Loading quickstep/src/com/android/quickstep/views/TaskThumbnailView.java +1 −2 Original line number Original line Diff line number Diff line Loading @@ -31,8 +31,6 @@ import android.graphics.ColorFilter; import android.graphics.Insets; import android.graphics.Insets; import android.graphics.Matrix; import android.graphics.Matrix; import android.graphics.Paint; import android.graphics.Paint; import android.graphics.PorterDuff; import android.graphics.PorterDuffXfermode; import android.graphics.Rect; import android.graphics.Rect; import android.graphics.RectF; import android.graphics.RectF; import android.graphics.Shader; import android.graphics.Shader; Loading Loading @@ -165,6 +163,7 @@ public class TaskThumbnailView extends View implements PluginListener<OverviewSc mBitmapShader = new BitmapShader(bm, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP); mBitmapShader = new BitmapShader(bm, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP); mPaint.setShader(mBitmapShader); mPaint.setShader(mBitmapShader); updateThumbnailMatrix(); updateThumbnailMatrix(); refreshOverlay(); } else { } else { mBitmapShader = null; mBitmapShader = null; mThumbnailData = null; mThumbnailData = null; Loading Loading
quickstep/src/com/android/quickstep/views/TaskThumbnailView.java +1 −2 Original line number Original line Diff line number Diff line Loading @@ -31,8 +31,6 @@ import android.graphics.ColorFilter; import android.graphics.Insets; import android.graphics.Insets; import android.graphics.Matrix; import android.graphics.Matrix; import android.graphics.Paint; import android.graphics.Paint; import android.graphics.PorterDuff; import android.graphics.PorterDuffXfermode; import android.graphics.Rect; import android.graphics.Rect; import android.graphics.RectF; import android.graphics.RectF; import android.graphics.Shader; import android.graphics.Shader; Loading Loading @@ -165,6 +163,7 @@ public class TaskThumbnailView extends View implements PluginListener<OverviewSc mBitmapShader = new BitmapShader(bm, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP); mBitmapShader = new BitmapShader(bm, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP); mPaint.setShader(mBitmapShader); mPaint.setShader(mBitmapShader); updateThumbnailMatrix(); updateThumbnailMatrix(); refreshOverlay(); } else { } else { mBitmapShader = null; mBitmapShader = null; mThumbnailData = null; mThumbnailData = null; Loading