Loading java/src/com/android/inputmethod/keyboard/PointerTracker.java +1 −8 Original line number Diff line number Diff line Loading @@ -29,7 +29,6 @@ import com.android.inputmethod.keyboard.internal.GestureStroke; import com.android.inputmethod.keyboard.internal.PointerTrackerQueue; import com.android.inputmethod.latin.InputPointers; import com.android.inputmethod.latin.LatinImeLogger; import com.android.inputmethod.latin.Utils; import com.android.inputmethod.latin.define.ProductionFlag; import com.android.inputmethod.research.ResearchLogger; Loading Loading @@ -130,10 +129,6 @@ public class PointerTracker implements PointerTrackerQueue.Element { private static final InputPointers sAggregratedPointers = new InputPointers( GestureStroke.DEFAULT_CAPACITY); private static PointerTrackerQueue sPointerTrackerQueue; // HACK: Change gesture detection criteria depending on this variable. // TODO: Find more comprehensive ways to detect a gesture start. // True when the previous user input was a gesture input, not a typing input. private static boolean sWasInGesture; public final int mPointerId; Loading Loading @@ -586,7 +581,6 @@ public class PointerTracker implements PointerTrackerQueue.Element { mListener.onEndBatchInput(batchPoints); clearBatchInputRecognitionStateOfThisPointerTracker(); clearBatchInputPointsOfAllPointerTrackers(); sWasInGesture = true; } private void abortBatchInput() { Loading Loading @@ -719,7 +713,7 @@ public class PointerTracker implements PointerTrackerQueue.Element { if (sShouldHandleGesture && mIsPossibleGesture) { final GestureStroke stroke = mGestureStroke; stroke.addPoint(x, y, gestureTime, isHistorical); if (!mInGesture && stroke.isStartOfAGesture(gestureTime, sWasInGesture)) { if (!mInGesture && stroke.isStartOfAGesture(gestureTime)) { startBatchInput(); } } Loading Loading @@ -1002,7 +996,6 @@ public class PointerTracker implements PointerTrackerQueue.Element { int code = key.mCode; callListenerOnCodeInput(key, code, x, y); callListenerOnRelease(key, code, false); sWasInGesture = false; } private void printTouchEvent(String title, int x, int y, long eventTime) { Loading java/src/com/android/inputmethod/keyboard/internal/GestureStroke.java +3 −14 Original line number Diff line number Diff line Loading @@ -37,14 +37,11 @@ public class GestureStroke { private int mLastPointY; private int mMinGestureLength; private int mMinGestureLengthWhileInGesture; private int mMinGestureSampleLength; // TODO: Move some of these to resource. private static final float MIN_GESTURE_LENGTH_RATIO_TO_KEY_WIDTH = 1.0f; private static final float MIN_GESTURE_LENGTH_RATIO_TO_KEY_WIDTH_WHILE_IN_GESTURE = 0.5f; private static final int MIN_GESTURE_DURATION = 150; // msec private static final int MIN_GESTURE_DURATION_WHILE_IN_GESTURE = 75; // msec private static final float MIN_GESTURE_LENGTH_RATIO_TO_KEY_WIDTH = 0.75f; private static final int MIN_GESTURE_DURATION = 100; // msec private static final float MIN_GESTURE_SAMPLING_RATIO_TO_KEY_HEIGHT = 1.0f / 6.0f; private static final float GESTURE_RECOG_SPEED_THRESHOLD = 0.4f; // dip/msec private static final float GESTURE_RECOG_CURVATURE_THRESHOLD = (float)(Math.PI / 4.0f); Loading @@ -63,18 +60,10 @@ public class GestureStroke { public void setGestureSampleLength(final int keyWidth, final int keyHeight) { // TODO: Find an appropriate base metric for these length. Maybe diagonal length of the key? mMinGestureLength = (int)(keyWidth * MIN_GESTURE_LENGTH_RATIO_TO_KEY_WIDTH); mMinGestureLengthWhileInGesture = (int)( keyWidth * MIN_GESTURE_LENGTH_RATIO_TO_KEY_WIDTH_WHILE_IN_GESTURE); mMinGestureSampleLength = (int)(keyHeight * MIN_GESTURE_SAMPLING_RATIO_TO_KEY_HEIGHT); } public boolean isStartOfAGesture(final int downDuration, final boolean wasInGesture) { // The tolerance of the time duration and the stroke length to detect the start of a // gesture stroke should be eased when the previous input was a gesture input. if (wasInGesture) { return downDuration > MIN_GESTURE_DURATION_WHILE_IN_GESTURE && mLength > mMinGestureLengthWhileInGesture; } public boolean isStartOfAGesture(final int downDuration) { return downDuration > MIN_GESTURE_DURATION && mLength > mMinGestureLength; } Loading Loading
