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Update keyboard dismissal logic in the AllAppsTransitionController.
Dismissing the keyboard immediately interferes with the synchronized keyboard animation. Instead, we wait until the end of the animation and if it is successful (transition actually happened and wasn't interrupted) we hide the keyboard. This call does nothing if the keyboard was already hidden through the synchronized animation, and hides it otherwise. Bug: 234812580 Test: manual Change-Id: Idabbc707dd0244bdf75316777e945624a8e8bdfc