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Commit 926ba837 authored by Sunny Goyal's avatar Sunny Goyal
Browse files

Elevate GPU priority of Launcher3Quickstep

Bug: 75985430
Change-Id: I4ac70c76db98b4ab666b0559f3185392142be045
parent f4beeb8d
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+5 −0
Original line number Diff line number Diff line
@@ -107,6 +107,11 @@
    public <init>(...);
}

# MainProcessInitializer
-keep class com.android.quickstep.QuickstepProcessInitializer {
    public <init>(...);
}

-keep interface com.android.launcher3.userevent.nano.LauncherLogProto.** {
  *;
}
+2 −0
Original line number Diff line number Diff line
@@ -18,5 +18,7 @@
  <string name="app_transition_manager_class" translatable="false">com.android.launcher3.LauncherAppTransitionManagerImpl</string>

  <string name="instant_app_resolver_class" translatable="false">com.android.quickstep.InstantAppResolverImpl</string>

  <string name="main_process_initializer_class" translatable="false">com.android.quickstep.QuickstepProcessInitializer</string>
</resources>
+34 −0
Original line number Diff line number Diff line
/*
 * Copyright (C) 2018 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package com.android.quickstep;

import android.content.Context;

import com.android.launcher3.MainProcessInitializer;
import com.android.systemui.shared.system.ThreadedRendererCompat;

public class QuickstepProcessInitializer extends MainProcessInitializer {

    public QuickstepProcessInitializer(Context context) { }

    @Override
    protected void init(Context context) {
        super.init(context);

        // Elevate GPU priority for Quickstep and Remote animations.
        ThreadedRendererCompat.setContextPriority(ThreadedRendererCompat.EGL_CONTEXT_PRIORITY_HIGH_IMG);
    }
}