java/src/com/android/inputmethod/keyboard/PointerTracker.java +1 −8 Original line number Diff line number Diff line Loading @@ -29,7 +29,6 @@ import com.android.inputmethod.keyboard.internal.GestureStroke; import com.android.inputmethod.keyboard.internal.PointerTrackerQueue; import com.android.inputmethod.latin.InputPointers; import com.android.inputmethod.latin.LatinImeLogger; import com.android.inputmethod.latin.Utils; import com.android.inputmethod.latin.define.ProductionFlag; import com.android.inputmethod.research.ResearchLogger; Loading Loading @@ -130,10 +129,6 @@ public class PointerTracker implements PointerTrackerQueue.Element { private static final InputPointers sAggregratedPointers = new InputPointers( GestureStroke.DEFAULT_CAPACITY); private static PointerTrackerQueue sPointerTrackerQueue; // HACK: Change gesture detection criteria depending on this variable. // TODO: Find more comprehensive ways to detect a gesture start. // True when the previous user input was a gesture input, not a typing input. private static boolean sWasInGesture; public final int mPointerId; Loading Loading @@ -586,7 +581,6 @@ public class PointerTracker implements PointerTrackerQueue.Element { mListener.onEndBatchInput(batchPoints); clearBatchInputRecognitionStateOfThisPointerTracker(); clearBatchInputPointsOfAllPointerTrackers(); sWasInGesture = true; } private void abortBatchInput() { Loading Loading @@ -719,7 +713,7 @@ public class PointerTracker implements PointerTrackerQueue.Element { if (sShouldHandleGesture && mIsPossibleGesture) { final GestureStroke stroke = mGestureStroke; stroke.addPoint(x, y, gestureTime, isHistorical); if (!mInGesture && stroke.isStartOfAGesture(gestureTime, sWasInGesture)) { if (!mInGesture && stroke.isStartOfAGesture(gestureTime)) { startBatchInput(); } } Loading Loading @@ -1002,7 +996,6 @@ public class PointerTracker implements PointerTrackerQueue.Element { int code = key.mCode; callListenerOnCodeInput(key, code, x, y); callListenerOnRelease(key, code, false); sWasInGesture = false; } private void printTouchEvent(String title, int x, int y, long eventTime) { Loading
java/src/com/android/inputmethod/keyboard/internal/GestureStroke.java +3 −14 Original line number Diff line number Diff line Loading @@ -37,14 +37,11 @@ public class GestureStroke { private int mLastPointY; private int mMinGestureLength; private int mMinGestureLengthWhileInGesture; private int mMinGestureSampleLength; // TODO: Move some of these to resource. private static final float MIN_GESTURE_LENGTH_RATIO_TO_KEY_WIDTH = 1.0f; private static final float MIN_GESTURE_LENGTH_RATIO_TO_KEY_WIDTH_WHILE_IN_GESTURE = 0.5f; private static final int MIN_GESTURE_DURATION = 150; // msec private static final int MIN_GESTURE_DURATION_WHILE_IN_GESTURE = 75; // msec private static final float MIN_GESTURE_LENGTH_RATIO_TO_KEY_WIDTH = 0.75f; private static final int MIN_GESTURE_DURATION = 100; // msec private static final float MIN_GESTURE_SAMPLING_RATIO_TO_KEY_HEIGHT = 1.0f / 6.0f; private static final float GESTURE_RECOG_SPEED_THRESHOLD = 0.4f; // dip/msec private static final float GESTURE_RECOG_CURVATURE_THRESHOLD = (float)(Math.PI / 4.0f); Loading @@ -63,18 +60,10 @@ public class GestureStroke { public void setGestureSampleLength(final int keyWidth, final int keyHeight) { // TODO: Find an appropriate base metric for these length. Maybe diagonal length of the key? mMinGestureLength = (int)(keyWidth * MIN_GESTURE_LENGTH_RATIO_TO_KEY_WIDTH); mMinGestureLengthWhileInGesture = (int)( keyWidth * MIN_GESTURE_LENGTH_RATIO_TO_KEY_WIDTH_WHILE_IN_GESTURE); mMinGestureSampleLength = (int)(keyHeight * MIN_GESTURE_SAMPLING_RATIO_TO_KEY_HEIGHT); } public boolean isStartOfAGesture(final int downDuration, final boolean wasInGesture) { // The tolerance of the time duration and the stroke length to detect the start of a // gesture stroke should be eased when the previous input was a gesture input. if (wasInGesture) { return downDuration > MIN_GESTURE_DURATION_WHILE_IN_GESTURE && mLength > mMinGestureLengthWhileInGesture; } public boolean isStartOfAGesture(final int downDuration) { return downDuration > MIN_GESTURE_DURATION && mLength > mMinGestureLength; } Loading