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Commit 1a6d56e3 authored by Tadashi G. Takaoka's avatar Tadashi G. Takaoka
Browse files

Consolidate point calculating and path creating methods into one (Step 3)

Change-Id: Id49eee7c38595ea312dc9a63341a376825030035
parent 8cfd64ee
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+20 −23
Original line number Diff line number Diff line
@@ -118,7 +118,7 @@ final class GesturePreviewTrail {
                / params.mTrailLingerDuration, 0.0f);
    }

    static final class WorkingSet {
    static final class RoundedLine {
        // Input
        // Previous point (P1) coordinates and trail radius.
        public float p1x, p1y;
@@ -143,17 +143,18 @@ final class GesturePreviewTrail {
        // Sweep angle of the trail arc at P2.
        private float a2;
        private final RectF arc2 = new RectF();
        private final Path path = new Path();

        private static final float RADIAN_TO_DEGREE = (float)(180.0d / Math.PI);
        private static final float RIGHT_ANGLE = (float)(Math.PI / 2.0d);

        public boolean calculatePathPoints() {
        public Path makePath() {
            final float dx = p2x - p1x;
            final float dy = p2y - p1y;
            // Distance of the points.
            final double l = Math.hypot(dx, dy);
            if (Double.compare(0.0d, l) == 0) {
                return false;
                return null;
            }
            // Angle of the line p1-p2
            final float a = (float)Math.atan2(dy, dx);
@@ -185,10 +186,7 @@ final class GesturePreviewTrail {
            arc1.inset(-r1, -r1);
            arc2.set(p2x, p2y, p2x, p2y);
            arc2.inset(-r2, -r2);
            return true;
        }

        public void createPath(final Path path) {
            path.rewind();
            // Trail cap at P1.
            path.moveTo(p1x, p1y);
@@ -204,11 +202,11 @@ final class GesturePreviewTrail {
            path.lineTo(p2x, p2y);
            path.lineTo(p2ax, p2ay);
            path.close();
            return path;
        }
    }

    private final WorkingSet mWorkingSet = new WorkingSet();
    private final Path mPath = new Path();
    private final RoundedLine mRoundedLine = new RoundedLine();

    /**
     * Draw gesture preview trail
@@ -242,36 +240,35 @@ final class GesturePreviewTrail {
        if (startIndex < trailSize) {
            paint.setColor(params.mTrailColor);
            paint.setStyle(Paint.Style.FILL);
            final Path path = mPath;
            final WorkingSet w = mWorkingSet;
            w.p1x = getXCoordValue(xCoords[startIndex]);
            w.p1y = yCoords[startIndex];
            final RoundedLine line = mRoundedLine;
            line.p1x = getXCoordValue(xCoords[startIndex]);
            line.p1y = yCoords[startIndex];
            int lastTime = sinceDown - eventTimes[startIndex];
            float maxWidth = getWidth(lastTime, params);
            w.r1 = maxWidth / 2.0f;
            line.r1 = maxWidth / 2.0f;
            // Initialize bounds rectangle.
            outBoundsRect.set((int)w.p1x, (int)w.p1y, (int)w.p1x, (int)w.p1y);
            outBoundsRect.set((int)line.p1x, (int)line.p1y, (int)line.p1x, (int)line.p1y);
            for (int i = startIndex + 1; i < trailSize - 1; i++) {
                final int elapsedTime = sinceDown - eventTimes[i];
                w.p2x = getXCoordValue(xCoords[i]);
                w.p2y = yCoords[i];
                line.p2x = getXCoordValue(xCoords[i]);
                line.p2y = yCoords[i];
                // Draw trail line only when the current point isn't a down point.
                if (!isDownEventXCoord(xCoords[i])) {
                    final int alpha = getAlpha(elapsedTime, params);
                    paint.setAlpha(alpha);
                    final float width = getWidth(elapsedTime, params);
                    w.r2 = width / 2.0f;
                    if (w.calculatePathPoints()) {
                        w.createPath(path);
                    line.r2 = width / 2.0f;
                    final Path path = line.makePath();
                    if (path != null) {
                        canvas.drawPath(path, paint);
                        outBoundsRect.union((int)w.p2x, (int)w.p2y);
                        outBoundsRect.union((int)line.p2x, (int)line.p2y);
                    }
                    // Take union for the bounds.
                    maxWidth = Math.max(maxWidth, width);
                }
                w.p1x = w.p2x;
                w.p1y = w.p2y;
                w.r1 = w.r2;
                line.p1x = line.p2x;
                line.p1y = line.p2y;
                line.r1 = line.r2;
                lastTime = elapsedTime;
            }
            // Take care of trail line width.