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Commit 2192d08b authored by Tom Ouyang's avatar Tom Ouyang
Browse files

Remove unused scale parameter from getPointToKeyLength()

Change-Id: I7bbe1b68264a389923f8a19bb37646c8ab0cb46f
parent 042020b0
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+4 −14
Original line number Diff line number Diff line
@@ -156,15 +156,14 @@ void ProximityInfoState::initInputParams(const int pointerId, const float maxPoi
    }
}

// TODO: Remove the "scale" parameter
// This function basically converts from a length to an edit distance. Accordingly, it's obviously
// wrong to compare with mMaxPointToKeyLength.
float ProximityInfoState::getPointToKeyLength(
        const int inputIndex, const int codePoint, const float scale) const {
        const int inputIndex, const int codePoint) const {
    const int keyId = mProximityInfo->getKeyIndexOf(codePoint);
    if (keyId != NOT_AN_INDEX) {
        const int index = inputIndex * mProximityInfo->getKeyCount() + keyId;
        return min(mSampledDistanceCache_G[index] * scale, mMaxPointToKeyLength);
        return min(mSampledDistanceCache_G[index], mMaxPointToKeyLength);
    }
    if (isSkippableCodePoint(codePoint)) {
        return 0.0f;
@@ -173,19 +172,10 @@ float ProximityInfoState::getPointToKeyLength(
    return static_cast<float>(MAX_VALUE_FOR_WEIGHTING);
}

float ProximityInfoState::getPointToKeyLength_G(const int inputIndex, const int codePoint) const {
    return getPointToKeyLength(inputIndex, codePoint, 1.0f);
}

// TODO: Remove the "scale" parameter
float ProximityInfoState::getPointToKeyByIdLength(
        const int inputIndex, const int keyId, const float scale) const {
        const int inputIndex, const int keyId) const {
    return ProximityInfoStateUtils::getPointToKeyByIdLength(mMaxPointToKeyLength,
            &mSampledDistanceCache_G, mProximityInfo->getKeyCount(), inputIndex, keyId, scale);
}

float ProximityInfoState::getPointToKeyByIdLength(const int inputIndex, const int keyId) const {
    return getPointToKeyByIdLength(inputIndex, keyId, 1.0f);
            &mSampledDistanceCache_G, mProximityInfo->getKeyCount(), inputIndex, keyId);
}

// In the following function, c is the current character of the dictionary word currently examined.
+1 −3
Original line number Diff line number Diff line
@@ -147,10 +147,8 @@ class ProximityInfoState {
        return mIsContinuationPossible;
    }

    float getPointToKeyByIdLength(const int inputIndex, const int keyId, const float scale) const;
    float getPointToKeyByIdLength(const int inputIndex, const int keyId) const;
    float getPointToKeyLength(const int inputIndex, const int codePoint, const float scale) const;
    float getPointToKeyLength_G(const int inputIndex, const int codePoint) const;
    float getPointToKeyLength(const int inputIndex, const int codePoint) const;

    ProximityType getProximityType(const int index, const int codePoint,
            const bool checkProximityChars, int *proximityIndex = 0) const;
+2 −10
Original line number Diff line number Diff line
@@ -634,27 +634,19 @@ namespace latinime {
    return getAngleDiff(previousDirection, nextDirection);
}

// TODO: Remove the "scale" parameter
// This function basically converts from a length to an edit distance. Accordingly, it's obviously
// wrong to compare with mMaxPointToKeyLength.
/* static */ float ProximityInfoStateUtils::getPointToKeyByIdLength(const float maxPointToKeyLength,
        const std::vector<float> *const SampledDistanceCache_G, const int keyCount,
        const int inputIndex, const int keyId, const float scale) {
        const int inputIndex, const int keyId) {
    if (keyId != NOT_AN_INDEX) {
        const int index = inputIndex * keyCount + keyId;
        return min((*SampledDistanceCache_G)[index] * scale, maxPointToKeyLength);
        return min((*SampledDistanceCache_G)[index], maxPointToKeyLength);
    }
    // If the char is not a key on the keyboard then return the max length.
    return static_cast<float>(MAX_VALUE_FOR_WEIGHTING);
}

/* static */ float ProximityInfoStateUtils::getPointToKeyByIdLength(const float maxPointToKeyLength,
        const std::vector<float> *const SampledDistanceCache_G, const int keyCount,
        const int inputIndex, const int keyId) {
    return getPointToKeyByIdLength(
            maxPointToKeyLength, SampledDistanceCache_G, keyCount, inputIndex, keyId, 1.0f);
}

// Updates probabilities of aligning to some keys and skipping.
// Word suggestion should be based on this probabilities.
/* static */ void ProximityInfoStateUtils::updateAlignPointProbabilities(
+0 −3
Original line number Diff line number Diff line
@@ -79,9 +79,6 @@ class ProximityInfoStateUtils {
            const std::vector<NearKeycodesSet> *const SampledNearKeySets,
            std::vector<NearKeycodesSet> *sampledSearchKeySets,
            std::vector<std::vector<int> > *sampledSearchKeyVectors);
    static float getPointToKeyByIdLength(const float maxPointToKeyLength,
            const std::vector<float> *const SampledDistanceCache_G, const int keyCount,
            const int inputIndex, const int keyId, const float scale);
    static float getPointToKeyByIdLength(const float maxPointToKeyLength,
            const std::vector<float> *const SampledDistanceCache_G, const int keyCount,
            const int inputIndex, const int keyId);