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Commit 435523c4 authored by Babak Bostan's avatar Babak Bostan
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Add ACTION_AG_EVENT broadcast when starting VR.

- Before this fix, the HeadsetClientStateMachine may not have
sent a broadcast depending on how the VR was started/stopped.
Resulting in inconsistency and confusion.
- Added a test to cover the usecase.

Bug: 149574523
Test: Unit test + manual
Change-Id: Iecafdc50e780f3f71d9f1c0be35b95da78993d2e
parent 60596bec
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