { case SCRIPT_SINHALA: // Sinhala unicode block is U+0D80..U+0DFF return (codePoint >= 0xD80 && codePoint <= 0xDFF); case SCRIPT_THAI: // Thai unicode block is U+0E00..U+0E7F return (codePoint >= 0xE00 && codePoint <= 0xE7F); case SCRIPT_TELUGU: // Telugu unicode block is U+0C00..U+0C7F return (codePoint >= 0xC00 && codePoint <= 0xC7F); case SCRIPT_DEVANAGARI: // Devanagari unicode block is +0900..U+097F return (codePoint >= 0x900 && codePoint <= 0x97F); case SCRIPT_BENGALI: // Bengali unicode block is U+0980..U+09FF return (codePoint >= 0x980 && codePoint <= 0x9FF); case SCRIPT_TAMIL: // Tamil unicode block is U+0B80..U+0BFF return (codePoint >= 0xB80 && codePoint <= 0xBFF); case SCRIPT_KANNADA: // Kannada unicode block is U+0C80..U+0CFF return (codePoint >= 0xC80 && codePoint <= 0xCFF); case SCRIPT_MALAYALAM: // Malayalam unicode block is U+0D00..U+0D7F return (codePoint >= 0xD00 && codePoint <= 0xD7F); case SCRIPT_TELUGU: // Telugu unicode block is U+0C00..U+0C7F return (codePoint >= 0xC00 && codePoint <= 0xC7F); case SCRIPT_THAI: // Thai unicode block is U+0E00..U+0E7F return (codePoint >= 0xE00 && codePoint <= 0xE7F); case SCRIPT_UNKNOWN: return true; default: Loading